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Commit Graph

76 Commits

Author SHA1 Message Date
smoogipoo
3daacbc2d2 Initial inefficient refactor of hitobject enumeration 2020-04-17 13:34:20 +09:00
smoogipoo
10e849d196 Separate into separate class 2020-04-10 02:02:09 +09:00
smoogipoo
ea1bec85ae Simplify code/language 2020-04-10 01:41:00 +09:00
smoogipoo
b8d7b78b55 Remove unnecessary null set 2020-04-10 01:21:37 +09:00
smoogipoo
116b952dfe Change param to hitobject rather than result 2020-04-10 01:20:43 +09:00
smoogipoo
796976db3c Completely ignore spinners from note lock 2020-03-30 17:00:53 +09:00
smoogipoo
744f6c3ca7 Rename method + adjust comments 2020-03-30 16:33:46 +09:00
smoogipoo
0d20292992 Fix ticks/spinners contributing to notelock 2020-03-30 16:14:56 +09:00
smoogipoo
12a48d2774 Cause all earlier hitobjects to get missed 2020-03-19 19:16:24 +09:00
smoogipoo
f285b43a74 Allow simultaneous hitobjects 2020-03-19 17:45:08 +09:00
Dan Balasescu
1d680b7a00
Better english
Co-Authored-By: Dean Herbert <pe@ppy.sh>
2020-03-18 19:13:25 +09:00
smoogipoo
742698acab Add notelock implementation 2020-03-10 15:30:24 +09:00
smoogipoo
712253ff50 Replace follow point renderer with new implementation 2019-11-05 17:33:02 +09:00
smoogipoo
ddfcda9e02 Remove abstract ConnectionRenderer class 2019-11-05 17:33:02 +09:00
smoogipoo
3a1acf7b0a Fix slider approach circle proxies 2019-10-17 12:50:26 +09:00
Dean Herbert
26eca5b1f4 Fix judgement sizes not matching skins stable 2019-09-18 02:56:03 +09:00
Dean Herbert
f21e47d6d2 Move expire to DrawableHitObject 2019-09-12 19:29:08 +09:00
Dean Herbert
7aeeb65ae7 Tidy up Player's container loading logic
Fixes drawable ruleset being loaded before skin sources are finished, by loading them as a separate operation (to avoid children being loaded first).
2019-08-27 18:27:21 +09:00
Dean Herbert
5e362d10b1 Add ruleset-specific legacy skin providers
This moves implementation of osu! skinnables to OsuLegacySkin.
2019-08-26 12:21:49 +09:00
smoogipoo
9f6ff63634 Fix judgement disposals causing huge LOH pressure 2019-07-17 19:25:41 +09:00
Dean Herbert
1e369628a5 Fix incorrect type specification 2019-03-29 11:38:45 +09:00
Dean Herbert
785433bb74
Merge branch 'master' into universal-playfield-adjust 2019-03-29 11:25:54 +09:00
Dean Herbert
7cfc2f7dcb Add back adjustment container 2019-03-26 17:11:14 +09:00
Dean Herbert
fbc97edc55 Add base cursor class to retrieve true visibility state 2019-03-26 13:41:30 +09:00
Dean Herbert
ed3746e166 Make PlayfieldAdjustmentContainer universal 2019-03-26 13:32:44 +09:00
Dean Herbert
2c98ba1c0c Split out consumption and creation into two separate code paths 2019-03-08 14:59:45 +09:00
Dean Herbert
7aa30ca3f6 Change method of cursor creation 2019-03-06 17:41:54 +09:00
Dean Herbert
acf518c208 Move cursor inside playfield 2019-03-06 17:41:54 +09:00
Dean Herbert
e2c6a8bc07 Use pattern matching wherever possible 2019-02-28 14:35:00 +09:00
smoogipoo
c13a5184f3 Add more explanation 2019-02-27 16:35:11 +09:00
smoogipoo
32bf940aa5 Adjust comment for readability 2019-02-27 15:43:20 +09:00
smoogipoo
a07d797d75 Merge remote-tracking branch 'Joehuu/master' into use-lifetime-optimization 2019-02-27 12:08:43 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
ekrctb
504e79b968 Merge branch 'master' into use-lifetime-optimization 2019-01-29 12:15:02 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
ekrctb
6f8a2e6ff2 Use LifetimeManagementContainer
This is a significant performance boost for gameplay,
especially for long or stroyboard-heavy maps.
2018-12-13 15:23:06 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
fbc20d2d4d Hide placement when cursor is not in the playfield 2018-11-13 12:52:04 +09:00
smoogipoo
ff559a3a1b Merge remote-tracking branch 'origin/master' into playfield-scaling-rework
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs
#	osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
2018-10-05 10:40:16 +09:00
smoogipoo
d0007c047a PlayfieldLayer -> PlayfieldAdjustmentContainer 2018-10-05 10:39:18 +09:00
Kyle Chang
2069467434 Use HitObject scale to determine judgement size 2018-09-24 21:18:55 -04:00
Kyle Chang
7a43677849 Make judgements scale with cs 2018-09-22 22:54:38 -04:00
smoogipoo
0bc2bcaf14 Remove GetAspectAdjustedSize() and PlayfieldArea 2018-09-21 15:14:49 +09:00
smoogipoo
a166d03ede Remove duplicate implementation of the Osu playfield layer 2018-09-21 14:43:38 +09:00
smoogipoo
368ceec47c Simplify creation of a playfield 2018-09-21 14:35:50 +09:00
smoogipoo
826dc6ceb7 Make Playfield not a ScalableContainer 2018-09-21 14:02:32 +09:00
Dean Herbert
68a79f895a Fix mania throwing an exception on start of map 2018-08-30 14:58:00 +09:00
smoogipoo
741ec0021e Rename more judgement-related methods to "result" 2018-08-06 11:31:46 +09:00
smoogipoo
5fd4ed2f4e Rename judgement-related methods/events + commenting 2018-08-06 10:55:25 +09:00
smoogipoo
4548d2c87f Make Rulesets.Osu use the new judgement result structure 2018-08-02 20:36:38 +09:00