Dean Herbert
|
9f688f6291
|
Stop persisting Skill s in DifficultyAttributes
|
2021-11-21 12:15:32 +09:00 |
|
Dean Herbert
|
fd0cae2bfb
|
Merge branch 'master' into difficulty-attribute-helpers
|
2021-11-17 20:49:31 +09:00 |
|
Dan Balasescu
|
815179f713
|
Use consts for attribute IDs
|
2021-11-17 20:31:18 +09:00 |
|
Dean Herbert
|
369b4ba789
|
Update DifficultyCalculator to take an IRulesetInfo
|
2021-11-15 19:16:48 +09:00 |
|
Dean Herbert
|
62d670a3ca
|
Update DifficultyCalculator to take an IWorkingBeatmap
|
2021-11-15 19:16:48 +09:00 |
|
Dan Balasescu
|
c8a01c35f7
|
Remove extra members from FromDatabaseAttributes
|
2021-11-15 18:11:07 +09:00 |
|
Dan Balasescu
|
0cfd6fdf04
|
Add to/from database mapping functions to difficulty attributes
|
2021-11-15 16:06:50 +09:00 |
|
Dan Balasescu
|
907499f73a
|
Add json properties to difficulty attributes
|
2021-11-15 16:06:29 +09:00 |
|
Bartłomiej Dach
|
540b7e1b38
|
Fix taiko editor not unapplying slider multiplier changes on save
|
2021-11-08 13:28:42 +01:00 |
|
Bartłomiej Dach
|
d88fd1bfd7
|
Add failing test case
|
2021-11-08 13:23:24 +01:00 |
|
Dean Herbert
|
0ecf5f201c
|
Rename User to APIUser and move to correct namespace
|
2021-11-07 11:26:01 +09:00 |
|
Dean Herbert
|
5c7623e68e
|
Merge pull request #15255 from goodtrailer/node-samples-ilist
Change IHasRepeats.NodeSamples to IList from List
|
2021-10-28 14:24:26 +09:00 |
|
Dean Herbert
|
add39fbd4f
|
Merge branch 'master' into fix-skin-layout-editor-crash
|
2021-10-28 06:24:24 +09:00 |
|
Dean Herbert
|
6944151486
|
Apply batch fixing of built-in types using var
|
2021-10-27 13:04:41 +09:00 |
|
goodtrailer
|
4440b9ca11
|
Change IHasRepeats.NodeSamples to IList from List
|
2021-10-23 01:59:07 -07:00 |
|
Dean Herbert
|
93482414d6
|
Remove SkinConfiguration subclasses and allow configuration parsing for all skin types
|
2021-10-22 14:42:23 +09:00 |
|
Dan Balasescu
|
e49f1f6e6b
|
Merge branch 'master' into no-more-difficulty-control-points-info
|
2021-10-13 20:17:57 +09:00 |
|
Dean Herbert
|
b8fe744d2b
|
Merge pull request #15008 from stanriders/remove-int-casts
Remove int casts in difficulty calculation
|
2021-10-10 16:48:37 +09:00 |
|
smoogipoo
|
e30e5bd214
|
Remove int casts in other calculators
|
2021-10-10 16:23:35 +09:00 |
|
Bartłomiej Dach
|
8007ba93eb
|
Fix typo in TaikoMultiplierAppliedDifficulty class name
|
2021-10-09 14:25:40 +02:00 |
|
smoogipoo
|
bc37cb6f43
|
Merge branch 'master' into no-more-difficulty-control-points-info
|
2021-10-08 18:41:17 +09:00 |
|
Dean Herbert
|
0ab8dcc2a0
|
Fix taiko weird difficulty multiplier failing on double convert
|
2021-10-06 15:18:06 +09:00 |
|
Dean Herbert
|
b339c149d8
|
Copy BaseDifficulty to Beatmap<T> and move all write operations across
|
2021-10-06 15:10:45 +09:00 |
|
Dean Herbert
|
bd84a8b749
|
Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage
|
2021-10-05 18:21:21 +09:00 |
|
Dean Herbert
|
1d99bc280f
|
Merge branch 'master' into new-interfaces
|
2021-10-04 20:42:40 +09:00 |
|
Dean Herbert
|
32afd3f426
|
Replace all basic usages
|
2021-10-02 02:22:23 +09:00 |
|
Dean Herbert
|
05996cc2e9
|
Add changes that got forgotted in branch surgery
|
2021-10-01 17:04:53 +09:00 |
|
Dean Herbert
|
a92d499d7a
|
Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo
|
2021-10-01 16:55:50 +09:00 |
|
Dean Herbert
|
46bafb6252
|
Merge branch 'master' into no-more-difficulty-control-points-info
|
2021-09-28 13:53:56 +09:00 |
|
smoogipoo
|
430ecc5409
|
Adjust to make HD slightly harder and not obsolete
|
2021-09-21 15:20:04 +09:00 |
|
Dean Herbert
|
491430e88e
|
Merge branch 'master' into fix-taiko-hd
|
2021-09-17 23:20:57 +09:00 |
|
Dean Herbert
|
be7346d0b7
|
Refactor getSizeFor to read a touch better
|
2021-09-17 19:18:37 +09:00 |
|
smoogipoo
|
35c3d75cb8
|
Preserve flashlight size through aspect adjustment
|
2021-09-17 18:51:43 +09:00 |
|
smoogipoo
|
2d39131202
|
Refactor taiko flashlight a bit
|
2021-09-17 18:41:03 +09:00 |
|
smoogipoo
|
f584d6593a
|
Fix flashlight alignment
|
2021-09-17 18:10:53 +09:00 |
|
smoogipoo
|
a4238e49a7
|
Revert "Don't apply normal visibility to increased visibility state"
This reverts commit 5dd0e0d961 .
|
2021-09-17 17:39:34 +09:00 |
|
smoogipoo
|
5dd0e0d961
|
Don't apply normal visibility to increased visibility state
|
2021-09-17 17:33:32 +09:00 |
|
smoogipoo
|
ea68be08cb
|
Split magic values into named constants
|
2021-09-17 17:27:54 +09:00 |
|
smoogipoo
|
c9e76783e6
|
Fix taiko HD not calculating pre-empt correctly
|
2021-09-17 17:24:03 +09:00 |
|
smoogipoo
|
f9d5abff8a
|
Update with keybinding changes
|
2021-09-16 18:26:12 +09:00 |
|
Dean Herbert
|
693ecdf62a
|
Refactor some incorrect/outdated terminology
|
2021-09-06 21:32:43 +09:00 |
|
Dean Herbert
|
a3d9ab1e2e
|
Move approach rate to EffectControlPoint
|
2021-09-03 16:58:16 +09:00 |
|
Dean Herbert
|
071c56e90b
|
Update usages of DifficultyPointAt
|
2021-09-03 16:58:16 +09:00 |
|
Dean Herbert
|
b907c2f4f6
|
Fix osu! judgements getting scaled twice over different durations
|
2021-09-02 16:31:43 +09:00 |
|
Dan Balasescu
|
c4da966ad9
|
Merge pull request #14575 from peppy/add-legacy-convert-encode-stability-tests
Fix multiple conversions of a beatmap to taiko ruleset applying speed multiplier multiple times
|
2021-08-30 18:47:09 +09:00 |
|
Dean Herbert
|
6a6dac609c
|
Fix instability of taiko double conversion
Until now, the taiko speed multiplier was potentially applied more than
once if conversion was run multiple times.
|
2021-08-30 15:30:18 +09:00 |
|
Dean Herbert
|
ee49305cad
|
Move taiko legacy speed multiplier to osu.Game project
Allows it to be used in local case in `LegacyBeatmapEncoder`.
|
2021-08-30 15:13:31 +09:00 |
|
Salman Ahmed
|
cea632463e
|
Remove empty newline
|
2021-08-26 22:30:20 +03:00 |
|
Dean Herbert
|
90e81a595d
|
Move DrumSampleTriggerSource into its own class to avoid nested references
|
2021-08-26 17:19:46 +09:00 |
|
Dean Herbert
|
8e0a04c4e5
|
Update taiko InputDrum to use new trigger logic
|
2021-08-25 16:56:44 +09:00 |
|
Xexxar
|
176b3e7533
|
changed decay system to allow for customizing the currentStrain
|
2021-08-16 22:14:29 +00:00 |
|
Dean Herbert
|
6bbc23c831
|
Merge pull request #14106 from smoogipoo/taiko-classic-mod
Make taiko classic mod emulate the classic "4:3" scroll speed
|
2021-08-02 22:22:26 +09:00 |
|
smoogipoo
|
8d999d30f6
|
Remove interface definition
|
2021-08-02 20:38:49 +09:00 |
|
smoogipoo
|
455666ed94
|
Remove taiko HD mod 4:3 scaling
|
2021-08-02 20:18:01 +09:00 |
|
smoogipoo
|
9327bc169b
|
Make TaikoModClassic use classic-like scroll speed
|
2021-08-02 20:01:46 +09:00 |
|
smoogipoo
|
c023ce78d7
|
Match osu!stable taiko playfield size at 16:9
|
2021-08-02 18:48:32 +09:00 |
|
Henry Lin
|
e89f33483d
|
Code formatting fixes
|
2021-07-28 21:52:01 +08:00 |
|
Henry Lin
|
22d83c75e3
|
Revert imports re-ordering
Out of the scope of this PR
|
2021-07-28 18:32:38 +08:00 |
|
Henry Lin
|
58bbe9db7e
|
Added muted mod
|
2021-07-28 18:21:08 +08:00 |
|
Bartłomiej Dach
|
fb5d25405e
|
Replace calls to obsoleted GetOrDefault() extension
|
2021-07-18 21:52:16 +02:00 |
|
Dean Herbert
|
90326f8864
|
Standardise variables
|
2021-07-09 13:24:26 +09:00 |
|
Dean Herbert
|
bd7c334588
|
Avoid the need for per-settings control classes
|
2021-07-08 17:49:00 +09:00 |
|
Dean Herbert
|
a6e94dd491
|
Add back extended limits support
|
2021-07-08 17:49:00 +09:00 |
|
Dean Herbert
|
0e4f4a6fde
|
Initial storage changes
|
2021-07-08 14:28:13 +09:00 |
|
PercyDan54
|
e1c646b9b2
|
Remove redundant arguments
|
2021-07-05 23:52:39 +08:00 |
|
Dean Herbert
|
1b0aadcc6f
|
Merge branch 'master' into transformers-per-skin
|
2021-06-22 16:03:15 +09:00 |
|
Dean Herbert
|
4b45d8318e
|
Merge branch 'master' into transformers-per-skin
|
2021-06-16 16:37:28 +09:00 |
|
Dean Herbert
|
98e0e89d3f
|
Nest adjustments for readability
|
2021-06-16 16:32:59 +09:00 |
|
Dean Herbert
|
18343160cf
|
Reword comments slightly
|
2021-06-16 16:31:38 +09:00 |
|
Dean Herbert
|
5944c45f55
|
Specify types explicitly and don't handle non-nullable values with fallbacks
|
2021-06-16 16:24:30 +09:00 |
|
Dean Herbert
|
a5c09454e6
|
Remove unnecessary configuration
|
2021-06-16 16:16:18 +09:00 |
|
Bartłomiej Dach
|
8c558610ab
|
Fix hitobjects expiring before fully judged with hidden
|
2021-06-16 00:34:39 +02:00 |
|
Bartłomiej Dach
|
57f0c47ded
|
Ezplain slider multiplier adjustment
|
2021-06-15 23:00:11 +02:00 |
|
Bartłomiej Dach
|
b0549187df
|
Apply pre-empt formula which is closer to stable
|
2021-06-15 22:57:20 +02:00 |
|
Bartłomiej Dach
|
259e6cad4d
|
Rearrange and rename member
|
2021-06-15 22:34:07 +02:00 |
|
Bartłomiej Dach
|
a549aebb3f
|
Reword HD scale multiplier comment
|
2021-06-15 22:32:26 +02:00 |
|
Bartłomiej Dach
|
6d2b5252c6
|
Attempt to reword setting to be more understandable
|
2021-06-11 13:07:09 +02:00 |
|
Bartłomiej Dach
|
e194f8b34a
|
Replace lifetime workaround with explicit set
|
2021-06-11 12:26:58 +02:00 |
|
Salman Ahmed
|
fbb856d84b
|
Call base when overriding lookup methods
Rather than arbitrarily accessing `Skin` here and there.
|
2021-06-11 12:44:44 +03:00 |
|
Ivan Pavluk
|
6d06066dde
|
forgot to run code inspection
|
2021-06-11 15:54:48 +07:00 |
|
Ivan Pavluk
|
e34e26ae52
|
remove outdated comment
|
2021-06-11 15:12:05 +07:00 |
|
Ivan Pavluk
|
09df23e2a6
|
improve reasoning for hd_sv_scale
|
2021-06-11 15:07:41 +07:00 |
|
Ivan Pavluk
|
46b379899e
|
add taiko hd mod (2nd attempt)
|
2021-06-11 14:09:23 +07:00 |
|
Dean Herbert
|
9c34cb0777
|
Share colour constants with default drawable piece implementations
|
2021-06-11 14:20:08 +09:00 |
|
Dean Herbert
|
bc3b7233ab
|
Show osu!taiko centre/rim colouring in editor timeline
Closes #13443.
|
2021-06-11 14:17:30 +09:00 |
|
Dan Balasescu
|
35d5632355
|
Merge pull request #13378 from Syriiin/diffcalc/refactor/auto-properties
Refactor DifficultyAttributes to use auto properties over public fields
|
2021-06-10 18:42:11 +09:00 |
|
Salman Ahmed
|
dde84e5cbd
|
Merge branch 'master' into transformers-per-skin
|
2021-06-10 11:58:52 +03:00 |
|
Salman Ahmed
|
cf40282f1f
|
Convert LegacySkinTransformer s to accept raw ISkin s rather than a full ISkinSource
|
2021-06-09 22:49:31 +03:00 |
|
Dean Herbert
|
85abee5fc7
|
Remove difficulty calculator exceptions
I don't think there's any reason difficulty calculators shouldn't be
able to calculate for autoplays.
|
2021-06-09 14:33:35 +09:00 |
|
Dean Herbert
|
d0e9f8ef90
|
Replace and obsolete Ranked flag with IsUserPlayable
|
2021-06-09 14:17:03 +09:00 |
|
Samuel Cattini-Schultz
|
f1bef989b7
|
Refactor DifficultyAttributes to use auto properties over public fields
|
2021-06-08 19:43:59 +10:00 |
|
Dan Balasescu
|
791855dfa0
|
Merge branch 'master' into legacy-skin-default-fallback
|
2021-06-08 16:54:26 +09:00 |
|
Dean Herbert
|
273d66a0e0
|
Fix TaikoMascot texture animation lookups
|
2021-06-08 00:42:34 +09:00 |
|
Dean Herbert
|
06275a6a7d
|
Merge branch 'master' into legacy-skin-default-fallback
|
2021-06-04 16:00:30 +09:00 |
|
Dan Balasescu
|
b283c48abb
|
Merge branch 'master' into factor-out-hoc
|
2021-06-04 15:31:35 +09:00 |
|
Pasi4K5
|
7a4fc9ffc8
|
Move seed to base class
|
2021-06-03 18:16:11 +02:00 |
|
Dan Balasescu
|
15b43beef1
|
Merge pull request #11857 from Syriiin/diffcalc/refactor/catch-clockrate-effects
Refactor catch Movement skill to not require explicit clockrate usage
|
2021-06-03 17:29:27 +09:00 |
|
Samuel Cattini-Schultz
|
f51413ead9
|
Refactor to pass clockrate in constructor rather than deriving from mods
|
2021-06-03 16:09:42 +10:00 |
|
ekrctb
|
2c9e5b6c7e
|
Replace EntryCrossedBoundary with more useful RemoveRewoundEntry property
It can be used for dynamically added entries.
|
2021-06-03 15:00:16 +09:00 |
|
Dean Herbert
|
2e2281c7d2
|
Revert disabling taiko sample tests and fix logic
|
2021-06-01 18:57:19 +09:00 |
|