Salman Ahmed
b2a0c2b563
Consider drag handles active using mouse down instead of when dragged
2021-05-04 06:41:26 +03:00
Salman Ahmed
5f33c3514e
Move selection box control internal events to drag handles
2021-05-04 06:37:22 +03:00
Salman Ahmed
fd7a6b3a7c
Finish transforms on controls load complete
2021-05-04 06:37:20 +03:00
Salman Ahmed
840c22a3b1
Add back mis-removed fade transform
2021-05-03 12:16:40 +03:00
Dean Herbert
4f8240f19a
Merge branch 'master' into corner-rotation-controls
2021-05-03 18:02:23 +09:00
Salman Ahmed
b83aa0bd76
Avoid LINQ in update
2021-05-02 06:21:14 +03:00
Salman Ahmed
0aa17e7c95
Rewrite selection box computation logic with RectangleF
's helper methods
2021-05-02 02:51:06 +03:00
Salman Ahmed
07fe99025f
Use bounding box of blueprint for computing selection box area
2021-05-02 02:36:40 +03:00
Dean Herbert
9c62c90cfc
Refactor SelectionBlueprint
and MoveSelectionEvent
to work in screen-space coordinates
...
Until now, the implementation of the overrides in `SelectionBlueprint`
have been confusing to the point where I would just implement by
trial-and-error (or copying from an existing implementation). This was
due to a combination of using "object" space coordinates
(ie. the thing the `Blueprint` is operating on) and screen-space coordinates.
This change switches all event related coordinates to screen-space,
which is how we already handle rotation/scale operations. With the
introduction of other editor types where the related objects are
drawables, this also makes a lot more sense.
2021-04-29 16:10:42 +09:00
Dean Herbert
e0906daebf
Change one remaining instance of incorrect terminology in xmldoc
2021-04-28 13:49:41 +09:00
Dean Herbert
4c9e94da2b
Move context menu logic to base class
2021-04-28 13:43:16 +09:00
Dean Herbert
532ec40395
Remove unnecessary newline
2021-04-28 12:04:48 +09:00
Dean Herbert
43772f4303
Remove duplicated call to initially select blueprint
2021-04-28 12:03:41 +09:00
Dean Herbert
e4f2e0131c
Rename AllowDeselection
to better match use case
2021-04-28 12:02:55 +09:00
Dean Herbert
a9a5809e94
Fix incorrect xmldoc in MoveSelectionEvent
2021-04-28 11:46:52 +09:00
Dean Herbert
d0be8f9fb3
Remove one more out-of-date comment
2021-04-28 11:45:36 +09:00
Dean Herbert
bc455005a5
Fix incorrect coordinate space mention in xmldoc
2021-04-28 11:44:50 +09:00
Dean Herbert
61d4eb1777
Remove unnecessary and out-of-place xmldoc
2021-04-28 11:44:19 +09:00
Dean Herbert
aa1cb65eaa
Rename region to be more inclusive
2021-04-28 11:42:22 +09:00
Dean Herbert
42255f8d33
Rename and xmldoc selection completed method
2021-04-27 19:01:29 +09:00
Dean Herbert
7ec5ea1eb5
Remove hitobject terminology from base classes
2021-04-27 19:01:29 +09:00
Dean Herbert
ff06a27a12
Revert changes to OnBlueprint
methods and handle select-on-addition locally
2021-04-27 19:01:29 +09:00
Dean Herbert
f97b14a20a
Fix binding direction of selected items
2021-04-27 19:01:29 +09:00
Dean Herbert
dd3d8e5d03
Make SelectionHandler
abstract to ensure things get implemented
2021-04-27 19:01:29 +09:00
Dean Herbert
32416e4e31
Move model selection handling to base SelectionHandler
class
2021-04-27 19:01:29 +09:00
Dean Herbert
eac139ca0e
Allow BlueprintContainer to perform movement without an ISnapProvider
2021-04-27 19:01:29 +09:00
Dean Herbert
f2e56bd306
Refactor editor selection/blueprint components to be generic
2021-04-27 19:01:29 +09:00
Salman Ahmed
485da47d89
Revert "Inherit VisibilityContainer
and make duration constant protected"
...
This reverts commit c58ef4230d
. Uhh, how did I push this..
2021-04-26 01:41:42 +03:00
Salman Ahmed
b252485e1a
Remove protected expose of HandlingMouse
setter
...
Regardless of `OnDragEnd()`, `OnMouseUp()` will still be called resetting the value of that state back.
2021-04-25 20:13:23 +03:00
Salman Ahmed
7390a12e4b
SelectionBoxDragHandleDisplay -> SelectionBoxDragHandleContainer
2021-04-25 20:03:15 +03:00
Salman Ahmed
c58ef4230d
Inherit VisibilityContainer
and make duration constant protected
2021-04-25 20:03:15 +03:00
Salman Ahmed
79e2b232d8
Improve English
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-04-25 19:26:53 +03:00
Salman Ahmed
a8c460f7df
Replace separated top-centered rotation button with rotation drag handles
2021-04-25 10:17:36 +03:00
Salman Ahmed
77f7d4c963
Add composite managing display of selection box drag handles
2021-04-25 10:17:36 +03:00
Salman Ahmed
ab71782674
Use colour fade transform for selection box controls
...
To become harminous with the fade transforms of the rotation control
2021-04-25 10:14:31 +03:00
Salman Ahmed
62bcc5f76d
Add property for tracking whether control is during operation
2021-04-25 10:14:31 +03:00
Salman Ahmed
206fc94b8c
Add rotation drag handle component
2021-04-24 08:00:36 +03:00
Salman Ahmed
4bfa9cd6b6
Change inheritance of selection box buttons to base control instead
2021-04-24 08:00:29 +03:00
Salman Ahmed
decd8803bc
Abstract base appearence and hover update from drag handles
2021-04-24 07:45:53 +03:00
Dean Herbert
a5364b224f
Add simple key based time nudging support to editor
2021-04-22 18:47:04 +09:00
Dean Herbert
1884c18a2c
Ignore movement operations which have no offset
2021-04-22 18:12:03 +09:00
Bartłomiej Dach
0825fc57a9
Move foreground colour helper into OsuColour
2021-04-19 18:24:48 +02:00
Bartłomiej Dach
97573fb11d
Merge branch 'master' into combo-colours-display
2021-04-19 18:21:57 +02:00
Bartłomiej Dach
a8027d87b6
Fix unreadable colour hex code text due to low contrast
...
Logic is shared with the timeline blueprints which also have the same
problem of displaying text on top of a combo colour.
Slightly modified the formula. Seems to yield better results on a
subjective check.
2021-04-18 20:44:55 +02:00
Dean Herbert
cfc7664094
Use full path
2021-04-18 21:05:23 +09:00
Dean Herbert
e76565dbc5
Fix selection box not displaying after pasting a selection in the editor
...
Closes #12471 .
2021-04-18 20:28:39 +09:00
Dean Herbert
d9d50f0e88
Add border showing selected blueprints in timeline
2021-04-16 18:16:22 +09:00
Dan Balasescu
3c8e2b8b32
Merge branch 'master' into fix-potential-deselection-crash
2021-04-16 16:27:47 +09:00
Dan Balasescu
d3acbcced7
Merge pull request #12437 from peppy/fix-editor-placement-commit-false
...
Fix placement blueprints not being correctly removed after a rolled back placement
2021-04-16 16:25:05 +09:00
Dean Herbert
c59906e925
Fix an occasional crash when deleting a HitObject via internal means
2021-04-16 15:55:33 +09:00