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osu-lazer/osu.Game/Screens/Edit/Compose/Components
2021-04-28 11:42:22 +09:00
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Timeline Remove hitobject terminology from base classes 2021-04-27 19:01:29 +09:00
BeatDivisorControl.cs Update osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs 2020-03-18 00:04:03 +02:00
BlueprintContainer.cs Rename and xmldoc selection completed method 2021-04-27 19:01:29 +09:00
CircularDistanceSnapGrid.cs Fix distance snap grid showing incorrect colouring 2020-01-28 11:59:21 +09:00
ComposeBlueprintContainer.cs Remove hitobject terminology from base classes 2021-04-27 19:01:29 +09:00
DistanceSnapGrid.cs Adjust timeline ticks to be more visible 2021-03-19 19:45:00 +09:00
DragBox.cs Split out classes and simplify construction of buttons 2020-10-01 16:34:34 +09:00
EditorBlueprintContainer.cs Rename and xmldoc selection completed method 2021-04-27 19:01:29 +09:00
EditorSelectionHandler.cs Rename region to be more inclusive 2021-04-28 11:42:22 +09:00
HitObjectOrderedSelectionContainer.cs Refactor editor selection/blueprint components to be generic 2021-04-27 19:01:29 +09:00
MoveSelectionEvent.cs Refactor editor selection/blueprint components to be generic 2021-04-27 19:01:29 +09:00
SelectionBox.cs Fix selection box operation hotkeys not registering in change handler 2021-03-17 22:17:42 +01:00
SelectionBoxDragHandle.cs Split out classes and simplify construction of buttons 2020-10-01 16:34:34 +09:00
SelectionBoxDragHandleButton.cs Split out classes and simplify construction of buttons 2020-10-01 16:34:34 +09:00
SelectionHandler.cs Remove hitobject terminology from base classes 2021-04-27 19:01:29 +09:00