.. |
Timeline
|
Move zoom settings back to run in a non-loaded state
|
2021-04-16 01:01:03 +09:00 |
BeatDivisorControl.cs
|
Update osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs
|
2020-03-18 00:04:03 +02:00 |
BlueprintContainer.cs
|
Fix an occasional crash when deleting a HitObject via internal means
|
2021-04-16 15:55:33 +09:00 |
CircularDistanceSnapGrid.cs
|
Fix distance snap grid showing incorrect colouring
|
2020-01-28 11:59:21 +09:00 |
ComposeBlueprintContainer.cs
|
Add support for nudging objects in the editor using ctrl+arrow keys
|
2021-03-25 19:56:28 +09:00 |
DistanceSnapGrid.cs
|
Adjust timeline ticks to be more visible
|
2021-03-19 19:45:00 +09:00 |
DragBox.cs
|
Split out classes and simplify construction of buttons
|
2020-10-01 16:34:34 +09:00 |
HitObjectOrderedSelectionContainer.cs
|
Fix timeline not visually ordering hitobjects in a stable way
|
2021-03-26 16:33:18 +09:00 |
MoveSelectionEvent.cs
|
Remove unused ScreenSpaceStartPosition field
|
2020-01-23 14:30:25 +09:00 |
SelectionBox.cs
|
Fix selection box operation hotkeys not registering in change handler
|
2021-03-17 22:17:42 +01:00 |
SelectionBoxDragHandle.cs
|
Split out classes and simplify construction of buttons
|
2020-10-01 16:34:34 +09:00 |
SelectionBoxDragHandleButton.cs
|
Split out classes and simplify construction of buttons
|
2020-10-01 16:34:34 +09:00 |
SelectionHandler.cs
|
Fix regression in quick delete mouse action blocking
|
2021-04-13 13:03:14 +09:00 |