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Backgrounds
Fix storyboard samples rate not adjusted from actual gameplay mods
2022-03-02 20:56:18 +03:00
Containers
Merge branch 'mod-overlay/back-button' into mod-overlay/integration
2022-05-07 10:59:30 +02:00
Cursor
Reduce 'cursor-tap' sample playback volume on MouseUp
2022-03-04 20:14:14 +09:00
OpenGL /Vertices
Fix FTB causing flashlight to block vision correctly
2019-07-23 15:17:02 +09:00
Sprites
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
UserInterface
Fix appearance of sheared button borders after click
2022-05-21 20:53:23 +02:00
UserInterfaceV2
Merge branch 'master' into localisable-filter-items
2022-05-20 23:55:16 +09:00
DateTooltip.cs
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
DrawableDate.cs
Update remaining tooltip implementations to use generics
2021-08-31 20:01:13 +03:00
ErrorTextFlowContainer.cs
Adjust game-side text flow containers to part-based model
2021-10-29 06:34:08 +02:00
IHasAccentColour.cs
Constrain transformable with class.
2019-12-09 17:45:26 +08:00
InputBlockingContainer.cs
Add better click-to-dismiss logic for sheared overlays
2022-04-21 16:27:27 +09:00
OsuColour.cs
Add OsuColour
method mapping colours from basic theme to mod types
2022-02-22 00:02:54 +01:00
OsuFont.cs
Add alternate Torus font
2021-10-03 23:36:39 +02:00
OsuIcon.cs
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
ParticleExplosion.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
ParticleSpewer.cs
Fix ParticleSpewer outputting NaN in vertices
2022-04-09 22:29:55 +09:00
ScreenshotManager.cs
Remove unnecessary using statement
2022-05-21 00:28:17 +09:00