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Commit Graph

942 Commits

Author SHA1 Message Date
Dan Balasescu
f3530a79b1
Add test 2023-12-01 21:34:20 +09:00
Bartłomiej Dach
ef555ed0cf
Fix test failures 2023-11-02 21:24:58 +01:00
Dean Herbert
66b84d02cb
Add note about TestGameplayExitFlow failure, and ignore for now
See:
https://github.com/ppy/osu/actions/runs/6695995685/job/18194110641
https://github.com/ppy/osu/actions/runs/6700910613/job/18208272419
2023-10-31 14:27:55 +09:00
Dean Herbert
4319b22db8
Add failing test coverage of player not pausing track correctly 2023-10-10 17:55:35 +09:00
Dean Herbert
26d05afadc Add more test coverage to multi spectator screen 2023-08-16 17:14:42 +09:00
Dean Herbert
56eb44d15b Change TestSpectatorClient to provide some better fake data for score / acc 2023-08-16 17:14:42 +09:00
Bartłomiej Dach
4152b4e523
Remove duplicated test case 2023-08-12 22:46:18 +02:00
QuantumSno
e9bb9434e9 Merge remote-tracking branch 'origin/leaderboard-toggle' into leaderboard-toggle 2023-08-12 00:19:48 -04:00
QuantumSno
562af8b46d Updated test TestSceneGameplayChatDisplay.cs. Now uses new default bind for toggle chat (enter) 2023-08-12 00:18:10 -04:00
Bartłomiej Dach
5b6c3321cf
Merge branch 'master' into multi-spectator-flow-fixes 2023-08-01 19:03:48 +02:00
Bartłomiej Dach
bcfc76b469
Add visual-only test coverage for centred player case 2023-08-01 17:41:07 +02:00
Dean Herbert
ed0c7e8880 Add failing test coverage showing crash on multiple StartGameplay invocations 2023-08-01 19:21:58 +09:00
Dean Herbert
feea412bec Add test with only one player 2023-07-30 14:40:24 +09:00
Dean Herbert
eb149942e5 Add ability to toggle all free mods quickly at multiplayer song select 2023-07-19 19:08:32 +09:00
Dean Herbert
537404440d Set the beatmap locally available for participants list tests 2023-06-29 13:17:42 +09:00
Dean Herbert
3883c28b15 Add visual display in participants list when availability is still being established 2023-06-28 16:02:46 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Bartłomiej Dach
9758e5f840
Fix utterly broken test
- Was on wrong ruleset, so the mod/free mod sets did literally nothing
- `assertHasFreeModButton` had a param that did nothing
- Was checking `MatchingFilter` rather than `Visible`
2023-06-18 14:16:38 +02:00
Cootz
036479dd9d
Merge branch 'master' into add-mod-search-option 2023-06-09 16:27:18 +03:00
Cootz
ba7069df34 Fix SelectAllModsButton state doesn’t update when search term changed 2023-06-06 16:12:31 +03:00
Cootz
fd554033db Update tests 2023-06-04 17:11:04 +03:00
Bartłomiej Dach
a9d4556647
Merge branch 'master' into update-multiplayer-room-diff-range 2023-06-03 16:50:09 +02:00
Cootz
4c7cca101e Rename IsValid to Visible 2023-06-02 11:33:38 +03:00
Dean Herbert
7a5349d747 Remove constructor from MultiplayerPlaylistItem which is only used in tests 2023-05-25 20:09:40 +09:00
Dan Balasescu
844c023fb7 Fix tests 2023-05-23 18:18:27 +09:00
Cootz
c3f06ad2db
Merge branch 'master' into add-mod-search-option 2023-05-23 08:55:57 +03:00
Cootz
a226caff56 Fix testing 2023-05-06 11:09:44 +03:00
Cootz
f0d35eb12b Update testing 2023-05-03 13:12:11 +03:00
Dean Herbert
384693a431 Fix test failure in MultiplayerMatchSongSelect due to multiple overlays present
https://github.com/ppy/osu/actions/runs/4868337922/jobs/8681736995?pr=23308.
2023-05-03 14:30:58 +09:00
Salman Ahmed
20f4061e30 Move ongoing operation wait step to proper place 2023-01-29 00:24:15 +03:00
Dean Herbert
e8770b84cd Remove no longer necessary interface type 2023-01-18 15:23:55 +09:00
Dean Herbert
65bd2e74fd Merge branch 'master' into skin/argon-song-progress-cleaner 2023-01-17 18:00:42 +09:00
Salman Ahmed
f63de55a20 Mark ready-button-pressing multiplayer tests with FlakyTest attribute 2023-01-16 22:34:32 +03:00
Salman Ahmed
1a776eb546 Mark item-mutating queue mode tests with FlakyTest attribute 2023-01-16 22:34:04 +03:00
tsrk
0f1fe1d683
refactor(hud/gameplay/SongProgress): Add interface to designate SongProgressBars 2023-01-09 21:48:53 +01:00
Joseph Madamba
49b0984079 Add failing playlist no selection after deleted test 2023-01-03 11:10:01 -08:00
Dan Balasescu
e9998f1690 Store maximum statistics to spectator state 2022-12-09 20:15:07 +09:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dan Balasescu
28277dd880 Fix tests 2022-10-17 19:34:05 +09:00
Dean Herbert
d2b80645ab Change Leaderboard to use IUser instead of APIUser 2022-09-13 18:00:21 +09:00
Dean Herbert
6945c43e0d
Merge pull request #20178 from smoogipoo/fix-match-creation-beatmap-select
Fix several weird scenarios with online play song selection
2022-09-08 23:07:09 +09:00
Dan Balasescu
9aab502adc
Merge pull request #20157 from peppy/true-gameplay-rate
Refactor `TrueGameplayRate` to account for only gameplay adjustments, no matter what
2022-09-08 19:54:32 +09:00
Dan Balasescu
a90ca94a18 Remove outdated tests 2022-09-08 19:51:28 +09:00
Dan Balasescu
208bd0f391 Give OnlinePlaySongSelect a reference PlaylistItem 2022-09-07 21:34:29 +09:00
Dean Herbert
770c1ade2f Add test coverage of track rate adjusting during multi spectator 2022-09-07 20:00:24 +09:00
Dan Balasescu
2923c10cd8 Rewrite rooms to store multiple active countdowns
Update test to the new structure
2022-09-05 19:03:26 +09:00
Dean Herbert
9050f54681 Split out test assertion methods to read better 2022-08-26 16:56:03 +09:00
Dean Herbert
a8c699610a Fix lead in tests not waiting for player to start running
The tests are only meant to ensure that gameplay eventually starts.

The case where failures can occur is where the master clock is behind
the player clock (due to being in lead-in time). Because the test is
running in real-time, it can take arbitrary amounts of time to catch up.

If it took too long, the test would fail.
2022-08-25 18:00:14 +09:00
Dean Herbert
ddb434f47a Rename asserts to method names to make it easier to track in logs 2022-08-25 17:30:13 +09:00
Dean Herbert
a5c61d9a52 Improve understandability of TestMostInSyncUserIsAudioSource 2022-08-25 16:47:33 +09:00
Dean Herbert
ddccf4defe Remove dollar sign 2022-08-24 17:17:59 +09:00
Dean Herbert
27b57947e4 Rename PlayerArea.GameplayClock to SpectatorPlayerClock for clarity 2022-08-24 17:13:14 +09:00
Dean Herbert
5f01f461b3 Ensure elapsed time is always non-zero when advancing SpectatorPlayerClock 2022-08-24 17:13:14 +09:00
Dean Herbert
995e6664b6 Rename spectator clock sync classes 2022-08-24 15:13:08 +09:00
Dean Herbert
6d78218142 Update usages of GameplayClockContainer.GameplayClock to access properties directly 2022-08-15 18:08:49 +09:00
Salman Ahmed
789e8b4d8d Fix multi-spectator test updating state after removing user
Removing user triggers `playingUsers.Remove`, but doing so before
updating the state leads to `EndGameplay` being called with `State ==
Playing` rather than `Quit`.
2022-08-06 05:41:26 +03:00
Salman Ahmed
8ca8484f0e Fix failing tests 2022-07-30 11:49:33 +03:00
Dan Balasescu
aaa6f963bd Fix potential test failures due to Setup/SetUpSteps ordering 2022-07-29 15:27:39 +09:00
Dean Herbert
2b9d46d803 Remove unused RulesetStore from BeatmapManager constructor 2022-07-28 16:19:05 +09:00
Dan Balasescu
6b69ff19c8
Remove unused using 2022-07-22 17:24:46 +09:00
Salman Ahmed
e5ab6652fd Fix one more case of referencing old mod select overlay in tests 2022-07-22 11:12:24 +03:00
Adam Baker
59018ab5ba Fix multiplayer queue edit button opening to the wrong beatmap 2022-07-18 23:21:16 -05:00
Salman Ahmed
0bafafd63b Remove unnecessary test coverage
RIP hours.
2022-07-15 03:20:52 +03:00
Salman Ahmed
be69514002 Fix CollectionManager opening file multiple times across test scene 2022-07-14 06:21:23 +03:00
Salman Ahmed
cb2f0b8c67 Add test coverage for collection items 2022-07-14 03:42:03 +03:00
Salman Ahmed
9ec4fbb86d Add test coverage for details item 2022-07-14 03:41:47 +03:00
Salman Ahmed
099a7e90d6 Centralise creation of playlist in test scene 2022-07-14 02:19:30 +03:00
Salman Ahmed
102d0415f1 Merge branch 'master' into drawable-playlist-item-collection 2022-07-14 00:10:49 +03:00
Salman Ahmed
67fa15f231 Remove no longer required context menu container in ParticipantsList 2022-07-08 01:42:55 +03:00
Dean Herbert
dd5b127fb5 Update various tests to enable NRT to avoid new inspection failures 2022-07-07 17:51:49 +09:00
Dan Balasescu
385bd5a1b2
Merge pull request #18965 from peppy/mark-flaky-tests
Mark, document and silence remaining flaky tests on standard CI runs
2022-07-03 21:41:14 +09:00
Dean Herbert
2cc9c579d4
Merge pull request #18969 from smoogipoo/fix-multiplayer-cross-pollution
Fix cross-pollution of server- and client-side multiplayer objects in tests
2022-07-02 13:18:35 +09:00
Dan Balasescu
93c68e4329 More test hardening around ClientAPIRoom usages 2022-07-01 19:49:27 +09:00
Dean Herbert
6baccad058
Merge pull request #18821 from ggliv/locked-room-filter
Add room access type filter to multiplayer lounge screen
2022-07-01 19:37:43 +09:00
Dan Balasescu
b64c0d011c Isolate client's Room from TestMultiplayerClient 2022-07-01 19:23:25 +09:00
Dan Balasescu
0be858b5bf Rename APIRoom -> ClientAPIRoom, remove unused asserts 2022-07-01 19:21:59 +09:00
Dean Herbert
e213c1a4ef Rename enum to explicitly mention it is a filter 2022-07-01 17:27:03 +09:00
Dean Herbert
9911c6cbf0
Merge branch 'master' into locked-room-filter 2022-07-01 17:17:01 +09:00
Dean Herbert
8f8c2a8c9a Remove one flaky test description (fixed via #18966) 2022-07-01 16:55:47 +09:00
Dan Balasescu
58c9bb031f Apply PR reviews/fixes 2022-07-01 16:51:15 +09:00
Dan Balasescu
c22e77e481 Fix test sometimes referencing old ModSelect object 2022-07-01 16:46:27 +09:00
Dean Herbert
b597843579 Mark and document remaining flaky tests 2022-07-01 16:17:40 +09:00
Dean Herbert
84ecd524c8 Move wait steps upwards 2022-06-30 17:58:43 +09:00
Dean Herbert
7ab8335935 Fix various multiplayer test failures due to not waiting for ongoing operation
As seen at
https://teamcity.ppy.sh/buildConfiguration/Osu_Build/1138?hideProblemsFromDependencies=false&hideTestsFromDependencies=false&expandBuildChangesSection=true&expandBuildTestsSection=true.
2022-06-30 17:42:45 +09:00
Dean Herbert
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
Bartłomiej Dach
489ed5d34d
Rename test method 2022-06-23 18:04:38 +02:00
Gabe Livengood
454eff43c5
publicity -> accesstype 2022-06-23 11:40:25 -04:00
Gabe Livengood
9a15adbfff
add an all option to publicity filter 2022-06-23 11:24:28 -04:00
Gabe Livengood
2def6d809b
refactor to use enum dropdown 2022-06-23 11:02:27 -04:00
Dean Herbert
7ef8b7df5f Add timeout for all ManualResetEventSlim.Wait invocations
Timeout values were taken as best-guesses of upper values we'd expect
from sane execution.
2022-06-23 14:46:00 +09:00
Gabe Livengood
a03cfbc2d4
add test coverage 2022-06-22 17:01:42 -04:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Bartłomiej Dach
6f1437e73d
Fix compilation failure due not applying rename fully 2022-06-02 21:18:09 +02:00
Dan Balasescu
793dfe2bc8 Mark players as playing 2022-06-02 14:22:45 +09:00
Dan Balasescu
600da89f72 Fix disposing previous leaderboard too late 2022-06-02 14:22:15 +09:00
Dan Balasescu
13d85b8cc7 Merge branch 'scoreprocessor-cleanup' into multiplayer-leaderboard-user-mods-2 2022-05-31 19:53:37 +09:00
Dan Balasescu
22d998dc2a Use new score processor in MultiplayerGameplayLeaderboard 2022-05-30 19:26:26 +09:00
Dean Herbert
2f57849bcb Fix unexpected assertion failure 2022-05-27 20:59:00 +09:00
Dean Herbert
ef47b380c6 Add featured artist playlist category 2022-05-27 20:18:46 +09:00
Bartłomiej Dach
af1d4d3aee
Use more proper button subtypes in tests 2022-05-25 23:06:12 +02:00