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MultiplayerGameplayLeaderboardTestScene.cs
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
QueueModeTestScene.cs
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Remove unused RulesetStore from BeatmapManager constructor
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2022-07-28 16:19:05 +09:00 |
TestSceneAllPlayersQueueMode.cs
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More test hardening around ClientAPIRoom usages
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2022-07-01 19:49:27 +09:00 |
TestSceneCreateMultiplayerMatchButton.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneDrawableLoungeRoom.cs
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
TestSceneDrawableRoom.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneDrawableRoomParticipantsList.cs
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Fix potential test failures due to Setup/SetUpSteps ordering
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2022-07-29 15:27:39 +09:00 |
TestSceneDrawableRoomPlaylist.cs
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Remove unused RulesetStore from BeatmapManager constructor
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2022-07-28 16:19:05 +09:00 |
TestSceneFreeModSelectOverlay.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneGameplayChatDisplay.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneHostOnlyQueueMode.cs
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More test hardening around ClientAPIRoom usages
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2022-07-01 19:49:27 +09:00 |
TestSceneLoungeRoomsContainer.cs
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Fix potential test failures due to Setup/SetUpSteps ordering
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2022-07-29 15:27:39 +09:00 |
TestSceneMatchBeatmapDetailArea.cs
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Fix potential test failures due to Setup/SetUpSteps ordering
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2022-07-29 15:27:39 +09:00 |
TestSceneMatchLeaderboard.cs
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Fix potential test failures due to Setup/SetUpSteps ordering
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2022-07-29 15:27:39 +09:00 |
TestSceneMatchStartControl.cs
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
TestSceneMultiHeader.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneMultiplayer.cs
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Update usages of GameplayClockContainer.GameplayClock to access properties directly
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2022-08-15 18:08:49 +09:00 |
TestSceneMultiplayerGameplayLeaderboard.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneMultiplayerGameplayLeaderboardTeams.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneMultiplayerLoungeSubScreen.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneMultiplayerMatchFooter.cs
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Fix potential test failures due to Setup/SetUpSteps ordering
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2022-07-29 15:27:39 +09:00 |
TestSceneMultiplayerMatchSongSelect.cs
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Remove unused RulesetStore from BeatmapManager constructor
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2022-07-28 16:19:05 +09:00 |
TestSceneMultiplayerMatchSubScreen.cs
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Fix failing tests
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2022-07-30 11:49:33 +03:00 |
TestSceneMultiplayerParticipantsList.cs
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Merge branch 'master' into drawable-playlist-item-collection
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2022-07-14 00:10:49 +03:00 |
TestSceneMultiplayerPlayer.cs
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More test hardening around ClientAPIRoom usages
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2022-07-01 19:49:27 +09:00 |
TestSceneMultiplayerPlaylist.cs
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Fix potential test failures due to Setup/SetUpSteps ordering
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2022-07-29 15:27:39 +09:00 |
TestSceneMultiplayerQueueList.cs
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Remove unused RulesetStore from BeatmapManager constructor
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2022-07-28 16:19:05 +09:00 |
TestSceneMultiplayerResults.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneMultiplayerSpectateButton.cs
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Fix potential test failures due to Setup/SetUpSteps ordering
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2022-07-29 15:27:39 +09:00 |
TestSceneMultiplayerSpectatorPlayerGrid.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneMultiplayerTeamResults.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneMultiSpectatorLeaderboard.cs
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Fix potential test failures due to Setup/SetUpSteps ordering
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2022-07-29 15:27:39 +09:00 |
TestSceneMultiSpectatorScreen.cs
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Remove dollar sign
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2022-08-24 17:17:59 +09:00 |
TestScenePlaylistsRoomSettingsPlaylist.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestScenePlaylistsSongSelect.cs
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Remove unused RulesetStore from BeatmapManager constructor
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2022-07-28 16:19:05 +09:00 |
TestSceneRankRangePill.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneStarRatingRangeDisplay.cs
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Fix potential test failures due to Setup/SetUpSteps ordering
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2022-07-29 15:27:39 +09:00 |
TestSceneTeamVersus.cs
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Remove unused RulesetStore from BeatmapManager constructor
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2022-07-28 16:19:05 +09:00 |