Dan Balasescu
f3530a79b1
Add test
2023-12-01 21:34:20 +09:00
Bartłomiej Dach
ef555ed0cf
Fix test failures
2023-11-02 21:24:58 +01:00
Dean Herbert
66b84d02cb
Add note about TestGameplayExitFlow
failure, and ignore for now
...
See:
https://github.com/ppy/osu/actions/runs/6695995685/job/18194110641
https://github.com/ppy/osu/actions/runs/6700910613/job/18208272419
2023-10-31 14:27:55 +09:00
Dean Herbert
4319b22db8
Add failing test coverage of player not pausing track correctly
2023-10-10 17:55:35 +09:00
Dean Herbert
26d05afadc
Add more test coverage to multi spectator screen
2023-08-16 17:14:42 +09:00
Dean Herbert
56eb44d15b
Change TestSpectatorClient
to provide some better fake data for score / acc
2023-08-16 17:14:42 +09:00
Bartłomiej Dach
4152b4e523
Remove duplicated test case
2023-08-12 22:46:18 +02:00
QuantumSno
e9bb9434e9
Merge remote-tracking branch 'origin/leaderboard-toggle' into leaderboard-toggle
2023-08-12 00:19:48 -04:00
QuantumSno
562af8b46d
Updated test TestSceneGameplayChatDisplay.cs. Now uses new default bind for toggle chat (enter)
2023-08-12 00:18:10 -04:00
Bartłomiej Dach
5b6c3321cf
Merge branch 'master' into multi-spectator-flow-fixes
2023-08-01 19:03:48 +02:00
Bartłomiej Dach
bcfc76b469
Add visual-only test coverage for centred player case
2023-08-01 17:41:07 +02:00
Dean Herbert
ed0c7e8880
Add failing test coverage showing crash on multiple StartGameplay
invocations
2023-08-01 19:21:58 +09:00
Dean Herbert
feea412bec
Add test with only one player
2023-07-30 14:40:24 +09:00
Dean Herbert
eb149942e5
Add ability to toggle all free mods quickly at multiplayer song select
2023-07-19 19:08:32 +09:00
Dean Herbert
537404440d
Set the beatmap locally available for participants list tests
2023-06-29 13:17:42 +09:00
Dean Herbert
3883c28b15
Add visual display in participants list when availability is still being established
2023-06-28 16:02:46 +09:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Bartłomiej Dach
9758e5f840
Fix utterly broken test
...
- Was on wrong ruleset, so the mod/free mod sets did literally nothing
- `assertHasFreeModButton` had a param that did nothing
- Was checking `MatchingFilter` rather than `Visible`
2023-06-18 14:16:38 +02:00
Cootz
036479dd9d
Merge branch 'master' into add-mod-search-option
2023-06-09 16:27:18 +03:00
Cootz
ba7069df34
Fix SelectAllModsButton
state doesn’t update when search term changed
2023-06-06 16:12:31 +03:00
Cootz
fd554033db
Update tests
2023-06-04 17:11:04 +03:00
Bartłomiej Dach
a9d4556647
Merge branch 'master' into update-multiplayer-room-diff-range
2023-06-03 16:50:09 +02:00
Cootz
4c7cca101e
Rename IsValid
to Visible
2023-06-02 11:33:38 +03:00
Dean Herbert
7a5349d747
Remove constructor from MultiplayerPlaylistItem
which is only used in tests
2023-05-25 20:09:40 +09:00
Dan Balasescu
844c023fb7
Fix tests
2023-05-23 18:18:27 +09:00
Cootz
c3f06ad2db
Merge branch 'master' into add-mod-search-option
2023-05-23 08:55:57 +03:00
Cootz
a226caff56
Fix testing
2023-05-06 11:09:44 +03:00
Cootz
f0d35eb12b
Update testing
2023-05-03 13:12:11 +03:00
Dean Herbert
384693a431
Fix test failure in MultiplayerMatchSongSelect
due to multiple overlays present
...
https://github.com/ppy/osu/actions/runs/4868337922/jobs/8681736995?pr=23308 .
2023-05-03 14:30:58 +09:00
Salman Ahmed
20f4061e30
Move ongoing operation wait step to proper place
2023-01-29 00:24:15 +03:00
Dean Herbert
e8770b84cd
Remove no longer necessary interface type
2023-01-18 15:23:55 +09:00
Dean Herbert
65bd2e74fd
Merge branch 'master' into skin/argon-song-progress-cleaner
2023-01-17 18:00:42 +09:00
Salman Ahmed
f63de55a20
Mark ready-button-pressing multiplayer tests with FlakyTest
attribute
2023-01-16 22:34:32 +03:00
Salman Ahmed
1a776eb546
Mark item-mutating queue mode tests with FlakyTest
attribute
2023-01-16 22:34:04 +03:00
tsrk
0f1fe1d683
refactor(hud/gameplay/SongProgress): Add interface to designate SongProgressBar
s
2023-01-09 21:48:53 +01:00
Joseph Madamba
49b0984079
Add failing playlist no selection after deleted test
2023-01-03 11:10:01 -08:00
Dan Balasescu
e9998f1690
Store maximum statistics to spectator state
2022-12-09 20:15:07 +09:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
Dan Balasescu
28277dd880
Fix tests
2022-10-17 19:34:05 +09:00
Dean Herbert
d2b80645ab
Change Leaderboard
to use IUser
instead of APIUser
2022-09-13 18:00:21 +09:00
Dean Herbert
6945c43e0d
Merge pull request #20178 from smoogipoo/fix-match-creation-beatmap-select
...
Fix several weird scenarios with online play song selection
2022-09-08 23:07:09 +09:00
Dan Balasescu
9aab502adc
Merge pull request #20157 from peppy/true-gameplay-rate
...
Refactor `TrueGameplayRate` to account for only gameplay adjustments, no matter what
2022-09-08 19:54:32 +09:00
Dan Balasescu
a90ca94a18
Remove outdated tests
2022-09-08 19:51:28 +09:00
Dan Balasescu
208bd0f391
Give OnlinePlaySongSelect a reference PlaylistItem
2022-09-07 21:34:29 +09:00
Dean Herbert
770c1ade2f
Add test coverage of track rate adjusting during multi spectator
2022-09-07 20:00:24 +09:00
Dan Balasescu
2923c10cd8
Rewrite rooms to store multiple active countdowns
...
Update test to the new structure
2022-09-05 19:03:26 +09:00
Dean Herbert
9050f54681
Split out test assertion methods to read better
2022-08-26 16:56:03 +09:00
Dean Herbert
a8c699610a
Fix lead in tests not waiting for player to start running
...
The tests are only meant to ensure that gameplay eventually starts.
The case where failures can occur is where the master clock is behind
the player clock (due to being in lead-in time). Because the test is
running in real-time, it can take arbitrary amounts of time to catch up.
If it took too long, the test would fail.
2022-08-25 18:00:14 +09:00
Dean Herbert
ddb434f47a
Rename asserts to method names to make it easier to track in logs
2022-08-25 17:30:13 +09:00
Dean Herbert
a5c61d9a52
Improve understandability of TestMostInSyncUserIsAudioSource
2022-08-25 16:47:33 +09:00
Dean Herbert
ddccf4defe
Remove dollar sign
2022-08-24 17:17:59 +09:00
Dean Herbert
27b57947e4
Rename PlayerArea.GameplayClock
to SpectatorPlayerClock
for clarity
2022-08-24 17:13:14 +09:00
Dean Herbert
5f01f461b3
Ensure elapsed time is always non-zero when advancing SpectatorPlayerClock
2022-08-24 17:13:14 +09:00
Dean Herbert
995e6664b6
Rename spectator clock sync classes
2022-08-24 15:13:08 +09:00
Dean Herbert
6d78218142
Update usages of GameplayClockContainer.GameplayClock
to access properties directly
2022-08-15 18:08:49 +09:00
Salman Ahmed
789e8b4d8d
Fix multi-spectator test updating state after removing user
...
Removing user triggers `playingUsers.Remove`, but doing so before
updating the state leads to `EndGameplay` being called with `State ==
Playing` rather than `Quit`.
2022-08-06 05:41:26 +03:00
Salman Ahmed
8ca8484f0e
Fix failing tests
2022-07-30 11:49:33 +03:00
Dan Balasescu
aaa6f963bd
Fix potential test failures due to Setup/SetUpSteps ordering
2022-07-29 15:27:39 +09:00
Dean Herbert
2b9d46d803
Remove unused RulesetStore
from BeatmapManager
constructor
2022-07-28 16:19:05 +09:00
Dan Balasescu
6b69ff19c8
Remove unused using
2022-07-22 17:24:46 +09:00
Salman Ahmed
e5ab6652fd
Fix one more case of referencing old mod select overlay in tests
2022-07-22 11:12:24 +03:00
Adam Baker
59018ab5ba
Fix multiplayer queue edit button opening to the wrong beatmap
2022-07-18 23:21:16 -05:00
Salman Ahmed
0bafafd63b
Remove unnecessary test coverage
...
RIP hours.
2022-07-15 03:20:52 +03:00
Salman Ahmed
be69514002
Fix CollectionManager
opening file multiple times across test scene
2022-07-14 06:21:23 +03:00
Salman Ahmed
cb2f0b8c67
Add test coverage for collection items
2022-07-14 03:42:03 +03:00
Salman Ahmed
9ec4fbb86d
Add test coverage for details item
2022-07-14 03:41:47 +03:00
Salman Ahmed
099a7e90d6
Centralise creation of playlist in test scene
2022-07-14 02:19:30 +03:00
Salman Ahmed
102d0415f1
Merge branch 'master' into drawable-playlist-item-collection
2022-07-14 00:10:49 +03:00
Salman Ahmed
67fa15f231
Remove no longer required context menu container in ParticipantsList
2022-07-08 01:42:55 +03:00
Dean Herbert
dd5b127fb5
Update various tests to enable NRT to avoid new inspection failures
2022-07-07 17:51:49 +09:00
Dan Balasescu
385bd5a1b2
Merge pull request #18965 from peppy/mark-flaky-tests
...
Mark, document and silence remaining flaky tests on standard CI runs
2022-07-03 21:41:14 +09:00
Dean Herbert
2cc9c579d4
Merge pull request #18969 from smoogipoo/fix-multiplayer-cross-pollution
...
Fix cross-pollution of server- and client-side multiplayer objects in tests
2022-07-02 13:18:35 +09:00
Dan Balasescu
93c68e4329
More test hardening around ClientAPIRoom usages
2022-07-01 19:49:27 +09:00
Dean Herbert
6baccad058
Merge pull request #18821 from ggliv/locked-room-filter
...
Add room access type filter to multiplayer lounge screen
2022-07-01 19:37:43 +09:00
Dan Balasescu
b64c0d011c
Isolate client's Room from TestMultiplayerClient
2022-07-01 19:23:25 +09:00
Dan Balasescu
0be858b5bf
Rename APIRoom -> ClientAPIRoom, remove unused asserts
2022-07-01 19:21:59 +09:00
Dean Herbert
e213c1a4ef
Rename enum to explicitly mention it is a filter
2022-07-01 17:27:03 +09:00
Dean Herbert
9911c6cbf0
Merge branch 'master' into locked-room-filter
2022-07-01 17:17:01 +09:00
Dean Herbert
8f8c2a8c9a
Remove one flaky test description (fixed via #18966 )
2022-07-01 16:55:47 +09:00
Dan Balasescu
58c9bb031f
Apply PR reviews/fixes
2022-07-01 16:51:15 +09:00
Dan Balasescu
c22e77e481
Fix test sometimes referencing old ModSelect object
2022-07-01 16:46:27 +09:00
Dean Herbert
b597843579
Mark and document remaining flaky tests
2022-07-01 16:17:40 +09:00
Dean Herbert
84ecd524c8
Move wait steps upwards
2022-06-30 17:58:43 +09:00
Dean Herbert
7ab8335935
Fix various multiplayer test failures due to not waiting for ongoing operation
...
As seen at
https://teamcity.ppy.sh/buildConfiguration/Osu_Build/1138?hideProblemsFromDependencies=false&hideTestsFromDependencies=false&expandBuildChangesSection=true&expandBuildTestsSection=true .
2022-06-30 17:42:45 +09:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Bartłomiej Dach
489ed5d34d
Rename test method
2022-06-23 18:04:38 +02:00
Gabe Livengood
454eff43c5
publicity -> accesstype
2022-06-23 11:40:25 -04:00
Gabe Livengood
9a15adbfff
add an all option to publicity filter
2022-06-23 11:24:28 -04:00
Gabe Livengood
2def6d809b
refactor to use enum dropdown
2022-06-23 11:02:27 -04:00
Dean Herbert
7ef8b7df5f
Add timeout for all ManualResetEventSlim.Wait
invocations
...
Timeout values were taken as best-guesses of upper values we'd expect
from sane execution.
2022-06-23 14:46:00 +09:00
Gabe Livengood
a03cfbc2d4
add test coverage
2022-06-22 17:01:42 -04:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Bartłomiej Dach
6f1437e73d
Fix compilation failure due not applying rename fully
2022-06-02 21:18:09 +02:00
Dan Balasescu
793dfe2bc8
Mark players as playing
2022-06-02 14:22:45 +09:00
Dan Balasescu
600da89f72
Fix disposing previous leaderboard too late
2022-06-02 14:22:15 +09:00
Dan Balasescu
13d85b8cc7
Merge branch 'scoreprocessor-cleanup' into multiplayer-leaderboard-user-mods-2
2022-05-31 19:53:37 +09:00
Dan Balasescu
22d998dc2a
Use new score processor in MultiplayerGameplayLeaderboard
2022-05-30 19:26:26 +09:00
Dean Herbert
2f57849bcb
Fix unexpected assertion failure
2022-05-27 20:59:00 +09:00
Dean Herbert
ef47b380c6
Add featured artist playlist category
2022-05-27 20:18:46 +09:00
Bartłomiej Dach
af1d4d3aee
Use more proper button subtypes in tests
2022-05-25 23:06:12 +02:00