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mirror of https://github.com/ppy/osu.git synced 2024-09-23 06:47:24 +08:00
osu-lazer/osu.Game
Naxess c13b93e6f1 Replace IWorkingBeatmap arg with BeatmapVerifierContext in checks
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.

See next commit for example.
2021-05-12 02:29:18 +02:00
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Audio Fix audio previews not being adjusted in volume correctly 2021-02-17 20:51:17 +09:00
Beatmaps Merge pull request #12617 from Joehuu/fix-pp-column-approved-maps 2021-05-02 13:27:39 +09:00
Collections Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Configuration Add back ctor doc 2021-04-28 03:54:42 +09:00
Database Fix import cancellation not correctly being forwarded to import notification 2021-04-28 16:09:50 +09:00
Extensions Refactor SelectionBlueprint and MoveSelectionEvent to work in screen-space coordinates 2021-04-29 16:10:42 +09:00
Graphics remove duplicate CreateSpriteText in OsuMarkdownTextFlowContainer 2021-05-10 19:28:32 +07:00
Input Fix idle tracker not accounting global actions 2021-05-10 21:40:29 -07:00
IO Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
IPC Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Migrations Remove alt-mousewheel bindings for volume adjustment 2021-04-12 14:00:32 +09:00
Online Fix temp files from beatmap listing imports not being cleaned up 2021-05-08 17:09:14 +02:00
Overlays Fix toolbar queuing ruleset sounds 2021-05-10 13:58:13 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Update HasFlag usages to HasFlagFast 2021-02-25 15:38:56 +09:00
Rulesets Replace IWorkingBeatmap arg with BeatmapVerifierContext in checks 2021-05-12 02:29:18 +02:00
Scoring Fix formatting 2021-04-29 17:19:25 +08:00
Screens Replace IWorkingBeatmap arg with BeatmapVerifierContext in checks 2021-05-12 02:29:18 +02:00
Skinning Add score/health processors to fill in default values 2021-05-10 18:15:39 +09:00
Storyboards Cache last event time value to avoid super expensive LINQ 2021-05-04 16:48:13 +09:00
Tests Unrevert null-colaescing/conditionals removal 2021-05-07 09:54:14 +03:00
Updater Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Users Add best count from api 2021-05-02 13:33:25 -07:00
Utils Move foreground colour helper into OsuColour 2021-04-19 18:24:48 +02:00
osu!.res And then everything became one 2017-09-19 16:06:58 +09:00
osu.Game.csproj Update framework 2021-05-10 23:15:38 +09:00
OsuGame.cs Merge branch 'master' into skin-components-list 2021-05-06 14:17:33 +09:00
OsuGameBase.cs Tidy up initialisation code and avoid using DI on inherited class 2021-04-19 11:30:55 +09:00
PerformFromMenuRunner.cs Add flow to allow MatchSubScreen to handle beatmap presentation locally 2021-03-03 14:13:51 +09:00