Fix bindable lease failure in editor beatmap creation tests
Update hit object lifetime on `HitObject.DefaultsApplied`
Tidy up OsuGameBase
previous
GetWorkingBeatmap
This should not be required since the introduction of `workingCache`, which does the same thing in a more global way.
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
Fix HandleFrame crashing when not playing
Fix wrong/misleading comment of `InitialLifetimeOffset`
Add wiki main page
Fix legacy beatmap skins not properly falling back on HUD components request
Mark `WorkingBeatmap.GetSkin()` as abstract instead of using `DefaultSkin`
This shouldn't be fixed in a test scene; the underlying issue should be fixed in actual game code.
Fix capitalisation of osu!catch HitResults
HitObject.DefaultsApplied
Update framework
InitialLifetimeOffset
StartHidden
This reverts commit 1af684c4b2.
1af684c4b2
BeatmapSetInfo.Files
This reverts commit 9c4f39e968.
9c4f39e968
This reverts commit e52c0a34f8.
e52c0a34f8
This reverts commit c24712642c.
c24712642c
This reverts commit fdbd421040.
fdbd421040