smoogipoo
ead7456978
Add compose radio buttons + testcase
2017-11-30 15:43:19 +09:00
smoogipoo
abd6125691
Make sure that composerContainer is cleared for testing purposes
2017-11-30 14:00:17 +09:00
smoogipoo
a7a9569aee
Don't exit when we don't have composer for now
2017-11-30 13:53:57 +09:00
smoogipoo
ee35422efc
Handle rulesets that don't support composition a bit better
2017-11-29 18:38:12 +09:00
smoogipoo
309eb4edd7
Integrate HitObjectComposer into Compose
...
Also removes the other rulesets' HitObjectComposers for now.
2017-11-29 17:46:21 +09:00
smoogipoo
f586cbac32
Restructure Compose to use grids and eventually support HitObjectContainer
2017-11-29 16:47:52 +09:00
Dean Herbert
36d45f633d
Reorder methods
2017-11-22 11:57:09 +09:00
Dean Herbert
e3c5a599b6
Tidy some regressions
2017-11-22 11:36:29 +09:00
Dean Herbert
27fb598352
Update colours to match design
2017-11-22 11:34:54 +09:00
Dean Herbert
0f8499c580
Rename to PlaybackControl and add a TestCase
2017-11-22 11:22:46 +09:00
Dean Herbert
ff5404e57f
Remove need for AlwaysPresent
...
Also self-contains the tab options inside the tab control.
2017-11-22 11:21:48 +09:00
Dean Herbert
855acc9401
Fix leading space before percent sign
2017-11-22 11:17:10 +09:00
Dean Herbert
c06d6d0bbb
Rename weird method
2017-11-22 10:59:31 +09:00
Dean Herbert
461c8e8be0
Clean up state change logic
2017-11-22 10:55:06 +09:00
Dean Herbert
63d366ea4b
Bindables should be readonly
2017-11-22 10:54:33 +09:00
EVAST9919
41498ffad3
Apply suggestions
2017-11-21 12:22:19 +03:00
smoogipoo
0d1b5ae44f
Adjust bottom bar sizing as suggested
2017-11-21 17:51:07 +09:00
smoogipoo
238756ec5d
Merge remote-tracking branch 'origin/master' into editor-playback-speed
2017-11-21 17:41:16 +09:00
Dean Herbert
4f6263ef86
Make many internal classes and methods public
...
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
EVAST9919
ecc2877be6
Fix possible null and adjust timeline width
2017-11-20 09:29:26 +03:00
EVAST9919
4ee3a89c12
Remove using
2017-11-18 08:35:00 +03:00
EVAST9919
34d8f94f99
Add track timer
2017-11-18 08:24:09 +03:00
EVAST9919
58e7263108
CI fixes
2017-11-18 03:09:09 +03:00
EVAST9919
0b8fed4e5a
Remove useless Dimention params
2017-11-18 01:51:23 +03:00
EVAST9919
7492ab6495
Use GridContainer to place the bottom bar objects
2017-11-18 01:48:50 +03:00
EVAST9919
07e0aba01c
Remove using
2017-11-17 14:10:13 +03:00
EVAST9919
1680c0905f
Fix track tempo could be less than 1 on exiting the editor
2017-11-17 14:02:07 +03:00
EVAST9919
cc04d5bc61
Add all the objects to the PlaybackContainer
2017-11-17 13:35:41 +03:00
EVAST9919
d62da4334e
Add and place all the bottom bar objects
2017-11-17 12:26:13 +03:00
smoogipoo
cd8d7af9db
Clean up a few warnings in preparation for net-standard
2017-11-14 13:06:25 +09:00
Dean Herbert
6fa02ce9bb
Use internal less
...
Allows for more dynamic compilation to succeed. No reason for using internal here anyways.
2017-11-01 17:10:54 +09:00
smoogipoo
04b271cce9
Migrate osu.Game project to VS2017 project structure
2017-10-30 22:24:11 +09:00
Dean Herbert
dc9c474033
Move all TestCases to Testing project
...
This allows tests to successfully retrieve rulesets, as they are referenced.
2017-10-23 19:32:02 +09:00
Dean Herbert
c0d64bf409
Use Gray instead of FromHex for grays
2017-10-12 22:19:29 +09:00
Dean Herbert
37fc69b9f7
Set a default zoom level that isn't the whole track
2017-10-12 22:19:02 +09:00
Dean Herbert
37b88d834e
Adjust padding slightly
2017-10-12 22:10:37 +09:00
smoogipoo
ab62390336
Make TimelineButtons combined take up the full height of the timeline
2017-10-12 18:32:39 +09:00
smoogipoo
a6901c0a27
Change TimelineButton icon colour to white when hovered
2017-10-12 18:17:36 +09:00
smoogipoo
5ccfc1918e
Hook up more bindables for hitobjects/hitsounds
2017-10-12 17:51:01 +09:00
smoogipoo
db672becbc
Implement waveform checkbox
2017-10-12 17:50:51 +09:00
smoogipoo
3c35a7a6ae
graph -> waveform
2017-10-12 17:37:40 +09:00
smoogipoo
4586877239
Implement magnification buttons
2017-10-12 17:31:21 +09:00
smoogipoo
de8f9325a3
Implement TimelineButton and use for the magnification buttons
2017-10-12 16:10:33 +09:00
smoogipoo
2844764e3c
Hit Objects/Hit Sounds -> Hitobjects/Hitsounds
2017-10-12 15:37:45 +09:00
smoogipoo
e12fa49436
Integrate timeline into Compose
2017-10-12 15:37:00 +09:00
smoogipoo
6fbf52c3eb
Remove unused usings
2017-10-12 15:32:18 +09:00
smoogipoo
1cf8c0284a
Re-namespace a few classes
2017-10-10 15:22:39 +09:00
smoogipoo
166194e6b6
Further logic simplification
2017-10-10 15:09:26 +09:00
smoogipoo
074a1db4a1
Implement scrolling and better zoom
2017-10-10 12:45:27 +09:00
smoogipoo
cb58a1371e
Merge branch 'editor-waveform' into editor-waveform-timeline
...
# Conflicts:
# osu.Game/osu.Game.csproj
2017-10-09 18:10:52 +09:00
smoogipoo
b97b575b27
Merge remote-tracking branch 'origin/master' into editor-waveform
...
# Conflicts:
# osu-framework
2017-10-09 17:20:24 +09:00
smoogipoo
19b38983df
Update in-line with framework
2017-10-09 17:18:11 +09:00
smoogipoo
10abaa866b
Put screens below the top and bottom bars of the editor
2017-10-07 01:56:11 +09:00
smoogipoo
c0b394811f
Make compose mode the default
...
Hopefully we can keep this at a ScreenSelectionTabControl level, but it may need to be moved to the Editor at some point. I'm leaving that for a future change however, if it's needed.
2017-10-07 01:46:54 +09:00
smoogipoo
d432ab7510
Reorder screen tab control items
2017-10-07 01:44:20 +09:00
smoogipoo
38ae9d905e
Fix bindable binding to make the editor load a screen by default again
2017-10-07 01:42:45 +09:00
smoogipoo
837d1ba12e
Remove rounded corners on the editor menu bar
2017-10-07 01:38:13 +09:00
smoogipoo
a154ee3a89
Add File -> Exit to editor menu
2017-10-07 00:51:30 +09:00
smoogipoo
fc99860f4e
Remove EditorMenuBarItem
2017-10-07 00:51:20 +09:00
Dean Herbert
19c663da11
Remove scale effect on editor screen switches
2017-10-06 23:41:49 +08:00
smoogipoo
0a9d23b4ba
Update with framework changes (removal of WaveformDisplay)
2017-10-05 14:33:39 +09:00
smoogipoo
dcd5cc6753
Merge branch 'editor-waveform' into editor-waveform-timeline
2017-10-04 22:00:44 +09:00
smoogipoo
8427bb44d1
Implement basic layout for the compose screen ScrollableTimeline
2017-10-04 22:00:42 +09:00
smoogipoo
ea45452993
Allow resolution > 1
2017-10-04 21:57:46 +09:00
smoogipoo
1377f73b46
Multiply resolution before clamping
2017-10-04 21:57:29 +09:00
smoogipoo
8bc20a2545
Merge branch 'editor-waveform' into editor-waveform-timeline
2017-10-04 19:49:23 +09:00
smoogipoo
8a52fdc8fa
Use a bindable for the current screen in EditorMenuBar
...
Replaces the current Action.
2017-10-04 19:37:17 +09:00
smoogipoo
34eede0d04
Re-namespace EditorScreenMode
2017-10-04 19:36:55 +09:00
smoogipoo
e2824d4732
Reduce harshness of scale for now
...
Though I don't feel like we should worry about this much just yet until we have actual designs and can see how it looks. It's very well possible that we use different transitions here...
2017-10-04 19:26:26 +09:00
smoogipoo
357a467337
Implement design mode
2017-10-04 19:24:19 +09:00
smoogipoo
5ca4a2d2c8
Add some nullchecks to WaveformDisplay
2017-10-04 19:09:39 +09:00
smoogipoo
81960c7b48
CI fixes
2017-10-04 19:03:02 +09:00
smoogipoo
80e984f72d
Update in-line with framework
2017-10-04 18:55:38 +09:00
smoogipoo
01c839eda7
Move WaveformDisplay into separate class and add some commenting
2017-10-04 17:51:28 +09:00
smoogipoo
cf44868bcd
Give EditorScreen a Beatmap
2017-10-04 15:02:11 +09:00
smoogipoo
7211dd2015
Remove unnecessary usings
2017-10-02 10:11:43 +09:00
smoogipoo
69b61a62a5
Implement base Compose screen
2017-10-02 10:09:21 +09:00
smoogipoo
af4c6276e4
Adjust transforms of EditorScreen
2017-10-02 10:09:10 +09:00
smoogipoo
91cede79c2
Mask the editor screens
2017-10-02 10:07:34 +09:00
smoogipoo
6018b4e5e4
Make EditorScreen a Container
2017-10-02 09:34:51 +09:00
smoogipoo
2a310f02bc
modeContainer -> screenContainer
2017-10-02 09:27:27 +09:00
smoogipoo
c2d63eb0bd
Add EditorScreen + screen changing functionality
2017-10-02 09:26:52 +09:00
smoogipoo
221902f4fe
Restructure Editor construction
2017-10-02 09:26:16 +09:00
smoogipoo
7b1ef53f36
Expose a mode change event from EditorMenuBar
2017-10-02 09:24:25 +09:00
smoogipoo
8ed23a60e9
Remove items from the editor menu bar
2017-10-02 09:10:40 +09:00
smoogipoo
21c6a63fa1
Use using for Description
2017-09-29 20:03:09 +09:00
smoogipoo
7b4348254c
Don't use new
2017-09-29 20:02:55 +09:00
smoogipoo
775e8bada5
Make the background bottom corners look nice with the new hover functionality
2017-09-29 15:13:38 +09:00
smoogipoo
b2eab1f435
Set the hover background colour as dictated by flyte
2017-09-29 15:09:56 +09:00
smoogipoo
6bb5210c7c
Remove the parentSizedBox
2017-09-29 15:09:28 +09:00
smoogipoo
95364d0173
No more box background
2017-09-27 22:15:11 +09:00
smoogipoo
ba8bf6cbd5
Add ScreenSelectionTabControl to EditorMenuBar
2017-09-27 22:01:53 +09:00
smoogipoo
545c375199
Update design of EditorMenuBar to match flyte's design more closely
2017-09-27 22:01:03 +09:00
Dean Herbert
e64860ad45
Fix test case not working as expected
2017-09-27 12:46:34 +08:00
Dean Herbert
faad3fc7d3
Arbitrarily move colour assignment
2017-09-27 12:40:32 +08:00
Dean Herbert
d5ed218488
Fix timeline sizes being updated potentially before the track has a length
2017-09-27 11:07:43 +08:00
Dean Herbert
7ad21d9a6d
Simplify marker part construction
2017-09-27 11:07:23 +08:00
Dean Herbert
eae29820c0
Fix marker being cleared each beatmap change
2017-09-27 11:07:17 +08:00
Dean Herbert
708632bca8
Remove second unnecessary colour set
2017-09-27 10:06:36 +08:00
smoogipoo
10dbd68c1e
Simplify null check
2017-09-26 20:11:45 +09:00
smoogipoo
c578509a20
Bind to the screen Beatmap instead of the game-wide Beatmap
2017-09-26 17:58:40 +09:00
smoogipoo
3937ebdc3d
Add missing license headers
2017-09-26 15:58:30 +09:00
smoogipoo
10e5fe40b2
A bit of cleanup
2017-09-26 15:51:45 +09:00
smoogipoo
5953c1084e
Re-namespace SummaryTimeline
2017-09-26 15:45:27 +09:00
smoogipoo
85cb541fef
Implement MarkerPart for the marker
2017-09-26 15:45:08 +09:00
smoogipoo
a1f88a17b1
Re-namespace and split out timeline parts from the SummaryTimeline
2017-09-26 15:44:40 +09:00
smoogipoo
d787c740fa
Fix bookmarks not working
...
We should be dealing with the array in every situation, with the exception of the database.
2017-09-25 17:46:51 +09:00
smoogipooo
e65a17ad96
Remove redundant usings
2017-09-20 18:40:41 +09:00
smoogipooo
7168e8fd99
Improve layout of bottom bar in the Editor
2017-09-20 18:16:03 +09:00
smoogipooo
7588f1b6ca
Add SummaryTimeline to Editor
2017-09-20 17:09:38 +09:00
smoogipooo
f9568619e7
Move SummaryTimeline into /Edit/Components/SummaryTimeline
2017-09-20 16:59:03 +09:00
Dean Herbert
b9bec6a983
CI fixes
2017-09-07 23:06:35 +09:00
Dean Herbert
41398f57d6
Changes in line with framework
2017-09-07 20:36:32 +09:00
smoogipooo
06fac913bf
Re-implement EditorMenuBar.
2017-09-06 21:14:29 +09:00
smoogipooo
b17d9ac06e
Move EditorMenuBar into the Edit namespace, and fix a minor styling issue.
2017-08-28 17:55:50 +09:00
Thomas Müller
c4619f614a
Merge branch 'master' of github.com:ppy/osu into better-transforms
...
# Conflicts:
# osu-framework
2017-07-19 19:15:51 +02:00
Dean Herbert
d0dea33faa
Make Beatmap (bindable) non-nullable.
2017-07-19 15:16:53 +09:00
Thomas Müller
a5e610a7ba
Update framework and fix compilation
...
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Dean Herbert
64682a741c
Update framework
2017-06-08 17:05:25 +09:00
Huo Yaoyuan
8c991eae01
Fix CI issues.
2017-03-14 22:27:24 +08:00
Huo Yaoyuan
b2dd9afcf3
Update editor workflow and make edit button works.
2017-03-14 22:18:40 +08:00
Huo Yaoyuan
259d39c6ad
Stop playing the track in editor
...
to avoid unused member warning
2017-03-14 21:28:33 +08:00
Huo Yaoyuan
f97e8ae97f
Fix typo and warnings.
2017-03-14 21:20:38 +08:00
Huo Yaoyuan
618e8e822b
Implement EditSongSelect and MatchSongSelect.
2017-03-14 19:53:20 +08:00
Dean Herbert
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
Dean Herbert
e6ef9f67aa
GameMode -> Screen.
2017-02-17 19:23:58 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
Thomas Müller
c6d688898f
Initial implementation of a beatmap carousell and various minor improvements to song select.
...
No big optimizations yet, but groundwork is laid out.
2016-11-20 20:34:16 +01:00
Dean Herbert
0f4538f69f
Rename GameModes namespace to Screens.
2016-11-14 17:23:33 +09:00