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Timeline
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Add simple key based time nudging support to editor
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2021-04-22 18:47:04 +09:00 |
BeatDivisorControl.cs
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Update osu.Game/Screens/Edit/Compose/Components/BeatDivisorControl.cs
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2020-03-18 00:04:03 +02:00 |
BlueprintContainer.cs
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Ignore movement operations which have no offset
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2021-04-22 18:12:03 +09:00 |
CircularDistanceSnapGrid.cs
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Fix distance snap grid showing incorrect colouring
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2020-01-28 11:59:21 +09:00 |
ComposeBlueprintContainer.cs
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Fix placement blueprints not being correctly removed after a rolled back placement
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2021-04-16 14:11:33 +09:00 |
DistanceSnapGrid.cs
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Adjust timeline ticks to be more visible
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2021-03-19 19:45:00 +09:00 |
DragBox.cs
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Split out classes and simplify construction of buttons
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2020-10-01 16:34:34 +09:00 |
HitObjectOrderedSelectionContainer.cs
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Fix timeline not visually ordering hitobjects in a stable way
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2021-03-26 16:33:18 +09:00 |
MoveSelectionEvent.cs
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Remove unused ScreenSpaceStartPosition field
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2020-01-23 14:30:25 +09:00 |
SelectionBox.cs
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SelectionBoxDragHandleDisplay -> SelectionBoxDragHandleContainer
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2021-04-25 20:03:15 +03:00 |
SelectionBoxButton.cs
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Use colour fade transform for selection box controls
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2021-04-25 10:14:31 +03:00 |
SelectionBoxControl.cs
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Inherit VisibilityContainer and make duration constant protected
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2021-04-25 20:03:15 +03:00 |
SelectionBoxDragHandle.cs
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Abstract base appearence and hover update from drag handles
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2021-04-24 07:45:53 +03:00 |
SelectionBoxDragHandleContainer.cs
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SelectionBoxDragHandleDisplay -> SelectionBoxDragHandleContainer
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2021-04-25 20:03:15 +03:00 |
SelectionBoxRotationHandle.cs
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Use colour fade transform for selection box controls
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2021-04-25 10:14:31 +03:00 |
SelectionBoxScaleHandle.cs
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Abstract base appearence and hover update from drag handles
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2021-04-24 07:45:53 +03:00 |
SelectionHandler.cs
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Use full path
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2021-04-18 21:05:23 +09:00 |