Aergwyn
|
d94c313947
|
fix slider follow circle instantly disappearing on slider ends
|
2018-01-03 08:13:58 +01:00 |
|
Dean Herbert
|
31865b4d96
|
Rename conflicting variable
|
2018-01-03 15:12:27 +09:00 |
|
Aergwyn
|
481a16b491
|
extended hitobject tests
|
2018-01-01 11:55:30 +01:00 |
|
Shawdooow
|
1502fde1b0
|
fix slider start circles
|
2017-12-31 12:04:31 -05:00 |
|
Shawdooow
|
064758b96d
|
fixes
|
2017-12-31 11:30:58 -05:00 |
|
Shawdooow
|
3ba5dce052
|
new Approach to approach rate
|
2017-12-31 11:15:14 -05:00 |
|
Aergwyn
|
ccb69d16d9
|
move HitResult in Scoring namespace to replace HitCount
|
2017-12-30 21:23:18 +01:00 |
|
Dean Herbert
|
233904ddef
|
Merge branch 'master' into scaling-repeat-points
|
2017-12-30 18:09:32 +09:00 |
|
Aergwyn
|
1f71bd3425
|
scale the correct part of the repeat point
|
2017-12-30 09:05:40 +01:00 |
|
Dean Herbert
|
7f54778fed
|
Merge branch 'master' into hitobject-constructor-safety
|
2017-12-30 15:32:36 +09:00 |
|
Dean Herbert
|
a2840d2519
|
Fix FadeInDuration not being passed down to sliders' InitialCircle
|
2017-12-30 15:21:25 +09:00 |
|
smoogipoo
|
b99e0a0439
|
Fix DrawableHitCircle accepting a base OsuHitObject parameter
Fixes #1778.
|
2017-12-30 14:15:42 +09:00 |
|
Aergwyn
|
52dd5ddba6
|
fix repeat points not scaling properly
|
2017-12-29 20:03:43 +01:00 |
|
Aergwyn
|
07040f9fd1
|
rename field
|
2017-12-29 17:52:28 +01:00 |
|
Dean Herbert
|
a4f941cdf1
|
Move lifetime adjustment to DrawableHitCircle
|
2017-12-29 18:51:14 +09:00 |
|
Aergwyn
|
0b23ceb781
|
fix slider fade out to be eased
+ move duration calculation to not be done twice
+ made Slider / Spinner private again as they are not accessed externally anymore
|
2017-12-28 15:36:27 +01:00 |
|
Aergwyn
|
dbcf87267d
|
Merge branch 'master' into standard-hd-support
|
2017-12-27 21:26:39 +01:00 |
|
Aergwyn
|
e42fa7205b
|
adjust spinner sequence to the new fadeout speed
|
2017-12-27 21:23:56 +01:00 |
|
smoogipoo
|
cb18baa4d8
|
Add HitCircle/Slider testcases
|
2017-12-27 17:34:07 +09:00 |
|
Aergwyn
|
4c2554595e
|
implement hidden (mostly)
some things work and others don't, I dunno
|
2017-12-26 17:25:18 +01:00 |
|
Shawdooow
|
72b5a370da
|
dont play the same sound twice at once
|
2017-12-23 23:13:53 -05:00 |
|
Dean Herbert
|
5026c7a95e
|
SoundControlPoint -> SampleControlPoint
|
2017-12-23 16:34:34 +09:00 |
|
smoogipoo
|
6a29f6020a
|
Make HitObjects construct nested hit objects
|
2017-12-22 21:42:54 +09:00 |
|
smoogipoo
|
cb7e192aff
|
Determine SampleInfo defaults in DrawableHitObject
|
2017-12-21 16:02:33 +09:00 |
|
smoogipoo
|
a303bf71cf
|
Give control over screen space conversion to DrawableHitObject
|
2017-12-11 22:19:02 +09:00 |
|
smoogipoo
|
cf859a6cf2
|
Make the dragger attach to objects it surrounds
Plus a lot more implementation.
|
2017-12-02 00:26:02 +09:00 |
|
smoogipoo
|
66ee9d1631
|
Update in-line with framework changes
|
2017-11-09 17:04:04 +09:00 |
|
smoogipoo
|
348083f589
|
Update with framework state transformation
Removes explicit initial state setting in DrawableOsuHitObjects.
|
2017-11-09 14:05:05 +09:00 |
|
smoogipoo
|
c7426ebed8
|
Fix spinners showing very weird numbers after rewinding
Fixes #1462
|
2017-11-06 17:22:22 +09:00 |
|
smoogipoo
|
4854302aaa
|
Fix follow points not showing up again after rewinding
Fixes #1463.
|
2017-11-04 01:02:33 +09:00 |
|
smoogipoo
|
5fd3115142
|
Fix slider ball not animating fade/scale after rewinding
Fixes #1455
|
2017-11-03 15:58:12 +09:00 |
|
smoogipoo
|
60048e6cd1
|
Fix slider ticks not showing up again once replayed
Fixes #1456
|
2017-11-03 15:33:24 +09:00 |
|
smoogipoo
|
06a62edeb6
|
Make DrawableRepeatPoints show up when replayed
Fixes #1458
|
2017-11-03 15:30:46 +09:00 |
|
smoogipoo
|
70ea3e5025
|
Fix up initial scale of DrawableRepeatPoint
|
2017-11-03 15:29:16 +09:00 |
|
smoogipoo
|
240997e4fb
|
Remove duplicate property
|
2017-11-02 21:56:18 +09:00 |
|
smoogipoo
|
6883b3742f
|
Make initial DrawableOsuHitObject initial states not use transforms
|
2017-11-02 20:23:28 +09:00 |
|
Dean Herbert
|
ad685bd919
|
Merge branch 'master' into sliderbouncers
|
2017-10-22 14:12:03 +09:00 |
|
Dean Herbert
|
1b031ca328
|
Fix potential read from empty queue in SPM counter
|
2017-10-12 18:28:26 +09:00 |
|
Dean Herbert
|
2b309be3c2
|
Merge remote-tracking branch 'upstream/master' into spm-counter
|
2017-10-11 11:23:09 +09:00 |
|
Dean Herbert
|
e76961a932
|
Remove unnecessary bool
|
2017-10-11 11:23:02 +09:00 |
|
Dean Herbert
|
1fc16693d6
|
Formatting
|
2017-10-11 11:20:44 +09:00 |
|
Dean Herbert
|
d5892cf54e
|
Add a bool to specify whether judgements should be visible for certain DrawableHitObjects
|
2017-10-09 20:17:05 +09:00 |
|
Huo Yaoyuan
|
09093013a7
|
Move spm calculation into counter.
|
2017-10-07 15:58:53 +08:00 |
|
Huo Yaoyuan
|
a876ab9b90
|
Move spm counter to a seperated control.
|
2017-10-07 15:31:42 +08:00 |
|
Huo Yaoyuan
|
404c4917dc
|
Use single queue for spinning record.
|
2017-10-06 20:42:24 +08:00 |
|
Huo Yaoyuan
|
29f9c8143d
|
Use RotationAbsolute to calculate spm.
|
2017-10-05 20:08:45 +08:00 |
|
Huo Yaoyuan
|
ee8746b848
|
Fade in spm texts.
|
2017-10-05 20:07:33 +08:00 |
|
Huo Yaoyuan
|
24187cc53a
|
Move spm text out of scaled parts.
|
2017-10-05 19:55:20 +08:00 |
|
Huo Yaoyuan
|
134e1299bb
|
Update spm value when spinner not active.
|
2017-10-05 19:23:58 +08:00 |
|
Huo Yaoyuan
|
3de42ee405
|
Smooth spm values into a time range.
|
2017-09-30 15:23:10 +08:00 |
|
Huo Yaoyuan
|
e2e26c91af
|
Show SPM value basically.
|
2017-09-29 22:30:41 +08:00 |
|
Huo Yaoyuan
|
40a27c810a
|
Calculate SPM in spinner disc.
|
2017-09-29 19:24:14 +08:00 |
|
Shawdooow
|
cfb1804aa1
|
address review
|
2017-09-27 11:28:44 -04:00 |
|
Shawdooow
|
801fa39145
|
remove old SliderBouncer
|
2017-09-26 12:23:13 -04:00 |
|
Shawdooow
|
b5ad6ae735
|
appveyor fixes
|
2017-09-26 12:21:39 -04:00 |
|
Shawdooow
|
adebe166d4
|
slider bouncers
|
2017-09-26 12:13:34 -04:00 |
|
Dean Herbert
|
b78c516b74
|
Merge branch 'master' into scoring-revamp
|
2017-09-13 20:47:14 +09:00 |
|
smoogipooo
|
093d82ac45
|
Set depths from playfield add methods instead of DrawableHitObject
|
2017-09-13 16:17:01 +09:00 |
|
smoogipooo
|
7b30fc8a09
|
Fix osu! slider initial circles being placed at the wrong depth.
|
2017-09-13 00:43:30 +09:00 |
|
smoogipooo
|
3386dbb243
|
Fix incorrect HitResult for slider ticks.
|
2017-09-13 00:37:18 +09:00 |
|
smoogipooo
|
d070fb8063
|
Actually make DrawableSliderTick return an OsuJudgement now
|
2017-09-12 19:48:35 +09:00 |
|
Dean Herbert
|
86de4fa2e2
|
Apply CI fixes
|
2017-09-12 18:36:19 +09:00 |
|
Dean Herbert
|
d7ac02d090
|
Ensure judgements aren't updated when ArmedState is not idle
|
2017-09-12 18:00:41 +09:00 |
|
Dean Herbert
|
1194e46ef1
|
Merge remote-tracking branch 'upstream/master' into judgement-revamp
|
2017-09-12 17:46:21 +09:00 |
|
smoogipooo
|
19db7a8f72
|
Update in line with framework changes.
|
2017-09-07 22:46:21 +09:00 |
|
smoogipooo
|
0cc443e618
|
Remove all generic judgements.
|
2017-09-06 18:05:51 +09:00 |
|
smoogipooo
|
29941019a5
|
Hacky way to make osu! and taiko work again.
|
2017-09-06 17:44:51 +09:00 |
|
smoogipooo
|
ac8ec31b61
|
Make judgements able to be "added" plus make everything compile and run.
|
2017-09-06 17:02:13 +09:00 |
|
Dean Herbert
|
84c22df3f5
|
Combine Judgement.HitResults into one.
|
2017-09-06 17:01:48 +09:00 |
|
Shane Woolcock
|
71ddbd22a1
|
Convert ReceiveMouseInputAt override to lambda syntax, and make Tracking property private set
|
2017-08-20 14:00:53 +09:30 |
|
Shane Woolcock
|
51af233d66
|
Fix sliders not checking the correct cursor position once it moves out of the follow circle
|
2017-08-19 12:19:37 +09:30 |
|
Shane Woolcock
|
7e0fe6cbcb
|
Fix slider tracking to use pressed actions rather than directly querying the mouse buttons
|
2017-08-18 20:19:23 +09:30 |
|
Shane Woolcock
|
9558d2a161
|
Remove unnecessary using
|
2017-08-18 19:39:28 +09:30 |
|
Shane Woolcock
|
44feef78f1
|
Simplify OsuActionInputManager property
|
2017-08-18 19:32:08 +09:30 |
|
Shane Woolcock
|
529732ea47
|
More CI fixes
|
2017-08-18 16:58:01 +09:30 |
|
Shane Woolcock
|
90dacd9861
|
Trim whitespace
|
2017-08-18 16:49:10 +09:30 |
|
Shane Woolcock
|
9628c0b6d6
|
Change spinner to check currently pressed actions rather than implementing IKeyBindingHandler
|
2017-08-18 16:46:00 +09:30 |
|
Shane Woolcock
|
9c6ca2d159
|
Add lazy weak property to DrawableOsuHitObject to find and cache the containing OsuInputManager, if it exists
|
2017-08-18 16:34:01 +09:30 |
|
Dan Balasescu
|
f7ccc81875
|
Merge branch 'master' into fix-spinner-ignoring-actions
|
2017-08-17 12:33:18 +09:00 |
|
Shane Woolcock
|
b1abf83fee
|
Change spinner action checks to switches
|
2017-08-16 17:51:57 +09:30 |
|
Shane Woolcock
|
9448e2f192
|
Remove unnecessary OnMouseDown/Up from SpinnerDisc
|
2017-08-16 17:25:48 +09:30 |
|
Shane Woolcock
|
9e5deb63d1
|
Fix spinner not handling left/right action bindings
|
2017-08-15 16:42:26 +09:30 |
|
Dean Herbert
|
97ac8e1a64
|
Update usages of IsAlive/IsLoaded in line with framework changes
|
2017-08-15 13:57:48 +09:00 |
|
Dean Herbert
|
99458aab48
|
Propagate framework updates
|
2017-08-12 19:54:07 +09:00 |
|
Dean Herbert
|
48d4ed55e9
|
Move a lot of code to framework
|
2017-08-11 16:11:46 +09:00 |
|
Dean Herbert
|
798fff00b2
|
Remove shortcomings, remove InputState.Data usage, make everything amazing
No more casting!
|
2017-08-10 19:28:24 +09:00 |
|
Dean Herbert
|
e9a11ebc9f
|
Use new population methods and implement osu! ruleset actions
|
2017-08-10 18:31:12 +09:00 |
|
Dean Herbert
|
0d9ea97828
|
Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
|
2017-08-03 14:36:21 +09:00 |
|
Thomas Müller
|
e68675f970
|
Rename EasingTypes to Easing
|
2017-07-22 20:53:53 +02:00 |
|
Thomas Müller
|
598b3f051e
|
Address CI concerns and update framework
|
2017-07-22 11:15:45 +02:00 |
|
Thomas Müller
|
0f2bcb2904
|
Update framework
|
2017-07-21 18:23:01 +02:00 |
|
Thomas Müller
|
a7dc8a892b
|
Update framework
|
2017-07-21 17:24:09 +02:00 |
|
Thomas Müller
|
440878945e
|
Remove remaining usages of AddDelay
|
2017-07-17 18:16:15 +03:00 |
|
Thomas Müller
|
546efc0181
|
Get rid of AddDelay & ResetDelay in osu.Game.Rulesets.Osu
|
2017-07-17 17:05:24 +03:00 |
|
Thomas Müller
|
87bcd526f3
|
Get rid of raw AddDelay calls within osu.Game
|
2017-07-17 16:51:21 +03:00 |
|
Thomas Müller
|
19fb03e737
|
Try different formatting style
|
2017-07-16 18:28:20 +03:00 |
|
Thomas Müller
|
032e9df67b
|
ApplyDelay -> AddDelay
|
2017-07-16 17:47:29 +03:00 |
|
Thomas Müller
|
99221260c4
|
Replace several usages of BeginDelayedSequence with LINQ-style
|
2017-07-16 17:42:01 +03:00 |
|
Thomas Müller
|
71105bb9ee
|
Delay -> ApplyDelay; DelayReset -> ResetDelay
|
2017-07-16 14:06:46 +03:00 |
|
Thomas Müller
|
6063219b72
|
Update framework
|
2017-07-16 13:59:26 +03:00 |
|