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mirror of https://github.com/ppy/osu.git synced 2024-11-16 19:57:36 +08:00
Commit Graph

3039 Commits

Author SHA1 Message Date
smoogipoo
cd20d6df16 Apply suggested changes 2017-12-02 20:31:15 +09:00
smoogipoo
c14d68e685 Use OsuColour for radio buttons 2017-12-02 20:30:18 +09:00
smoogipoo
5be00cb0ec Add todo 2017-12-01 18:40:55 +09:00
smoogipoo
0b95e36675 Fix RelativeChildSize error temporarily 2017-12-01 18:00:20 +09:00
smoogipoo
89772f4efd A few resharper fixes 2017-11-30 19:54:58 +09:00
smoogipoo
e9cbef88f1 Improve selection/deselection behaviour of RadioButtonCollections 2017-11-30 19:50:07 +09:00
smoogipoo
efa39f38ca CI fixes 2017-11-30 18:49:08 +09:00
smoogipoo
e5353bb53e Add border to playfield, add shadow to toolbox buttons 2017-11-30 17:38:55 +09:00
smoogipoo
456bbe25f3 Implement toolbox into HitObjectComposer 2017-11-30 16:58:14 +09:00
smoogipoo
73e41f9dde Add constructors to RadioButton 2017-11-30 16:57:30 +09:00
smoogipoo
ead7456978 Add compose radio buttons + testcase 2017-11-30 15:43:19 +09:00
smoogipoo
abd6125691 Make sure that composerContainer is cleared for testing purposes 2017-11-30 14:00:17 +09:00
smoogipoo
a7a9569aee Don't exit when we don't have composer for now 2017-11-30 13:53:57 +09:00
smoogipoo
ee35422efc Handle rulesets that don't support composition a bit better 2017-11-29 18:38:12 +09:00
smoogipoo
309eb4edd7 Integrate HitObjectComposer into Compose
Also removes the other rulesets' HitObjectComposers for now.
2017-11-29 17:46:21 +09:00
smoogipoo
f586cbac32 Restructure Compose to use grids and eventually support HitObjectContainer 2017-11-29 16:47:52 +09:00
Dean Herbert
36d45f633d Reorder methods 2017-11-22 11:57:09 +09:00
Dean Herbert
e3c5a599b6 Tidy some regressions 2017-11-22 11:36:29 +09:00
Dean Herbert
27fb598352 Update colours to match design 2017-11-22 11:34:54 +09:00
Dean Herbert
0f8499c580 Rename to PlaybackControl and add a TestCase 2017-11-22 11:22:46 +09:00
Dean Herbert
ff5404e57f Remove need for AlwaysPresent
Also self-contains the tab options inside the tab control.
2017-11-22 11:21:48 +09:00
Dean Herbert
855acc9401 Fix leading space before percent sign 2017-11-22 11:17:10 +09:00
Dean Herbert
c06d6d0bbb Rename weird method 2017-11-22 10:59:31 +09:00
Dean Herbert
461c8e8be0 Clean up state change logic 2017-11-22 10:55:06 +09:00
Dean Herbert
63d366ea4b Bindables should be readonly 2017-11-22 10:54:33 +09:00
EVAST9919
41498ffad3 Apply suggestions 2017-11-21 12:22:19 +03:00
smoogipoo
0d1b5ae44f Adjust bottom bar sizing as suggested 2017-11-21 17:51:07 +09:00
smoogipoo
238756ec5d Merge remote-tracking branch 'origin/master' into editor-playback-speed 2017-11-21 17:41:16 +09:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
EVAST9919
ecc2877be6 Fix possible null and adjust timeline width 2017-11-20 09:29:26 +03:00
EVAST9919
4ee3a89c12 Remove using 2017-11-18 08:35:00 +03:00
EVAST9919
34d8f94f99 Add track timer 2017-11-18 08:24:09 +03:00
EVAST9919
58e7263108 CI fixes 2017-11-18 03:09:09 +03:00
EVAST9919
0b8fed4e5a Remove useless Dimention params 2017-11-18 01:51:23 +03:00
EVAST9919
7492ab6495 Use GridContainer to place the bottom bar objects 2017-11-18 01:48:50 +03:00
EVAST9919
07e0aba01c Remove using 2017-11-17 14:10:13 +03:00
EVAST9919
1680c0905f Fix track tempo could be less than 1 on exiting the editor 2017-11-17 14:02:07 +03:00
EVAST9919
cc04d5bc61 Add all the objects to the PlaybackContainer 2017-11-17 13:35:41 +03:00
EVAST9919
d62da4334e Add and place all the bottom bar objects 2017-11-17 12:26:13 +03:00
smoogipoo
cd8d7af9db Clean up a few warnings in preparation for net-standard 2017-11-14 13:06:25 +09:00
Dean Herbert
6fa02ce9bb Use internal less
Allows for more dynamic compilation to succeed. No reason for using internal here anyways.
2017-11-01 17:10:54 +09:00
smoogipoo
04b271cce9 Migrate osu.Game project to VS2017 project structure 2017-10-30 22:24:11 +09:00
Dean Herbert
dc9c474033 Move all TestCases to Testing project
This allows tests to successfully retrieve rulesets, as they are referenced.
2017-10-23 19:32:02 +09:00
Dean Herbert
c0d64bf409 Use Gray instead of FromHex for grays 2017-10-12 22:19:29 +09:00
Dean Herbert
37fc69b9f7 Set a default zoom level that isn't the whole track 2017-10-12 22:19:02 +09:00
Dean Herbert
37b88d834e Adjust padding slightly 2017-10-12 22:10:37 +09:00
smoogipoo
ab62390336 Make TimelineButtons combined take up the full height of the timeline 2017-10-12 18:32:39 +09:00
smoogipoo
a6901c0a27 Change TimelineButton icon colour to white when hovered 2017-10-12 18:17:36 +09:00
smoogipoo
5ccfc1918e Hook up more bindables for hitobjects/hitsounds 2017-10-12 17:51:01 +09:00
smoogipoo
db672becbc Implement waveform checkbox 2017-10-12 17:50:51 +09:00
smoogipoo
3c35a7a6ae graph -> waveform 2017-10-12 17:37:40 +09:00
smoogipoo
4586877239 Implement magnification buttons 2017-10-12 17:31:21 +09:00
smoogipoo
de8f9325a3 Implement TimelineButton and use for the magnification buttons 2017-10-12 16:10:33 +09:00
smoogipoo
2844764e3c Hit Objects/Hit Sounds -> Hitobjects/Hitsounds 2017-10-12 15:37:45 +09:00
smoogipoo
e12fa49436 Integrate timeline into Compose 2017-10-12 15:37:00 +09:00
smoogipoo
6fbf52c3eb Remove unused usings 2017-10-12 15:32:18 +09:00
smoogipoo
1cf8c0284a Re-namespace a few classes 2017-10-10 15:22:39 +09:00
smoogipoo
166194e6b6 Further logic simplification 2017-10-10 15:09:26 +09:00
smoogipoo
074a1db4a1 Implement scrolling and better zoom 2017-10-10 12:45:27 +09:00
smoogipoo
cb58a1371e Merge branch 'editor-waveform' into editor-waveform-timeline
# Conflicts:
#	osu.Game/osu.Game.csproj
2017-10-09 18:10:52 +09:00
smoogipoo
b97b575b27 Merge remote-tracking branch 'origin/master' into editor-waveform
# Conflicts:
#	osu-framework
2017-10-09 17:20:24 +09:00
smoogipoo
19b38983df Update in-line with framework 2017-10-09 17:18:11 +09:00
smoogipoo
10abaa866b Put screens below the top and bottom bars of the editor 2017-10-07 01:56:11 +09:00
smoogipoo
c0b394811f Make compose mode the default
Hopefully we can keep this at a ScreenSelectionTabControl level, but it may need to be moved to the Editor at some point. I'm leaving that for a future change however, if it's needed.
2017-10-07 01:46:54 +09:00
smoogipoo
d432ab7510 Reorder screen tab control items 2017-10-07 01:44:20 +09:00
smoogipoo
38ae9d905e Fix bindable binding to make the editor load a screen by default again 2017-10-07 01:42:45 +09:00
smoogipoo
837d1ba12e Remove rounded corners on the editor menu bar 2017-10-07 01:38:13 +09:00
smoogipoo
a154ee3a89 Add File -> Exit to editor menu 2017-10-07 00:51:30 +09:00
smoogipoo
fc99860f4e Remove EditorMenuBarItem 2017-10-07 00:51:20 +09:00
Dean Herbert
19c663da11 Remove scale effect on editor screen switches 2017-10-06 23:41:49 +08:00
smoogipoo
0a9d23b4ba Update with framework changes (removal of WaveformDisplay) 2017-10-05 14:33:39 +09:00
smoogipoo
dcd5cc6753 Merge branch 'editor-waveform' into editor-waveform-timeline 2017-10-04 22:00:44 +09:00
smoogipoo
8427bb44d1 Implement basic layout for the compose screen ScrollableTimeline 2017-10-04 22:00:42 +09:00
smoogipoo
ea45452993 Allow resolution > 1 2017-10-04 21:57:46 +09:00
smoogipoo
1377f73b46 Multiply resolution before clamping 2017-10-04 21:57:29 +09:00
smoogipoo
8bc20a2545 Merge branch 'editor-waveform' into editor-waveform-timeline 2017-10-04 19:49:23 +09:00
smoogipoo
8a52fdc8fa Use a bindable for the current screen in EditorMenuBar
Replaces the current Action.
2017-10-04 19:37:17 +09:00
smoogipoo
34eede0d04 Re-namespace EditorScreenMode 2017-10-04 19:36:55 +09:00
smoogipoo
e2824d4732 Reduce harshness of scale for now
Though I don't feel like we should worry about this much just yet until we have actual designs and can see how it looks. It's very well possible that we use different transitions here...
2017-10-04 19:26:26 +09:00
smoogipoo
357a467337 Implement design mode 2017-10-04 19:24:19 +09:00
smoogipoo
5ca4a2d2c8 Add some nullchecks to WaveformDisplay 2017-10-04 19:09:39 +09:00
smoogipoo
81960c7b48 CI fixes 2017-10-04 19:03:02 +09:00
smoogipoo
80e984f72d Update in-line with framework 2017-10-04 18:55:38 +09:00
smoogipoo
01c839eda7 Move WaveformDisplay into separate class and add some commenting 2017-10-04 17:51:28 +09:00
smoogipoo
cf44868bcd Give EditorScreen a Beatmap 2017-10-04 15:02:11 +09:00
smoogipoo
7211dd2015 Remove unnecessary usings 2017-10-02 10:11:43 +09:00
smoogipoo
69b61a62a5 Implement base Compose screen 2017-10-02 10:09:21 +09:00
smoogipoo
af4c6276e4 Adjust transforms of EditorScreen 2017-10-02 10:09:10 +09:00
smoogipoo
91cede79c2 Mask the editor screens 2017-10-02 10:07:34 +09:00
smoogipoo
6018b4e5e4 Make EditorScreen a Container 2017-10-02 09:34:51 +09:00
smoogipoo
2a310f02bc modeContainer -> screenContainer 2017-10-02 09:27:27 +09:00
smoogipoo
c2d63eb0bd Add EditorScreen + screen changing functionality 2017-10-02 09:26:52 +09:00
smoogipoo
221902f4fe Restructure Editor construction 2017-10-02 09:26:16 +09:00
smoogipoo
7b1ef53f36 Expose a mode change event from EditorMenuBar 2017-10-02 09:24:25 +09:00
smoogipoo
8ed23a60e9 Remove items from the editor menu bar 2017-10-02 09:10:40 +09:00
smoogipoo
21c6a63fa1 Use using for Description 2017-09-29 20:03:09 +09:00
smoogipoo
7b4348254c Don't use new 2017-09-29 20:02:55 +09:00
smoogipoo
775e8bada5 Make the background bottom corners look nice with the new hover functionality 2017-09-29 15:13:38 +09:00
smoogipoo
b2eab1f435 Set the hover background colour as dictated by flyte 2017-09-29 15:09:56 +09:00
smoogipoo
6bb5210c7c Remove the parentSizedBox 2017-09-29 15:09:28 +09:00
smoogipoo
95364d0173 No more box background 2017-09-27 22:15:11 +09:00
smoogipoo
ba8bf6cbd5 Add ScreenSelectionTabControl to EditorMenuBar 2017-09-27 22:01:53 +09:00
smoogipoo
545c375199 Update design of EditorMenuBar to match flyte's design more closely 2017-09-27 22:01:03 +09:00
Dean Herbert
e64860ad45 Fix test case not working as expected 2017-09-27 12:46:34 +08:00
Dean Herbert
faad3fc7d3 Arbitrarily move colour assignment 2017-09-27 12:40:32 +08:00
Dean Herbert
d5ed218488 Fix timeline sizes being updated potentially before the track has a length 2017-09-27 11:07:43 +08:00
Dean Herbert
7ad21d9a6d Simplify marker part construction 2017-09-27 11:07:23 +08:00
Dean Herbert
eae29820c0 Fix marker being cleared each beatmap change 2017-09-27 11:07:17 +08:00
Dean Herbert
708632bca8 Remove second unnecessary colour set 2017-09-27 10:06:36 +08:00
smoogipoo
10dbd68c1e Simplify null check 2017-09-26 20:11:45 +09:00
smoogipoo
c578509a20 Bind to the screen Beatmap instead of the game-wide Beatmap 2017-09-26 17:58:40 +09:00
smoogipoo
3937ebdc3d Add missing license headers 2017-09-26 15:58:30 +09:00
smoogipoo
10e5fe40b2 A bit of cleanup 2017-09-26 15:51:45 +09:00
smoogipoo
5953c1084e Re-namespace SummaryTimeline 2017-09-26 15:45:27 +09:00
smoogipoo
85cb541fef Implement MarkerPart for the marker 2017-09-26 15:45:08 +09:00
smoogipoo
a1f88a17b1 Re-namespace and split out timeline parts from the SummaryTimeline 2017-09-26 15:44:40 +09:00
smoogipoo
d787c740fa Fix bookmarks not working
We should be dealing with the array in every situation, with the exception of the database.
2017-09-25 17:46:51 +09:00
smoogipooo
e65a17ad96 Remove redundant usings 2017-09-20 18:40:41 +09:00
smoogipooo
7168e8fd99 Improve layout of bottom bar in the Editor 2017-09-20 18:16:03 +09:00
smoogipooo
7588f1b6ca Add SummaryTimeline to Editor 2017-09-20 17:09:38 +09:00
smoogipooo
f9568619e7 Move SummaryTimeline into /Edit/Components/SummaryTimeline 2017-09-20 16:59:03 +09:00
Dean Herbert
b9bec6a983 CI fixes 2017-09-07 23:06:35 +09:00
Dean Herbert
41398f57d6 Changes in line with framework 2017-09-07 20:36:32 +09:00
smoogipooo
06fac913bf Re-implement EditorMenuBar. 2017-09-06 21:14:29 +09:00
smoogipooo
b17d9ac06e Move EditorMenuBar into the Edit namespace, and fix a minor styling issue. 2017-08-28 17:55:50 +09:00
Thomas Müller
c4619f614a Merge branch 'master' of github.com:ppy/osu into better-transforms
# Conflicts:
#	osu-framework
2017-07-19 19:15:51 +02:00
Dean Herbert
d0dea33faa Make Beatmap (bindable) non-nullable. 2017-07-19 15:16:53 +09:00
Thomas Müller
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Dean Herbert
64682a741c Update framework 2017-06-08 17:05:25 +09:00
Huo Yaoyuan
8c991eae01 Fix CI issues. 2017-03-14 22:27:24 +08:00
Huo Yaoyuan
b2dd9afcf3 Update editor workflow and make edit button works. 2017-03-14 22:18:40 +08:00
Huo Yaoyuan
259d39c6ad Stop playing the track in editor
to avoid unused member warning
2017-03-14 21:28:33 +08:00
Huo Yaoyuan
f97e8ae97f Fix typo and warnings. 2017-03-14 21:20:38 +08:00
Huo Yaoyuan
618e8e822b Implement EditSongSelect and MatchSongSelect. 2017-03-14 19:53:20 +08:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Dean Herbert
e6ef9f67aa
GameMode -> Screen. 2017-02-17 19:23:58 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Thomas Müller
c6d688898f Initial implementation of a beatmap carousell and various minor improvements to song select.
No big optimizations yet, but groundwork is laid out.
2016-11-20 20:34:16 +01:00
Dean Herbert
0f4538f69f Rename GameModes namespace to Screens. 2016-11-14 17:23:33 +09:00