1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 12:57:36 +08:00
osu-lazer/osu.Game/Graphics
Dean Herbert 7be5c638e4 Fix floating mouse position not running correctly in single thread mode
Noticed while testing on iOS. Previously, the interpolation was being
done in input handling but using the update thread clock, leading to
incorrect application.
2022-07-20 00:22:45 +09:00
..
Backgrounds Avoid triggering SeasonalBackgroundChanged unless actually required 2022-07-08 15:07:30 +09:00
Containers Fix BeatSyncedContainer unintentionally blocking on beatmap load 2022-07-06 14:58:06 +09:00
Cursor Fix floating mouse position not running correctly in single thread mode 2022-07-20 00:22:45 +09:00
OpenGL/Vertices Automated #nullable processing 2022-06-17 16:37:17 +09:00
Sprites Automated #nullable processing 2022-06-17 16:37:17 +09:00
UserInterface Merge pull request #18962 from peppy/slider-range-control 2022-07-03 21:58:00 +09:00
UserInterfaceV2 Automated #nullable processing 2022-06-17 16:37:17 +09:00
DateTooltip.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DrawableDate.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ErrorTextFlowContainer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IHasAccentColour.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
InputBlockingContainer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuColour.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuFont.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuIcon.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ParticleExplosion.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ParticleSpewer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ScreenshotManager.cs Throw on Wait failure in a few remaining cases 2022-06-23 15:28:21 +09:00