Bartłomiej Dach
ac9321204c
Merge branch 'master' into mod-overlay/create-preset
2022-08-03 21:21:52 +02:00
Dean Herbert
a32149fda1
Convert interface methods to extension methods
2022-08-03 20:07:55 +09:00
Dean Herbert
16ff8d5c38
Use different variable source
2022-08-03 17:47:32 +09:00
Dan Balasescu
9306dd5e30
Apply changes from removal of GLWrapper
2022-08-03 15:02:22 +09:00
Bartłomiej Dach
085080576a
Add button for creating new mod presets
2022-08-02 22:03:32 +02:00
Dan Balasescu
b4e55f7309
Apply IRenderer changes
2022-08-02 19:50:57 +09:00
Dan Balasescu
a2a913ab52
Merge branch 'irenderer-batches' into irenderer-textures
2022-08-02 19:25:08 +09:00
Dean Herbert
258ad7c6b9
Tidy up kiai time access
2022-08-02 18:18:40 +09:00
Dean Herbert
cc4cde2c79
Improve IBeatSyncProvider
interface and reduce beatmap track dependence
2022-08-02 17:59:18 +09:00
Dean Herbert
34ffc51c51
Avoid clearing chat overlay textbox when pressing "back" key binding
...
Generally this is expected behaviour for usages of focused text boxes
(ie. to clear search content), but not so much here.
Addresses https://github.com/ppy/osu/discussions/19403#discussioncomment-3230395 .
2022-08-02 13:56:03 +09:00
Bartłomiej Dach
298efa5391
Fix broken ShearedButton
autosizing logic
2022-08-01 22:04:16 +02:00
Dean Herbert
0fcae08d38
Show "locally modified" pill when local modifications have been made
2022-08-02 00:52:38 +09:00
Dan Balasescu
09979d44aa
Apply DrawNode batching changes
2022-07-29 23:32:09 +09:00
Dan Balasescu
155dac55d0
Apply DrawNode parameter changes
2022-07-29 22:33:34 +09:00
Dean Herbert
f44a4c8652
Reorder file content to match expectations
2022-07-28 12:13:47 +09:00
Dean Herbert
f01c397220
Apply nullability
2022-07-28 12:12:46 +09:00
Andrew Hong
f097064eea
Adjust to reviews
2022-07-27 21:52:38 -04:00
Andrew Hong
ac39d3a142
"Copied URL" -> "URL copied"
2022-07-27 21:52:28 -04:00
Andrew Hong
2d4655f61e
Add Toast Notification to Copy URL
2022-07-27 02:25:40 -04:00
Dean Herbert
c30e8047ab
Merge pull request #19375 from novialriptide/contextmenu-external-beatmap
...
Add ContextMenu to beatmap external link
2022-07-26 19:06:10 +09:00
Andrew Hong
aaf6ec05bb
Remove notification upon copy
2022-07-26 04:19:54 -04:00
Dean Herbert
ef10145d6f
Rename MenuCursorContainer
and clean up code
2022-07-26 14:11:52 +09:00
Dean Herbert
ee0c67e114
Add ability to make cursor show even during touch input
...
I completely disagree with this from a UX perspective, but it's come up
so often that I figure we should just let users bone themselves.
2022-07-26 14:08:00 +09:00
Andrew Hong
a8e315abf0
Refactor
2022-07-25 17:16:33 -04:00
Andrew Hong
46c4e78477
Add notification and another menuitem
2022-07-25 16:59:00 -04:00
Andrew Hong
f1534da683
Formatting issues
2022-07-25 04:13:05 -04:00
Andrew Hong
fcf767e28b
Add contextmenu to beatmap external link
2022-07-25 04:07:33 -04:00
Dean Herbert
2dd99ef1fd
Refactor FPSCounter
to not use scheduled tasks
...
While on the surface this looks harmless (ignoring allocations),
`Scheduler` doesn't clear cancelled tasks until they reach their
execution time. This can cause an increase in time spent processing the
scheduler itself.
I don't think a per-frame updating component should use scheduled tasks
in this way in the first place, so I've just rewritten the logic to
avoid that overhead altogether.
2022-07-25 16:26:48 +09:00
Salman Ahmed
4332e6cae9
Fix OsuSliderBar
throwing on negative draw width
2022-07-24 08:34:24 +03:00
Dean Herbert
b9f5074c13
Merge branch 'fps-counter-no-rolling-counter' into fps-counter-cleanup
2022-07-22 02:22:01 +09:00
Dean Herbert
0eeafea500
Increase responsiveness to change slightly
2022-07-21 23:37:32 +09:00
Dean Herbert
c140601c2d
Cleanup pass on FPSCounter
2022-07-21 23:02:31 +09:00
Dean Herbert
fc6445caea
Rate limit updates for good measure
2022-07-21 22:55:45 +09:00
Dean Herbert
3d2603e0eb
Remove unused classes
2022-07-21 22:51:35 +09:00
Dean Herbert
3fad481a96
Avoid using RollingCounter
in fps counter
...
It wasn't made to be updated every frame, and it shows. Inaccurate for
reasons I'm not really interested in investigating, because I don't want
to incur the `Transorm` overhead in the first place for an fps counter.
Was only used originally out of convenience.
2022-07-21 22:50:02 +09:00
Dean Herbert
5db4d9437a
Add missing using statement
2022-07-21 21:39:24 +09:00
Dan Balasescu
6fac34c721
Merge pull request #19274 from peppy/fix-fps-counter-fps-inaccuracy
...
Fix draw FPS being inaccurate due to using `ElapsedFrameTime`
2022-07-21 20:55:14 +09:00
Dean Herbert
4c4939d18d
Fix draw FPS being inaccurate due to using ElapsedFrameTime
...
Had a feeling this would be the case.
Basically, we're calculating on the update thread and checking the last
value of draw thread's `ElapsedFrameTime`. In the case that value is
spiky, a completely incorrect fps can be displayed.
I've left the spike display do use `ElapsedFrameTime`, as
`FramesPerSecond` is too averaged to see spikes.
2022-07-21 19:17:58 +09:00
Dean Herbert
fb728fbed1
Fix FPS counter not being wide enough to show large fps numbers
2022-07-21 18:56:39 +09:00
Dan Balasescu
defadeef47
Merge pull request #19250 from peppy/fps-counter
...
Add game-side FPS counter
2022-07-21 16:26:38 +09:00
TacoGuyAT
2f16174d3d
Changed control points set to private; Cleanup
2022-07-21 07:25:44 +03:00
Dean Herbert
56106e43d2
Avoid div-by-zero
2022-07-21 13:06:43 +09:00
Dean Herbert
311a0a3de0
Always show counter temporarily when aim FPS changes
2022-07-21 12:57:40 +09:00
Dean Herbert
705ff06ea5
Better handle spikes and significant changes
2022-07-21 12:50:39 +09:00
Dean Herbert
285516b111
Fix isDisplayed
never actually being set
2022-07-21 12:40:27 +09:00
TacoGuyAT
ed8e065a86
Logo triangles speed and beat sync tweaks
2022-07-21 06:13:45 +03:00
Dean Herbert
728e22fbce
Improve tooltip display when running single thread
2022-07-21 12:06:22 +09:00
Dean Herbert
e1a577ea48
Adjust spacing to make things feel more even
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-07-21 11:59:51 +09:00
Dean Herbert
57ecc3a6df
Remove unnecessary negative spacing from thread names
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-07-21 11:59:26 +09:00
Dean Herbert
c7313b4198
Fix alignment glitching due to non-matching anchor/origin
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-07-21 11:58:28 +09:00
Dean Herbert
75453b78c0
Adjust colours and metrics
2022-07-21 00:09:46 +09:00
Dean Herbert
f54aff2ece
Add global key binding for FPS toggle
2022-07-21 00:09:46 +09:00
Dean Herbert
0a1744faca
Add to game and bind with configuration setting
2022-07-20 23:49:19 +09:00
Dean Herbert
0fb959a565
Stay displayed while hovering
2022-07-20 23:49:19 +09:00
Dean Herbert
03e644e548
Choose colours based on relative performance goals
2022-07-20 23:49:19 +09:00
Dean Herbert
0c3d43026d
Add initial structure for fps counter
2022-07-20 23:49:19 +09:00
Dean Herbert
7be5c638e4
Fix floating mouse position not running correctly in single thread mode
...
Noticed while testing on iOS. Previously, the interpolation was being
done in input handling but using the update thread clock, leading to
incorrect application.
2022-07-20 00:22:45 +09:00
Dean Herbert
32c77ddf71
Avoid triggering SeasonalBackgroundChanged
unless actually required
2022-07-08 15:07:30 +09:00
Dean Herbert
b83073c2e9
Fix SeasonalBackgroundLoader
triggering a background reload when not providing backgrounds
2022-07-08 02:12:01 +09:00
Dean Herbert
ae49aafde2
Fix BeatSyncedContainer
unintentionally blocking on beatmap load
2022-07-06 14:58:06 +09:00
Dan Balasescu
9bf91835b6
Merge pull request #18962 from peppy/slider-range-control
...
Move star difficulty filter to song select
2022-07-03 21:58:00 +09:00
Dean Herbert
b626135940
Fix dragging slider bars on nub not performing correctly relative movement
2022-07-02 17:49:38 +09:00
Dean Herbert
545df0a8e8
Display difficulty on nub
2022-07-01 15:17:26 +09:00
Dean Herbert
d54f7fc728
Move slider range control to song select
2022-07-01 14:41:36 +09:00
Dean Herbert
3785027284
Update OsuSliderBar
colours to not use transparency
2022-07-01 14:41:36 +09:00
Dean Herbert
2ecab454aa
Adjust animations and tolerances to make things feel snappier
2022-06-25 19:50:10 +09:00
Dean Herbert
a039f9878a
Adjust menu cursor rotation to follow mouse, rather than be fixated around original click location
2022-06-25 19:33:44 +09:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Dean Herbert
f71f6302fd
Remove unnecessary null
casts
2022-06-24 14:50:11 +09:00
Dean Herbert
730228ec2a
Merge pull request #18818 from nekodex/rearrangeable-list-feedback
...
Add audio feedback for rearranging list items
2022-06-23 23:30:55 +09:00
Jamie Taylor
aaf619b35c
Don't play sample if there is no item being actively dragged
2022-06-23 20:13:01 +09:00
Jamie Taylor
9c46592e0e
Move collection change event binding to LoadComplete
2022-06-23 20:04:54 +09:00
Jamie Taylor
4a316fad2f
Add audio feedback for rearranging list items
2022-06-23 17:45:42 +09:00
Dean Herbert
51268d0cc8
Throw on Wait
failure in a few remaining cases
2022-06-23 15:28:21 +09:00
Dean Herbert
7ef8b7df5f
Add timeout for all ManualResetEventSlim.Wait
invocations
...
Timeout values were taken as best-guesses of upper values we'd expect
from sane execution.
2022-06-23 14:46:00 +09:00
Dean Herbert
97fcf8cec9
Merge pull request #18668 from smoogipoo/editor-controlpoint-undo-redo
2022-06-23 04:02:24 +09:00
Bartłomiej Dach
34f1c80b7c
Add and use ILinkHandler
interface
2022-06-20 20:04:21 +02:00
Dan Balasescu
e0c82d11ab
Convert == usages to ReferenceEquals
2022-06-20 16:56:19 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
8ea3042435
Move file extensions specification to common class
2022-06-16 18:00:27 +09:00
Jamie Taylor
930ec2a197
Add specific samples for dialog 'Ok' and 'Cancel' buttons
2022-06-15 15:41:27 +09:00
Dan Balasescu
dfc643fd8c
Match family string via GetFamilyString()
2022-06-13 12:35:10 +09:00
Salman Ahmed
3aec0fe9b6
Fix torus alternate not mapping "medium" weight to "regular"
2022-06-13 04:45:07 +03:00
Salman Ahmed
7971355660
Fix torus "medium" weight not mapped to "regular" when using With
2022-06-13 04:44:44 +03:00
Salman Ahmed
051aa8f028
Mark family strings as verbatim
2022-06-13 04:43:14 +03:00
Dan Balasescu
561a932d17
Merge pull request #18587 from peppy/skin-editor-fix-sizing
...
Fix skin editor not accounting for aspect ratios in base-game sizing logic
2022-06-07 13:19:50 +09:00
Dean Herbert
da000ee5f0
Centralise video file extensions
2022-06-06 20:11:43 +09:00
Dean Herbert
003a3de270
Adjust transitions to look better
2022-06-06 18:06:46 +09:00
Jamie Taylor
396a566a0e
Add some randomness to click samples
2022-06-03 22:33:11 +09:00
Jamie Taylor
2878bb592f
Use more appropriate sounds for certain components
2022-06-03 22:32:12 +09:00
Jamie Taylor
365819865e
Remove 'submit' sample usages
2022-06-03 22:31:35 +09:00
Salman Ahmed
06832a4baf
Fix beatmap badge colours not updated inline with recent changes
2022-05-28 01:05:43 +03:00
Bartłomiej Dach
a94432f3bd
Fix drawable room border colour not matching badge
2022-05-27 16:40:15 +02:00
Dean Herbert
3f5ccd4db8
Update timing screen sections to newer design metrics
2022-05-24 18:43:22 +09:00
Dean Herbert
f00dd27fcd
Move OverlayColourProvider
provisioning of RoundedButton
to SettingsButton
for now
2022-05-24 18:11:54 +09:00
Bartłomiej Dach
3847a586f1
Make GlobalAction.Back
close all opened dropdown menus
2022-05-23 23:37:40 +02:00
Dan Balasescu
f111d33b25
Merge pull request #18339 from peppy/editor-timing
...
Add first pieces of editor timing UI
2022-05-23 11:12:22 +09:00
Dean Herbert
3a7233bd6e
Move interface to more appropriate namespace
2022-05-22 22:49:24 +09:00
Dean Herbert
eabf578282
Use interface to convey beat sync information
2022-05-22 22:44:54 +09:00
Bartłomiej Dach
21e1576b2f
Fix appearance of sheared button borders after click
...
The border would previously get brighter after click, but then dim
instantly when the flash layer has fully faded out. The underlying issue
there is https://github.com/ppy/osu-framework/issues/5191 , but
`ShearedButton` was placing the flashing layer incorrectly anyway, as
the intent was that it should also apply to the border.
2022-05-21 20:53:23 +02:00