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osu-lazer/osu.Game/Screens/Edit/Compose/Components
Salman Ahmed 485da47d89 Revert "Inherit VisibilityContainer and make duration constant protected"
This reverts commit c58ef4230d. Uhh, how did I push this..
2021-04-26 01:41:42 +03:00
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Timeline Add simple key based time nudging support to editor 2021-04-22 18:47:04 +09:00
BeatDivisorControl.cs Update osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs 2020-03-18 00:04:03 +02:00
BlueprintContainer.cs Ignore movement operations which have no offset 2021-04-22 18:12:03 +09:00
CircularDistanceSnapGrid.cs Fix distance snap grid showing incorrect colouring 2020-01-28 11:59:21 +09:00
ComposeBlueprintContainer.cs Fix placement blueprints not being correctly removed after a rolled back placement 2021-04-16 14:11:33 +09:00
DistanceSnapGrid.cs Adjust timeline ticks to be more visible 2021-03-19 19:45:00 +09:00
DragBox.cs Split out classes and simplify construction of buttons 2020-10-01 16:34:34 +09:00
HitObjectOrderedSelectionContainer.cs Fix timeline not visually ordering hitobjects in a stable way 2021-03-26 16:33:18 +09:00
MoveSelectionEvent.cs Remove unused ScreenSpaceStartPosition field 2020-01-23 14:30:25 +09:00
SelectionBox.cs SelectionBoxDragHandleDisplay -> SelectionBoxDragHandleContainer 2021-04-25 20:03:15 +03:00
SelectionBoxButton.cs Use colour fade transform for selection box controls 2021-04-25 10:14:31 +03:00
SelectionBoxControl.cs Revert "Inherit VisibilityContainer and make duration constant protected" 2021-04-26 01:41:42 +03:00
SelectionBoxDragHandle.cs Remove protected expose of HandlingMouse setter 2021-04-25 20:13:23 +03:00
SelectionBoxDragHandleContainer.cs SelectionBoxDragHandleDisplay -> SelectionBoxDragHandleContainer 2021-04-25 20:03:15 +03:00
SelectionBoxRotationHandle.cs Use colour fade transform for selection box controls 2021-04-25 10:14:31 +03:00
SelectionBoxScaleHandle.cs Abstract base appearence and hover update from drag handles 2021-04-24 07:45:53 +03:00
SelectionHandler.cs Use full path 2021-04-18 21:05:23 +09:00