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Commit Graph

24737 Commits

Author SHA1 Message Date
Naxess
4eeeaf6a1a Keep track of local bound copy 2021-05-13 07:57:32 +02:00
Naxess
e7c7786db3
Merge branch 'master' into beatmap-verifier-context 2021-05-13 07:40:33 +02:00
Dean Herbert
5b71d8ca37
Merge pull request #12758 from Naxesss/verify-settings-ui
Add setting UI components to the verify screen
2021-05-13 14:35:35 +09:00
Dean Herbert
b81f86bd4d Move DI resolution to inside BDL parameters 2021-05-13 13:54:06 +09:00
Dean Herbert
c6648112e5 Simplify binding flow in InterpretationSection 2021-05-13 13:51:41 +09:00
Dean Herbert
cdcbaf4291 Tidy up specification of SettingsSection 2021-05-13 13:45:10 +09:00
Naxess
47948d7b34 Set default for bindable in object initializer
Fixes the CI failure.
2021-05-13 06:08:48 +02:00
Naxess
fb305130de Also refresh when interpreted difficulty changes 2021-05-13 06:00:21 +02:00
Naxess
ee0a6ba93e Use local bound copy in InterpretationSection as well
Else we're relying on the `VerifyScreen`'s bindable instance, and by extension the `VerifyScreen` instance itself.
2021-05-13 05:59:49 +02:00
Naxess
e80d8f6922 Keep track of local bound copy 2021-05-13 05:46:47 +02:00
Naxess
04c1585eb2 Use more consistent lambda discards 2021-05-13 05:38:45 +02:00
Naxess
e86834b740 Use local bound copy for HiddenIssueTypes 2021-05-13 05:25:20 +02:00
Naxess
c8d21f2c3f Isolate refreshing to IssueList 2021-05-13 05:25:02 +02:00
Naxess
fbb76ba598 Split ShowIssueTypes dict into hidden and configurable lists
This way `VerifyScreen` is decoupled from which options `VisibilitySection` provides.

Bindings are a bit less neat, though.
2021-05-13 04:50:32 +02:00
Naxess
dd8423c4c4 Set interpreted difficulty to correct default 2021-05-13 04:36:20 +02:00
Naxess
6806e40ad9 Remove unnecessary local variable
This now exists in `VerifyScreen`, which we can access from here.
2021-05-13 04:30:40 +02:00
Naxess
56bd897666 Move ShowIssueTypes to VerifyScreen 2021-05-13 04:29:27 +02:00
Bartłomiej Dach
27ca7d0f4f Actually annotate the correct ctor 2021-05-12 23:53:39 +02:00
Bartłomiej Dach
a6aec6e007 Fix missed InstantiationInfo setter usages 2021-05-12 23:34:25 +02:00
Bartłomiej Dach
d31fa20e92 Merge branch 'master' into skin-instantiation-info 2021-05-12 23:23:57 +02:00
Bartłomiej Dach
1b579dd838 Extract invariant instantiation info extension method 2021-05-12 23:23:51 +02:00
Bartłomiej Dach
4464204e33 Mark all skin ctors used via reflection in SkinInfo.CreateInstance() 2021-05-12 23:23:42 +02:00
Dan Balasescu
4e7c079560
Merge pull request #12753 from peppy/health-bar-hud-overlay-dependency
Remove downwards dependency from `HUDOverlay` to `HealthDisplay`
2021-05-12 19:27:02 +09:00
Dean Herbert
c6f0a6aed3
Merge pull request #12538 from smoogipoo/multiplayer-spectator-screen
Implement the multiplayer spectator screen
2021-05-12 17:24:35 +09:00
Dean Herbert
d2e0e8ad94 Reverse direction of binding to allow for better abstract class definitions 2021-05-12 16:53:58 +09:00
Dean Herbert
17e3764576 Rename Settings to have a more localised name 2021-05-12 16:38:04 +09:00
smoogipoo
e1dacde314 Add combo to test streaming client 2021-05-12 14:22:15 +09:00
smoogipoo
f4c96b2675 Only update playing user states when users are watched 2021-05-12 13:10:59 +09:00
smoogipoo
e0e8f5ab80 Fix ordering + threading issues 2021-05-12 13:06:28 +09:00
smoogipoo
ad11818868 Remove watched users on stop watching 2021-05-12 13:05:02 +09:00
Dean Herbert
184dbaf202 Improve safety of bindings in HealthDisplay 2021-05-12 12:53:30 +09:00
smoogipoo
9b09361cc9 Add testable spectator streaming client 2021-05-12 12:16:41 +09:00
Naxess
b7bc42e0d3 Rename "playableBeatmap" check arg to "beatmap"
The working beatmap is now in the context, so it's easier to distinguish beatmap type, hence no need for this prefix.
2021-05-12 02:34:16 +02:00
Naxess
64d96b06a6 Add interpreted difficulty info to BeatmapVerifierContext
Enables checks to make use of the difficulty level as shown in the settings UI.
2021-05-12 02:30:21 +02:00
Naxess
c13b93e6f1 Replace IWorkingBeatmap arg with BeatmapVerifierContext in checks
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.

See next commit for example.
2021-05-12 02:29:18 +02:00
Naxess
4aeaec6ecc Add InterpretationSection and its bindable in IssueList
We'll eventually connect that bindable so that checks can access it.
2021-05-12 01:32:18 +02:00
Naxess
75adec57eb Remove negligible default hidden TODO 2021-05-12 01:31:16 +02:00
Naxess
ad78aec1ef Refresh IssueList on changes in VisibilitySection 2021-05-12 01:30:45 +02:00
Naxess
1bb7d412da Add IssueList filtering based on those bindables 2021-05-12 01:29:46 +02:00
Naxess
2e4399f0c1 Add VisibilitySection and its bindables in IssueList 2021-05-12 01:27:21 +02:00
Naxess
01b8794757 Add abstract Section class
Similar to `Section` in the timing screen, but does not make use of checkboxes, nor specific to control points.

So there's a lot of things that differ, hence new class instead of factoring that out.
2021-05-12 01:26:12 +02:00
Naxess
1de35f880b Separate IssueList into own class 2021-05-12 01:23:31 +02:00
Naxess
d3c1ec55ee Take IssueList in IssueSettings constructor
We'll be using this for bindables later.
2021-05-12 01:22:32 +02:00
Naxess
97bd482d4d Factor out load from settings into new Settings class 2021-05-12 01:21:38 +02:00
Dean Herbert
77e422409c Add SkinInfo.InstantiationInfo to allow creating different skin types 2021-05-11 23:37:06 +09:00
Dean Herbert
8e226319e2 Remove downwards dependency from HUDOverlay to HealthDisplay 2021-05-11 23:18:23 +09:00
Dean Herbert
048677846b Change HealthDisplay to be a CompositeDrawable 2021-05-11 23:10:30 +09:00
smoogipoo
9ad1e5067e Fix spectate being entered while not having the beatmap 2021-05-11 19:22:09 +09:00
smoogipoo
811282a975 Add failing test 2021-05-11 19:01:41 +09:00
smoogipoo
10a4a5decb Merge branch 'master' into multiplayer-spectator-screen 2021-05-11 17:33:09 +09:00