WebFreak001
633e8fafee
Style & const fix
2018-09-16 12:57:54 +02:00
WebFreak001
91b25870ef
Make fruit catcher enter and leave what's behind the blinds
2018-09-16 12:48:36 +02:00
Fayne Aldan
d855e5957a
Don't wiggle repeat points independently
2018-09-15 16:16:37 -06:00
WebFreak001
5f3c0549c9
Sprites in blinds mod & gameplay improvements
...
There are now skinnable actual blinds (shoji screen panels)
The black overlay is still behind them to avoid cheating with skins
The blinds don't open linearly anymore, they are health squared now
When easy mod is on, there is always a little gap open
2018-09-15 23:44:22 +02:00
WebFreak001
040a44d42c
Merge branch 'master' of github.com:WebFreak001/osu into mod-fl2
2018-09-15 20:12:06 +02:00
Paul Teng
1a8665864c
Remove redundant explicit array type info
2018-09-15 08:55:29 -04:00
Paul Teng
3e02a36938
Make Wiggle incompatible with Transform
2018-09-15 08:43:22 -04:00
Paul Teng
92c6b570ea
Make Transform incompatible with Wiggle
2018-09-15 08:42:04 -04:00
Dean Herbert
14c2aec53e
Merge remote-tracking branch 'upstream/master' into ArrangeMod
2018-09-14 18:48:32 +09:00
Dean Herbert
ec6185cd31
Reduce random allocations
2018-09-14 18:21:12 +09:00
Dean Herbert
ef31698f56
Further code tidying
2018-09-14 18:21:12 +09:00
Dean Herbert
00daaef27a
Use a slightly more suiting icon
2018-09-14 18:21:12 +09:00
Dean Herbert
9d94aa4e62
Fix formatting and constants
2018-09-14 18:21:12 +09:00
MaxOhn
b1f6828a1a
Added OsuModWiggle class and adjusted OsuRuleset.cs
2018-09-14 18:21:11 +09:00
MaxOhn
b72d44b1e8
Added OsuModDeflate class and adjusted OsuRuleset.cs
2018-09-05 22:54:07 +02:00
miterosan
4c42d40314
Correct the comment from explosion to object
2018-09-05 21:09:09 +02:00
Dean Herbert
34c42aed89
Merge branch 'master' into ArrangeMod
2018-09-05 02:33:00 +09:00
Dean Herbert
68a79f895a
Fix mania throwing an exception on start of map
2018-08-30 14:58:00 +09:00
miterosan
726a510189
remove not needed usings
2018-08-24 22:33:14 +02:00
miterosan
8b016f05e6
Remove unessesary nl
2018-08-24 22:24:57 +02:00
miterosan
8112a51d5f
Only apply the transformation once and make the distance and theta dynamic.
2018-08-24 22:23:27 +02:00
miterosan
0a48f8eadd
remove empty object ctar args
2018-08-22 21:39:59 +02:00
miterosan
6600f7b30e
correct the namings and styling
2018-08-22 21:27:20 +02:00
miterosan
5c5191b9c3
Rename the mod class to transform.
2018-08-22 21:19:28 +02:00
miterosan
173d12c1ec
rename arrange to transform
2018-08-22 21:17:18 +02:00
miterosan
c374755cc8
only affect spinner, hitcircle and slider and nothing else.
2018-08-22 21:16:45 +02:00
miterosan
d070a3e2d8
Only affect hitcicles, slider and spinner
2018-08-22 20:46:03 +02:00
Dean Herbert
442f6795bc
Block user input
2018-08-17 19:33:14 +09:00
Dean Herbert
bc22a28fef
Clean up logic and variables
2018-08-16 18:18:15 +09:00
Dean Herbert
870f6bea47
Only process alive objects
2018-08-16 18:18:08 +09:00
miterosan
89a18e4aac
remove nl and add comment for -1 and +1
2018-08-05 15:39:12 +02:00
miterosan
d1ffb7c2d7
Use timepreempt and put appeartime and move duration into their own vars.
2018-08-05 15:38:27 +02:00
miterosan
8ad8c2b6d0
Reset the ScoreMultiplier to 1
2018-08-05 15:16:25 +02:00
miterosan
7653ce80cd
add a period after EVERYTHING
2018-08-05 15:16:10 +02:00
miterosan
d32ffc1ebc
Swtich order of the moveto and the movetooffset.
2018-08-05 15:14:52 +02:00
miterosan
876d410fa1
Add missing ;
2018-08-05 15:13:04 +02:00
miterosan
f02d1f9013
move the 250 appear disance to a const var.
2018-08-05 15:10:42 +02:00
WebFreak001
b33954d9db
Implement blinds mod
2018-08-05 14:20:56 +02:00
tgi74000
924bf9174c
Fix overclick in certain situations
2018-08-05 09:58:15 +02:00
tgi74000
b1d1a2400b
Remove IUpdatableByHitObject completely
2018-08-05 09:52:19 +02:00
miterosan
546bdf0618
remove default value init .-.
2018-08-04 00:36:59 +02:00
miterosan
159ce8e93e
Add license header
2018-08-04 00:29:32 +02:00
miterosan
67c64ac459
Put the arrange mod into the fun section.
2018-08-04 00:26:26 +02:00
miterosan
5bb12b574b
The arrange mod is not ranked I think.
2018-08-04 00:26:06 +02:00
miterosan
3457bc08e5
Merge branch 'master' of https://github.com/ppy/osu into ArrangeMod
2018-08-04 00:21:48 +02:00
tgi74000
07d6a75e23
Rename variables to be human readable
2018-08-04 00:18:09 +02:00
tgi74000
7310c38df9
Add relax mod
2018-08-03 14:03:11 +02:00
Dean Herbert
3c06655672
Split out Special mods into Automation and Conversion
2018-07-31 18:00:42 +09:00
miterosan
4d306ef837
Add comments and clean up code.
2018-07-30 11:39:21 +02:00
miterosan
23a37d06cf
Implement the arrange mod.
2018-07-30 11:34:20 +02:00
Dean Herbert
1d6609d9f3
Add common custom words to dotsettings dictionary
...
Also fixes some typos and reduces spelling suggestions to hints.
2018-07-05 15:54:41 +09:00
Dean Herbert
f253828d49
Fix regressions
2018-06-06 13:51:51 +09:00
Dean Herbert
ee92986494
Merge branch 'master' into osu-hd-setting
2018-06-06 12:09:12 +09:00
Dean Herbert
2f21b9c4ea
Merge remote-tracking branch 'upstream/master' into Joehuu-score-multiplier-edits
2018-05-31 12:36:37 +09:00
Vidalee
6a1abf4084
Merge branch 'master' into osu-hd-setting
2018-05-17 19:39:17 +02:00
Vidalee
16bcd6c3ed
Appvtests ( #1 )
...
* Resolving AppVeyor's errors
2018-05-08 14:33:26 +02:00
Vidalee
393c01ba90
Made the changes requested
2018-05-06 12:38:25 +02:00
Dean Herbert
76e58a51b9
Merge remote-tracking branch 'upstream/master' into Vidalee-osu-hd-setting
2018-04-25 17:28:21 +09:00
smoogipoo
03a5df84c6
Initial rework of beatmap conversion process
2018-04-19 22:04:12 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Huo Yaoyuan
b842f682eb
Use Linq.Append and Prepend.
2018-04-02 12:06:34 +08:00
Joseph Madamba
ee14ca7cc5
Merge branch 'master' into score-multiplier-edits
2018-03-31 10:43:58 -07:00
Joseph Madamba
0887dafa2c
Revert changes on hard rock mod
2018-03-29 20:36:52 -07:00
Joseph Madamba
90d763fda5
Apply review changes and suggestions
2018-03-25 10:00:30 -07:00
Joseph Madamba
78a7564acd
Score multiplier edits
2018-03-24 16:00:18 -07:00
Vidalee
505a7c14fc
was persuaded I changed the if statement...
2018-03-21 21:14:17 +01:00
Vidalee
8159e219fd
increaseFirstObjectVisibility now cannot be null
2018-03-20 22:23:27 +01:00
Vidalee
cdbe6bf22d
cleared comment
2018-03-20 21:55:35 +01:00
Vidalee
4068be1293
cleared comment
2018-03-20 21:54:44 +01:00
Vidalee
9252203916
build fix
2018-03-20 18:23:41 +01:00
Vidalee
fea8f868d7
Fixing hidden test bug
2018-03-17 13:22:58 +01:00
Joseph Madamba
d122aa80e4
Edit mods description, multiplier, and code
2018-03-13 20:07:03 -07:00
Vidalee
8a86766324
Changes requests
2018-03-13 23:21:47 +01:00
Vidalee
6d9e78a3a3
Review changes
2018-03-11 22:40:49 +01:00
Vidalee
9516bec13d
Fix naming rule
2018-03-11 21:45:15 +01:00
Vidalee
eed0f3a1de
Added setting to not hide the first object in Hidden mod
2018-03-11 21:02:14 +01:00
smoogipoo
cb39a88c51
Fix HR not affecting slider repeats and ticks
2018-03-02 00:25:14 +09:00
smoogipoo
49b24c2bbf
Fix HR not properly applying to sliders
2018-03-02 00:19:09 +09:00
Dean Herbert
3609c685d1
Fix approach circle fading
2018-02-28 20:35:15 +09:00
Dean Herbert
065630487a
Fix slider heads fading out too late
2018-02-28 20:12:16 +09:00
Aergwyn
c3ce015869
fade slider ticks with hidden mod
2018-02-11 11:03:01 +01:00
Aergwyn
52c4d22c41
review changes
...
- use doubles instead of floats
- simplify logic
2018-01-24 09:44:50 +01:00
Dean Herbert
d0881e443b
Merge remote-tracking branch 'upstream/master' into approach-rate
2018-01-12 18:05:16 +09:00
Dean Herbert
b8bb0a52e3
Move mod implementations to individual files
2018-01-09 14:08:18 +09:00
Aergwyn
54c0197eb0
remove early fadeout of sliderball on hidden
...
it shouldn't have been done because it makes fast sliders unplayable as they never appear in the first place, ooops
2018-01-07 09:08:33 +01:00
Aergwyn
006b63eb42
remove unnecessary change of spinner end sequence
...
it wasn't really visible anyways *shrug*
2018-01-07 09:05:36 +01:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Shawdooow
e0beefdfd5
make this a float
2018-01-01 10:30:55 -05:00
Shawdooow
064758b96d
fixes
2017-12-31 11:30:58 -05:00
Shawdooow
3ba5dce052
new Approach to approach rate
2017-12-31 11:15:14 -05:00
Dean Herbert
a0966305d4
Remove unnecessary new event
2017-12-30 14:46:44 +09:00
Aergwyn
5e887240ae
actually use option to override values...
2017-12-29 18:04:40 +01:00
Aergwyn
07040f9fd1
rename field
2017-12-29 17:52:28 +01:00
Aergwyn
5c3b67bcef
remove unnecessary values
2017-12-29 17:51:59 +01:00
Aergwyn
f547c7986d
created option to override values before UpdateState is called
2017-12-29 17:50:55 +01:00
Aergwyn
a58b5ff5f2
simplify sequence
2017-12-29 17:46:22 +01:00
Aergwyn
b200134a18
fix spinner easing with hidden
2017-12-29 17:44:10 +01:00
Dean Herbert
db8228f69d
Don't think we need this expire call
2017-12-29 18:57:38 +09:00
Dean Herbert
a4f941cdf1
Move lifetime adjustment to DrawableHitCircle
2017-12-29 18:51:14 +09:00
Dean Herbert
dd2ae3f701
SImplify everything
2017-12-29 18:48:10 +09:00
Dean Herbert
0ae00cbd17
Rename one more variable
2017-12-29 18:28:16 +09:00
Dean Herbert
ced2d9749d
Adjust presets and rename more
2017-12-29 18:25:33 +09:00
Dean Herbert
c9d4da65d2
Simplify and rename time variables
2017-12-29 18:06:41 +09:00
Dean Herbert
27cb445c24
Always recrusively apply custom sequence to nested hitobjects
2017-12-29 17:48:05 +09:00
Dean Herbert
b74248a705
Rename application method
2017-12-29 16:22:06 +09:00
Aergwyn
cd237da6d3
extend TestCaseHitCircle with new steps
...
- Hidden, Size and Scale
- also fix Auto still missing because no judgement was created
2017-12-28 17:06:15 +01:00
Aergwyn
0b23ceb781
fix slider fade out to be eased
...
+ move duration calculation to not be done twice
+ made Slider / Spinner private again as they are not accessed externally anymore
2017-12-28 15:36:27 +01:00
Aergwyn
e42fa7205b
adjust spinner sequence to the new fadeout speed
2017-12-27 21:23:56 +01:00
Aergwyn
7d29c076d2
fix circles and slider sequences
...
+ minor cleanup
2017-12-27 21:12:02 +01:00
Aergwyn
4c2554595e
implement hidden (mostly)
...
some things work and others don't, I dunno
2017-12-26 17:25:18 +01:00
Aergwyn
f5d4ed2a22
add interface to adjust DrawableHitObjects
2017-12-26 11:49:42 +01:00
smoogipoo
ac6213d1fa
CI fixes
2017-11-17 14:26:33 +09:00
smoogipoo
18f2e92a48
Rework mod applications to hitobject/rulesetcontainer for DifficultyCalculator
2017-11-17 12:36:13 +09:00
MrTheMake
a7f874e5b6
Merge branch 'master' into leaderboard-scores
2017-09-07 18:25:33 +02:00
smoogipooo
56292bd7f0
Use constant definition.
2017-08-23 16:54:06 +09:00
smoogipooo
42e6865493
Flip hit objects.
2017-08-23 16:35:30 +09:00
MrTheMake
4c2d7bf343
Parse the mods of a leaderboard's score
2017-08-13 17:41:13 +02:00
Shawdooow
ecc0d0b11c
Daycore mod
2017-05-30 12:49:06 -04:00
EVAST9919
19728b3d98
Fixed IncompatibleMods for OsuModAutoplay
2017-05-12 15:13:02 +03:00
Thomas Tan
9b8b88601f
Create "AutoGenerator" base class and interface.
2017-04-29 02:08:48 +08:00
Thomas Tan
2af6c7aa00
Fix build errors o.o
2017-04-29 00:21:33 +08:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00