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Commit Graph

42178 Commits

Author SHA1 Message Date
Bartłomiej Dach
42ae18976f
Replace existing epilepsy warning with inline display 2024-03-15 09:53:20 +01:00
Bartłomiej Dach
1aa695add9
Implement alternate design of player loader disclaimers 2024-03-15 09:53:18 +01:00
Dean Herbert
23975d4dd1
Add flash and reduce overall time for countdown to 2 seconds 2024-03-14 22:49:53 +08:00
Dean Herbert
2845303a74
Fix non-matching scale outwards animation 2024-03-14 22:45:05 +08:00
Dean Herbert
888245b44f
Reorder methods 2024-03-14 22:44:26 +08:00
Dean Herbert
d7769ec3e2
Adjust animation 2024-03-14 22:44:23 +08:00
Dean Herbert
42bd558d7c
Only update text when necessary (reducing unnecessary string allocadtions) 2024-03-14 22:43:08 +08:00
Joseph Madamba
f8a841e907 Add comment explaining why width is limited to the button area
Same comment as a47ccb8edd/osu.Game/Screens/Select/BeatmapInfoWedgeV2.cs (L91-L92).
2024-03-14 00:17:22 -07:00
Salman Ahmed
b4cee12db9 Use defined colours for counter background 2024-03-14 09:22:03 +03:00
Joseph Madamba
b309aad895 Fix noticeable masking artifact of beatmap cards when already downloaded
Had a similar fix before seeing https://github.com/ppy/osu/pull/20743#discussion_r994955470, but using that diff instead so co-authoring.

Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-03-13 22:36:52 -07:00
Dan Balasescu
b431bb1176
Resolve post-merge issues 2024-03-14 12:24:12 +09:00
Dan Balasescu
0beaa8e8c5
Merge branch 'master' into tcm-resume 2024-03-14 12:22:46 +09:00
Dan Balasescu
789a9f4dfa
Initial redesign following flyte's design 2024-03-14 11:38:16 +09:00
Dean Herbert
a47ccb8edd
Merge pull request #27600 from bdach/dont-die-on-audio-in-video-check
Fix audio in video check crashing on unexpected failures
2024-03-14 10:28:45 +08:00
Bartłomiej Dach
d32f19b546
Fix first word bold not applying correctly after first language change
Closes https://github.com/ppy/osu/issues/27549.

I'm not entirely sure why the old solution failed exactly, but also
think it's unimportant because I think past me was an idiot and was
playing stupid games with the juggling of indices between two callbacks
with no ordering guarantees and expecting not to win stupid prizes.

I'm not sure this requires any follow-up reconsiderations of that entire
text flow API, but if opinions differ, I'll re-examine.
2024-03-13 15:18:20 +01:00
Bartłomiej Dach
20c760835a
Fix audio in video check crashing on unexpected failures 2024-03-13 13:55:49 +01:00
Joseph Madamba
e2e99fc5cc Rearrange rankings overlay tabs to match web 2024-03-12 21:15:59 -07:00
Dean Herbert
a4a433b92a
Remember login by default
Kinda what is expected from a user's perspective
2024-03-12 20:14:50 +08:00
Dean Herbert
5b2dd95fd6
Merge pull request #27586 from bdach/ignore-directory-zip-entries
Fix exports containing zero byte files after import from specific ZIP archives
2024-03-12 17:18:39 +08:00
Bartłomiej Dach
83e47b3c4c
Fix exports containing zero byte files after import from specific ZIP archives
Closes https://github.com/ppy/osu/issues/27540.

As it turns out, some ZIP archivers (like 7zip) will decide to add fake
entries for directories, and some (like windows zipfolders) won't.
The "directory" entries aren't really properly supported using any
actual data or attributes, they're detected by sharpcompress basically
by heuristics:

    ab5535eba3/src/SharpCompress/Common/Zip/Headers/ZipFileEntry.cs (L19-L31)

When importing into realm we have thus far presumed that these directory
entries will not be a thing. Having them be a thing breaks multiple
things, like:

- When importing from ZIPs with separate directory entries, a separate
  `RealmFile` is created for a directory entry even though it doesn't
  represent a real file
- As a result, when re-exporting a model with files imported from such
  an archive, a zero-byte file would be created because to the database
  it looks like it was originally a zero-byte file.

If you want to have fun, google "zip empty directories". You'll see
a whole gamut of languages, libraries, and developers stepping on this
rake. Yet another episode of underspecced mistakes from decades ago
that were somebody's "good idea" but continue to wreak havoc forevermore
because now there are two competing conventions you can't just pick one.
2024-03-12 09:06:24 +01:00
Dean Herbert
83052fe1d9
Downgrade realm to work around crashes on latest release
See https://github.com/ppy/osu/issues/27577.
2024-03-12 15:41:50 +08:00
Bartłomiej Dach
f30dfcb728
Fix ruleset medals not displaying due to deserialisation failure
🤦🤦🤦🤦🤦🤦🤦🤦🤦🤦🤦🤦🤦🤦🤦🤦🤦🤦

Reported in
https://discord.com/channels/188630481301012481/188630652340404224/1216812697589518386.
2024-03-11 21:34:10 +01:00
Bartłomiej Dach
9bc55be515
Merge pull request #27564 from EVAST9919/editor-blueprint-gradient
Fix incorrect gradient application in `TimelineHitObjectBlueprint`
2024-03-11 16:02:05 +01:00
Bartłomiej Dach
09179f99c0
Merge branch 'master' into wrap-beatmap-listing-filters 2024-03-11 14:59:48 +01:00
Bartłomiej Dach
e5e7c8f268
Wrap beatmap listing filter names too
While we're here fixing...

Addresses
https://github.com/ppy/osu/discussions/15452#discussioncomment-2734237.
2024-03-11 14:58:28 +01:00
Andrei Zavatski
6ecef33fd7 Fic incorrect ExtendableCircle gradient 2024-03-10 22:45:29 +03:00
Andrei Zavatski
549a8d678e Reduce allocations in ControlPointList 2024-03-09 20:50:54 +03:00
Dean Herbert
31739be499
Update resources 2024-03-09 20:48:57 +08:00
Dean Herbert
b8a362fcb6
Simplify assignment by using an auto property 2024-03-09 20:17:27 +08:00
Andrei Zavatski
58b6acde10 Further simplify tooltip text creation 2024-03-09 14:10:32 +03:00
Andrei Zavatski
dd36942508 Reduce allocations in DrawableFlag tooltip 2024-03-09 13:58:05 +03:00
Andrei Zavatski
26c97ef733 Fix WikiPanelContainer causing poor performance 2024-03-09 00:51:33 +03:00
Joseph Madamba
db1c59475b Wrap beatmap listing filters and match web spacing 2024-03-08 12:13:54 -08:00
Dean Herbert
612bc66e86
Merge pull request #27535 from nekodex/argon-hitsounds
Add support for argon hitsounds
2024-03-09 01:47:35 +08:00
Jamie Taylor
27d78fdb08
Add fallback to find spinner samples without a bank prefix 2024-03-09 01:10:28 +09:00
Jamie Taylor
ad842b60f5
Add support for Argon hitsounds 2024-03-08 21:43:18 +09:00
Bartłomiej Dach
44d0dc6113
Fix 1px flashlight gaps when gameplay scaling mode is active
Closes https://github.com/ppy/osu/issues/27522.

Concerns mostly taiko and catch.

Not much of a proper fix rather than a workaround but it is what it is.
I tried a few other things, including setting `MaskingSmoothness = 0` on
the scaling container itself, to no avail.
2024-03-08 11:07:30 +01:00
Dean Herbert
c9b4c684e5
Merge pull request #27403 from Gabixel/increase-modselect-initial-scroll
Change initial scroll effect to mod columns
2024-03-08 14:00:40 +08:00
Dean Herbert
5e7d9ea04a
Adjust scroll speed back to original 2024-03-08 13:59:04 +08:00
Dean Herbert
d9cc619693
Merge branch 'master' into argon-pp-counter 2024-03-08 10:32:16 +08:00
Dean Herbert
9286398633
Move naming migrations to more correct place 2024-03-08 10:26:08 +08:00
Dean Herbert
0ebb12f67f
Move skinnable interface specification to non-abstract classes 2024-03-08 10:23:46 +08:00
Dean Herbert
ae2ef8ee1e
Fix typo in wireframe description 2024-03-08 10:19:00 +08:00
Dean Herbert
f2753ef7a2
Decrease size of pp display relative to accuracy 2024-03-08 09:41:38 +08:00
Dean Herbert
87b4406bdc
Pad at minimum three digits for argon pp display 2024-03-08 09:41:28 +08:00
Dan Balasescu
ca92a31cf9
Fix missing event unbinds 2024-03-07 21:10:11 +09:00
Bartłomiej Dach
fba44e67a0
Merge pull request #27214 from Givikap120/freemod_mapinfo_fix
Fix mod selection in online-play rooms not accounting for mods of selected item
2024-03-07 12:45:14 +01:00
Bartłomiej Dach
3d8fdc52a4
Merge pull request #27501 from turbedi/throw_helper
Use ThrowHelper methods in more places
2024-03-07 11:36:21 +01:00
Bartłomiej Dach
e99030c515
Merge pull request #27516 from frenzibyte/editor-screen-selector
Change editor screen switcher control design and behaviour to act like a button
2024-03-07 11:04:18 +01:00
Bartłomiej Dach
644553d5b4
Merge branch 'master' into freemod_mapinfo_fix 2024-03-07 09:24:44 +01:00
Dan Balasescu
1cafb09977
Increase border thickness 2024-03-07 17:22:38 +09:00
Joseph Madamba
c36232bc02 Fix results screen accuracy circle not showing correctly for failed S with no flair 2024-03-07 00:10:30 -08:00
Dan Balasescu
e0fe33a7a7
Merge pull request #27513 from bdach/osu-score-conversion-bad-very-not-good
Fix osu! standardised score estimation algorithm violating basic invariants
2024-03-07 17:05:32 +09:00
Salman Ahmed
0fe139a189 Adjust editor screen switcher control design and behaviour 2024-03-07 08:20:46 +03:00
Salman Ahmed
336a6180e5 Expose TRANSITION_LENGTH from tab control 2024-03-07 08:20:20 +03:00
Bartłomiej Dach
aa3cd402ca
Fix broken english 2024-03-06 21:30:31 +01:00
Bartłomiej Dach
3121cf81e6
Bump score version 2024-03-06 21:30:09 +01:00
Dean Herbert
13f7480d79
Merge branch 'master' into sb-lifetime-improvements 2024-03-06 19:27:40 +08:00
Dean Herbert
5b6703ec0d
Move optimisation to isolated method 2024-03-06 19:25:13 +08:00
Dean Herbert
29a37e3585
Merge pull request #27491 from bdach/f-rank-appearance
Update F rank badge colours to match latest designs
2024-03-06 18:55:20 +08:00
Bartłomiej Dach
08609e19d6
Fix osu! standardised score estimation algorithm violating basic invariants
As it turns out, the "lower" and "upper" estimates of the combo portion
of the score being converted were misnomers. In selected cases
(scores with high accuracy but combo being lower than max by more than
a few objects) the janky score-based math could overestimate the count
of remaining objects in a map. For instance, in one case the numbers
worked out something like this:

- Accuracy: practically 100%
- Max combo on beatmap: 571x
- Max combo for score: 551x

The score-based estimation attempts to extract a "remaining object
count" from score, by doing something along of sqrt(571^2 - 551^2). That
comes out to _almost 150_. Which leads to the estimation overshooting
the total max combo count on the beatmap by some hundred objects.

To curtail this nonsense, enforce some basic invariants:

- Neither estimate is allowed to exceed maximum achievable
- Ensure that lower estimate is really lower and upper is really upper
  by just looking at the values and making sure that is so rather than
  just saying that it is.
2024-03-06 11:40:10 +01:00
Dan Balasescu
d8003ab8e8
Merge pull request #27489 from bdach/fix-catch-pp-mismatch
Fix catch pp calculator not matching live with respect to miss handling
2024-03-06 19:39:20 +09:00
Bartłomiej Dach
b740481eaf
Merge pull request #27504 from peppy/replay-state-sanity-1
Never set `waitingOnFrames` if a replay is not attached
2024-03-06 09:51:09 +01:00
Bartłomiej Dach
53fffc6a75
Remove unused using directives 2024-03-06 07:57:59 +01:00
Dean Herbert
06c7483347
Merge branch 'master' into update-framework 2024-03-06 12:36:05 +08:00
Dean Herbert
85364d25dc
Merge pull request #27276 from bdach/medals
Add flow for displaying achieved medals
2024-03-06 12:31:55 +08:00
Dean Herbert
3a224211aa
Update various packages which shouldn't cause issues 2024-03-06 12:17:00 +08:00
Dean Herbert
4c7678225e
Update framework 2024-03-06 12:13:41 +08:00
Dean Herbert
0696e7de52
Update ImageSharp usages 2024-03-06 12:13:12 +08:00
Dean Herbert
b53b752e54
Update usage of MathUtils 2024-03-06 12:13:12 +08:00
Dean Herbert
6455c0583b
Update usage of CircularProgress.Current 2024-03-06 12:13:10 +08:00
Dean Herbert
65ce4ca390
Never set waitingOnFrames if a replay is not attached 2024-03-06 04:37:11 +08:00
Dean Herbert
57daaa7fed
Add logging for GameplayClockContainer starting or stopping 2024-03-06 04:37:11 +08:00
Bartłomiej Dach
09c6c5d79b
Merge pull request #27497 from frenzibyte/mod-select-overlay-fix-ux
Fix mod select overlay settings order not always matching mod panels
2024-03-05 19:40:13 +01:00
Bartłomiej Dach
429fa8dfae
Merge pull request #27242 from Susko3/log-global-statistics
Log `GlobalStatistics` when exporting logs from settings
2024-03-05 19:32:54 +01:00
Bartłomiej Dach
e6f1a722cb
Remove unused field and commented-out code 2024-03-05 18:49:19 +01:00
Berkan Diler
d0f7ab3316 Revert some changes 2024-03-05 17:18:59 +01:00
Berkan Diler
6fabbe2616 Use new ToDictionary() overload without delegates 2024-03-05 10:27:12 +01:00
Berkan Diler
5965db4fd7 Use ArgumentException.ThrowIfNullOrEmpty throw helper 2024-03-05 10:20:57 +01:00
Berkan Diler
a891303484 Use ArgumentOutOfRangeException throw helper methods 2024-03-05 10:20:30 +01:00
Berkan Diler
9bac60a98f Use ArgumentNullException.ThrowIfNull in more places 2024-03-05 10:19:47 +01:00
Berkan Diler
43841e210d Use ObjectDisposedException.ThrowIf throw helper 2024-03-05 09:58:46 +01:00
Salman Ahmed
49b3e81e8a Migrate DefaultPerformancePointsCounter and rename it 2024-03-05 04:35:39 +03:00
Salman Ahmed
0cbcfcecdc Integrate "Argon" performance points counter with HUD layout 2024-03-05 03:58:43 +03:00
Salman Ahmed
d7f1e50d66 Add "Argon" performance points counter 2024-03-05 03:34:29 +03:00
Salman Ahmed
3ee57cdfba Refactor performance points test scene to support skinning 2024-03-05 03:34:25 +03:00
Salman Ahmed
92f455f199 Abstractify performance points calculation to a base class 2024-03-05 03:33:48 +03:00
Salman Ahmed
9543908c7a Fix mod select overlay settings order not always matching panels order 2024-03-04 23:36:45 +03:00
Bartłomiej Dach
6080c14dd5
Update F rank badge colours to match latest designs 2024-03-04 14:47:49 +01:00
Bartłomiej Dach
dcd6b02809
Fix incorrect implementation of GetCountMiss() for catch 2024-03-04 11:49:12 +01:00
Dan Balasescu
6635d9be04
Add countdown display 2024-03-04 16:50:24 +09:00
Dan Balasescu
bce3bd55e5
Fix catch by moving cursor-specific handling local 2024-03-04 16:08:17 +09:00
Dan Balasescu
5bd037fe8f
Merge branch 'master' into catch-fail-on-banana 2024-03-04 13:13:26 +09:00
Salman Ahmed
85f131d2f8 Fix "unranked explaination" tooltip text using incorrect translation key 2024-03-02 22:45:15 +03:00
Andrei Zavatski
77b3055978 Improve sb sprite end time guessing 2024-03-01 22:30:44 +03:00
Salman Ahmed
17e167cc1e
Merge branch 'master' into hide-beatmap-details 2024-03-01 16:21:03 +03:00
Dean Herbert
c6201ea5de
Remove unused ruleset parameter when testing beatmap in editor 2024-03-01 20:28:52 +08:00
Dan Balasescu
14519b9982
Merge pull request #27426 from peppy/disallow-backwards-seeks-gameplay
Fix gameplay seeking backwards for a single frame for some users
2024-03-01 20:08:23 +09:00
Dean Herbert
963c0af814
Fix beatmap information still showing when testing a beatmap 2024-03-01 16:43:47 +08:00
Dean Herbert
19ed78eef5
Log backwards seeks to sentry 2024-03-01 12:40:05 +08:00