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mirror of https://github.com/ppy/osu.git synced 2024-11-06 06:57:39 +08:00
osu-lazer/osu.Game/Screens/Play
2020-10-28 16:33:52 +09:00
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Break Limit font weight to bold 2020-03-16 16:32:25 -07:00
HUD Merge pull request #10555 from peppy/fix-score-display-zero-padding 2020-10-19 15:54:12 +09:00
PlayerSettings Make SettingsItem conform to IHasCurrentValue 2020-10-06 17:18:54 +09:00
BeatmapMetadataDisplay.cs Different version of epilepsy warning display 2020-10-20 00:32:44 +03:00
BreakOverlay.cs Add spaces to comments 2020-05-04 18:36:24 -07:00
BreakTracker.cs Make PeriodTracker actually immutable 2020-05-02 01:33:33 +02:00
ComboEffects.cs Add implicit braces for clarity 2020-07-14 20:15:31 +09:00
DimmableStoryboard.cs Privatise setter 2020-05-20 15:08:33 +09:00
EpilepsyWarning.cs Shorten fade duration to make fade out snappier 2020-10-25 00:40:11 +02:00
FailAnimation.cs Fix fail animation breaking on post-fail judgements 2020-09-22 15:08:53 +09:00
FailOverlay.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
GameplayBeatmap.cs Expose as JudgementResult instead of "passing" state 2020-05-03 23:55:44 +09:00
GameplayClock.cs Use bindable flow instead 2020-10-27 14:10:12 +09:00
GameplayClockContainer.cs Fix spectating when starting from a point that isn't at the beginning of the beatmap 2020-10-27 18:58:37 +09:00
GameplayMenuOverlay.cs Refactor gameplay menu overlay to fix regression 2020-08-15 14:18:50 +02:00
HotkeyExitOverlay.cs Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
HotkeyRetryOverlay.cs Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
HUDOverlay.cs Merge branch 'master' into hide-hud-during-break-time 2020-10-20 14:19:04 +09:00
ISamplePlaybackDisabler.cs Reverse inheritance order of SkinnableSound's pause logic 2020-09-30 15:45:14 +09:00
KeyCounter.cs Add spaces to comments 2020-05-04 18:36:24 -07:00
KeyCounterAction.cs Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
KeyCounterDisplay.cs Rename to AlwaysVisible and add XMLDoc 2020-02-03 20:00:43 +03:00
KeyCounterKeyboard.cs Apply input method signature refactorings 2020-01-20 19:35:37 +09:00
KeyCounterMouse.cs Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
KeyCounterState.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
PauseOverlay.cs Reverse inheritance order of SkinnableSound's pause logic 2020-09-30 15:45:14 +09:00
Player.cs Fix spectating when starting from a point that isn't at the beginning of the beatmap 2020-10-27 18:58:37 +09:00
PlayerLoader.cs Change to manual adjustment add/remove 2020-10-25 12:33:35 +01:00
ReplayPlayer.cs Fix a couple of inspections 2020-10-27 22:30:45 +09:00
ReplayPlayerLoader.cs Add test coverage 2020-06-15 20:32:27 +09:00
ResumeOverlay.cs Make OverlayContainers with no blocking input VisibilityContainers 2019-10-14 16:27:59 -07:00
ScreenSuspensionHandler.cs Add assertion of only usage game-wide 2020-06-18 23:54:20 +09:00
ScreenWithBeatmapBackground.cs change name of interface and expose method instead of seperate values 2019-11-25 07:24:29 +00:00
SkinnableHealthDisplay.cs Add support for both legacy styles 2020-10-16 17:08:46 +09:00
SkipOverlay.cs Make into CompositeDrawable 2020-05-18 19:37:49 +09:00
SongProgress.cs Update SongProgress height based on its dynamic height during resize 2020-10-14 18:44:22 +09:00
SongProgressBar.cs Add ability to seek replays/auto with arrow keys 2020-07-14 20:18:47 -07:00
SongProgressGraph.cs Remove excess parenthesis 2019-11-25 22:37:07 +09:00
SongProgressInfo.cs Tidy up clock logic using DI and a GameplayClock 2019-03-05 13:37:51 +09:00
Spectator.cs Avoid reconstructing ruleset for each frame bundle 2020-10-28 16:33:52 +09:00
SpectatorPlayer.cs Fix spectating when starting from a point that isn't at the beginning of the beatmap 2020-10-27 18:58:37 +09:00
SpectatorPlayerLoader.cs Fix spectating when starting from a point that isn't at the beginning of the beatmap 2020-10-27 18:58:37 +09:00
SquareGraph.cs osu-side changes 2020-02-24 20:52:15 +09:00