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Timeline
Fix unreadable colour hex code text due to low contrast
2021-04-18 20:44:55 +02:00
BeatDivisorControl.cs
Update osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs
2020-03-18 00:04:03 +02:00
BlueprintContainer.cs
Fix an occasional crash when deleting a HitObject via internal means
2021-04-16 15:55:33 +09:00
CircularDistanceSnapGrid.cs
Fix distance snap grid showing incorrect colouring
2020-01-28 11:59:21 +09:00
ComposeBlueprintContainer.cs
Fix placement blueprints not being correctly removed after a rolled back placement
2021-04-16 14:11:33 +09:00
DistanceSnapGrid.cs
Adjust timeline ticks to be more visible
2021-03-19 19:45:00 +09:00
DragBox.cs
Split out classes and simplify construction of buttons
2020-10-01 16:34:34 +09:00
HitObjectOrderedSelectionContainer.cs
Fix timeline not visually ordering hitobjects in a stable way
2021-03-26 16:33:18 +09:00
MoveSelectionEvent.cs
Remove unused ScreenSpaceStartPosition field
2020-01-23 14:30:25 +09:00
SelectionBox.cs
Fix selection box operation hotkeys not registering in change handler
2021-03-17 22:17:42 +01:00
SelectionBoxDragHandle.cs
Split out classes and simplify construction of buttons
2020-10-01 16:34:34 +09:00
SelectionBoxDragHandleButton.cs
Split out classes and simplify construction of buttons
2020-10-01 16:34:34 +09:00
SelectionHandler.cs
Fix regression in quick delete mouse action blocking
2021-04-13 13:03:14 +09:00