Dan Balasescu
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1b53e6c782
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Merge branch 'master' into sample-lookup-improvements
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2020-11-02 13:04:35 +09:00 |
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Bartłomiej Dach
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716458344f
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Ensure spectator player is unsubscribed to prevent leak
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2020-11-01 16:13:19 +01:00 |
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Bartłomiej Dach
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b7696c85ad
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Add more xmldocs
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2020-11-01 15:23:03 +01:00 |
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Dean Herbert
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a088151e58
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Merge branch 'spectator-replay-watcher' into spectator-listing
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2020-10-31 16:22:10 +09:00 |
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Dean Herbert
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79aecc9a98
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Merge branch 'master' into spectator-replay-watcher
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2020-10-30 16:31:24 +09:00 |
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Dan Balasescu
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0ef1459f4b
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Merge pull request #10621 from peppy/hud-momentary-visibility
Add momentary HUD toggle
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2020-10-30 15:40:54 +09:00 |
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Dean Herbert
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8928aa6d92
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Add key binding to show HUD while held
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2020-10-30 14:19:40 +09:00 |
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Dean Herbert
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b4eda65383
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Commit missing pieces
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2020-10-30 13:53:51 +09:00 |
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Dean Herbert
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9bb86ccb83
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Change shift-tab to cycle available HUD visibility modes
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2020-10-30 13:09:22 +09:00 |
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Dean Herbert
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2ea4aa0a37
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Fix incorrect specification on some sample lookups
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2020-10-30 11:59:41 +09:00 |
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Dean Herbert
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bca317b151
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Remove excess using statement
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2020-10-28 23:43:16 +09:00 |
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Dean Herbert
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e1bf751dac
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Merge branch 'spectator-replay-watcher' into spectator-listing
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2020-10-28 23:17:50 +09:00 |
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Dean Herbert
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5d02de29ca
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Fix attempt to change ruleset/beatmap bindables while screen is not active
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2020-10-28 22:50:45 +09:00 |
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Dean Herbert
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25ab3a5fea
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Construct replay after being sure a ruleset is available to avoid nullrefs
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2020-10-28 22:10:37 +09:00 |
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Dean Herbert
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dd2f44f393
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Add basic "currently watching" text to player to signify that spectator is active
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2020-10-28 19:43:06 +09:00 |
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Dean Herbert
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93fd913876
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Add setting to allow automatically downloading during a spectating session
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2020-10-28 19:43:06 +09:00 |
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Dean Herbert
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9807089834
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Fix screen exit potentially occuring during transition
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2020-10-28 19:43:06 +09:00 |
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Dean Herbert
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4df8119852
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Add missing schedule
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2020-10-28 19:43:06 +09:00 |
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Dean Herbert
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93e3e1a4db
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Don't inherit ReplayPlayer to make results screen work correctly
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2020-10-28 19:02:38 +09:00 |
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Dean Herbert
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344ff8f4bc
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"Improve" visuals of spectator screen
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2020-10-28 19:02:38 +09:00 |
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Dean Herbert
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2d73dfbe39
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Add more safety around beatmap panel and button display logic
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2020-10-28 19:02:38 +09:00 |
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Dean Herbert
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c97feb09bf
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Allow continuing to automatically spectate user from results screen
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2020-10-28 19:02:38 +09:00 |
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Dean Herbert
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16b0a7b33e
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Add button flow to allow resuming watching after exiting manually
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2020-10-28 19:02:38 +09:00 |
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Dean Herbert
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6169349f7c
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Fix switching to new beatmap not working correctly
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2020-10-28 17:44:11 +09:00 |
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Dean Herbert
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730cc645fb
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Avoid reconstructing ruleset for each frame bundle
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2020-10-28 16:33:52 +09:00 |
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Dean Herbert
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48b0357e7d
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Fix "finished playing" events handled for potentially incorrect user
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2020-10-28 16:11:14 +09:00 |
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Dean Herbert
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0a7f3dc19b
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Avoid null reference on finalization
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2020-10-28 07:29:07 +09:00 |
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Dean Herbert
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d5e0fa322b
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Fix a couple of inspections
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2020-10-27 22:30:45 +09:00 |
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Dean Herbert
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2cacdaa11b
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Add basic beatmap download and play flow
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2020-10-27 19:28:34 +09:00 |
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Dean Herbert
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42b3aa3359
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Fix spectating when starting from a point that isn't at the beginning of the beatmap
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2020-10-27 18:58:37 +09:00 |
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Dean Herbert
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851d45d2eb
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Add sane pausing logic
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2020-10-27 18:58:37 +09:00 |
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Dean Herbert
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3ec3321a3d
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Add missing space
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2020-10-27 18:58:37 +09:00 |
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Dean Herbert
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b737a8bf6e
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Add field to Replay denoting whether the full replay have been received or not
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2020-10-27 18:58:37 +09:00 |
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Dean Herbert
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9bac8f3792
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Add null check on replay as safety measure
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2020-10-27 18:58:37 +09:00 |
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Dean Herbert
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ac4671c594
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Add basic implementation of spectator screen
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2020-10-27 18:58:37 +09:00 |
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Dean Herbert
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5fd97bd043
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Add basic spectator screen
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2020-10-27 18:58:37 +09:00 |
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Dean Herbert
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9cfb81589e
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Use bindable flow instead
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2020-10-27 14:10:12 +09:00 |
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Dean Herbert
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6853da459d
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Move sample pausing logic out of FrameStabilityContainer
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2020-10-27 13:54:33 +09:00 |
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Dean Herbert
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b86347dc81
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Merge branch 'master' into spectator
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2020-10-26 13:39:07 +09:00 |
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Bartłomiej Dach
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0542a45c43
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Change to manual adjustment add/remove
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2020-10-25 12:33:35 +01:00 |
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Bartłomiej Dach
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85e14f3f0c
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Shorten fade duration to make fade out snappier
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2020-10-25 00:40:11 +02:00 |
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Bartłomiej Dach
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e101ba5cba
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Move volume manipulations to player loader
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2020-10-25 00:40:11 +02:00 |
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Bartłomiej Dach
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73174961f0
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Rework animation sequence for readability
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2020-10-24 22:30:08 +02:00 |
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Dean Herbert
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4fca7675b0
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Don't send spectate data when an autoplay mod is active
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2020-10-23 14:47:21 +09:00 |
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Dan Balasescu
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bd4e0e1a60
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Merge branch 'master' into epilepsy-warning
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2020-10-20 17:43:37 +09:00 |
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Dean Herbert
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55d08fad5c
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Remove unused field
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2020-10-20 15:18:15 +09:00 |
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Dean Herbert
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7a68636f71
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Adjust fade sequence and durations to feel better
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2020-10-20 15:03:33 +09:00 |
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Dean Herbert
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4e57751ca1
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Fix background dim application to avoid overdraw, transition smoother
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2020-10-20 15:03:12 +09:00 |
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Dean Herbert
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80b1f816c7
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Merge branch 'master' into hide-hud-during-break-time
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2020-10-20 14:19:04 +09:00 |
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Dean Herbert
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c57fecd1fc
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Update comment to make it clear this is a hack
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2020-10-20 12:43:57 +09:00 |
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Bartłomiej Dach
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fd4bab85cf
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Merge branch 'master' into epilepsy-warning
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2020-10-20 01:06:46 +02:00 |
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Bartłomiej Dach
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05251c646e
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Fade volume back up on pop out
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2020-10-20 01:06:20 +02:00 |
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Bartłomiej Dach
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1fc22bdbff
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Only show warning once on given map
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2020-10-20 00:59:36 +02:00 |
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Bartłomiej Dach
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a164d330e5
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Improve feel of transition
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2020-10-20 00:51:31 +02:00 |
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Bartłomiej Dach
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6e50ae0458
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Reformulate push sequence code
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2020-10-20 00:22:30 +02:00 |
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Bartłomiej Dach
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8505903041
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Move warning construction to load()
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2020-10-20 00:08:05 +02:00 |
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Bartłomiej Dach
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aeca61eb3e
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Split warning to separate file
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2020-10-19 23:48:02 +02:00 |
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Bartłomiej Dach
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44279ed347
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Remove unused using directive
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2020-10-19 23:46:09 +02:00 |
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Salman Ahmed
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6e4b28ed1e
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Different version of epilepsy warning display
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2020-10-20 00:32:44 +03:00 |
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Joehu
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fef6e55b39
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Remove unused using and field
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2020-10-19 12:32:16 -07:00 |
|
Joehu
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dbda18acea
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Fix autoplay/replay settings going off screen on some legacy skins
|
2020-10-19 12:04:23 -07:00 |
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Dan Balasescu
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b5cadd6a2c
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Merge pull request #10555 from peppy/fix-score-display-zero-padding
Fix incorrect zero padding for classic scoring mode
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2020-10-19 15:54:12 +09:00 |
|
Dean Herbert
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ba99c5c134
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Remove rolling delay on default combo counter
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2020-10-19 14:39:02 +09:00 |
|
Dean Herbert
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cb1784a846
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Fix score displays using non-matching zero padding depending on user score display mode
|
2020-10-19 14:05:28 +09:00 |
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Dan Balasescu
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b7c12ff61e
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Merge pull request #10530 from peppy/fix-catch-dual-combo-counter
Fix osu!catch showing two combo counters for legacy skins
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2020-10-16 23:52:14 +09:00 |
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smoogipoo
|
dfbc0965e4
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Merge branch 'master' into peppy/skinnable-health-display
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2020-10-16 23:17:17 +09:00 |
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Dean Herbert
|
8a3bce3cc3
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Fix osu!catch showing two combo counters for legacy skins
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2020-10-16 18:20:17 +09:00 |
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Dean Herbert
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a774de2270
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Also add support in LegacyComboCounter
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2020-10-16 17:52:22 +09:00 |
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Dean Herbert
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77bf050a80
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Ignore IgnoreHits for flashiness
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2020-10-16 17:24:43 +09:00 |
|
Dean Herbert
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f0b15813e2
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Add support for both legacy styles
|
2020-10-16 17:08:46 +09:00 |
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Dean Herbert
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a810f56ec8
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Move "flash on hit only" logic to binding
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2020-10-16 17:08:46 +09:00 |
|
Dean Herbert
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c0a1f2158c
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Add basic component structure for skinnable health displays
|
2020-10-16 17:08:46 +09:00 |
|
Dan Balasescu
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583fdc3a95
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Merge pull request #10510 from peppy/skinnable-accuracy-display
Add legacy skinning support for accuracy display
|
2020-10-15 21:20:48 +09:00 |
|
Dan Balasescu
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5d8cf87155
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Merge pull request #10511 from peppy/bottom-error-display
Add support for bottom-anchored hit error display
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2020-10-15 20:51:09 +09:00 |
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Dan Balasescu
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70b050f212
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Merge branch 'master' into skinnable-accuracy-display
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2020-10-15 20:28:57 +09:00 |
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Dan Balasescu
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1ce0e83e59
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Merge branch 'master' into skinnable-score-display
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2020-10-15 19:16:03 +09:00 |
|
Dan Balasescu
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93dfbd5d9e
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Merge pull request #10505 from peppy/skin-disabler-refactor
Move ISampleDisabler implementation to Player and FrameStabilityContainer
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2020-10-15 19:14:52 +09:00 |
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Dean Herbert
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70806deba1
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Add support for bottom-anchored hit error display
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2020-10-15 19:14:02 +09:00 |
|
Dean Herbert
|
d76365ed1b
|
Make container readonly
|
2020-10-15 18:38:41 +09:00 |
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Dan Balasescu
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5640d33d1a
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Merge branch 'master' into skin-disabler-refactor
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2020-10-15 18:32:50 +09:00 |
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Dean Herbert
|
6983978c98
|
Correct top-right element offset by finding the lower top anchor element
|
2020-10-15 18:30:44 +09:00 |
|
Dean Herbert
|
b31a3fbabb
|
Add test
|
2020-10-15 18:11:30 +09:00 |
|
Dean Herbert
|
254eba9008
|
Add and consume skinnable accuracy counter
|
2020-10-15 17:53:16 +09:00 |
|
Dean Herbert
|
90ff8ff050
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Merge branch 'skinnable-combo-counter' into skinnable-score-display
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2020-10-15 17:52:06 +09:00 |
|
Dean Herbert
|
37e9f331ad
|
Simplify score font lookup
|
2020-10-15 17:49:55 +09:00 |
|
Dean Herbert
|
43e5cb90e2
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Merge branch 'skinnable-combo-counter' into skinnable-score-display
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2020-10-15 17:30:29 +09:00 |
|
Dean Herbert
|
9f51327e4b
|
Fix completely incorrect default positioning logic
|
2020-10-15 17:29:40 +09:00 |
|
Dean Herbert
|
5b5ba7df93
|
Remove unused offset
|
2020-10-15 17:22:34 +09:00 |
|
Dean Herbert
|
d8d085ede9
|
Align top-right elements with lowest point in score display
|
2020-10-15 17:14:42 +09:00 |
|
Dean Herbert
|
74c031cfbb
|
Fix ModOverlay not including "UNRANKED" text in size
|
2020-10-15 17:14:42 +09:00 |
|
Dean Herbert
|
b210147c2e
|
Update combo counter to read from default score display's position correctly
|
2020-10-15 17:14:42 +09:00 |
|
Dean Herbert
|
950c47287c
|
Fix positioning of score display in HUD overlay
|
2020-10-15 17:14:42 +09:00 |
|
Dean Herbert
|
e1da64398e
|
Add and consume skinnable score counter
|
2020-10-15 17:14:42 +09:00 |
|
Dean Herbert
|
219cbec6bd
|
Split out DefaultScoreCounter and make ScoreCounter abstract
|
2020-10-15 16:32:30 +09:00 |
|
Dean Herbert
|
d5f2aab52e
|
Tidy up SkinnableComboCounter class slightly
|
2020-10-15 15:37:40 +09:00 |
|
Dean Herbert
|
e0210f5c4c
|
Ignore failed casts to make tests happy
|
2020-10-14 23:52:58 +09:00 |
|
Dean Herbert
|
e3eaba7b2c
|
Move ISampleDisabler implementation to Player and FrameStabilityContainer
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2020-10-14 19:39:48 +09:00 |
|
Dean Herbert
|
ac4f56403d
|
Adjust size/position
|
2020-10-14 19:16:34 +09:00 |
|
Dean Herbert
|
7f5ea57bd4
|
Clean-up pass (best effort) on LegacyComboCounter
|
2020-10-14 19:16:34 +09:00 |
|
Dean Herbert
|
9bb8a43bce
|
Combine LegacyComboCounter and ComboCounter classes
|
2020-10-14 19:16:34 +09:00 |
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