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Move interface to more appropriate namespace
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@ -7,8 +7,9 @@ using osu.Framework.Allocation;
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using osu.Framework.Audio.Track;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Graphics.Containers
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namespace osu.Game.Beatmaps
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{
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/// <summary>
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/// Provides various data sources which allow for synchronising visuals to a known beat.
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