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Commit Graph

4900 Commits

Author SHA1 Message Date
Bartłomiej Dach
53c91349fe
Merge branch 'master' into slider-control-point-no-distance-snap 2023-05-26 19:52:54 +02:00
Bartłomiej Dach
e35201cb99
Don't snap non-head slider nodes to distance grid during placement either
1cd69220ef only disabled snapping the
aforementioned nodes to distance grid for already-placed sliders.
`SliderPlacementBlueprint` has its own logic for placement, so the fix
needs to be mirrored there too.
2023-05-26 19:51:20 +02:00
Bartłomiej Dach
e8db0739fa
Merge pull request #23577 from peppy/accuracy-heatmap-text-hints
Show text hints on the accuracy heat map to better explain direction
2023-05-25 17:00:25 +02:00
Dean Herbert
1cd69220ef Fix slider path placement snapping non-head nodes to distanced snapping grid
As discussed at https://github.com/ppy/osu/discussions/23531.
2023-05-25 21:41:43 +09:00
Dean Herbert
804671ca74 Split out grid snapping modes into "relative" and "global" types 2023-05-25 21:41:19 +09:00
Dean Herbert
c8303d55cd Adjust text and alignment 2023-05-23 16:21:56 +09:00
Bartłomiej Dach
afdddb0195
Merge pull request #23582 from peppy/placement-blueprint-timeline-combo-fixes
Fix timeline blueprint display not showing correct combo number / colour during placement
2023-05-20 15:02:55 +02:00
Dean Herbert
b58ab28765 Make EditorClock non-nullable in PlacementBlueprint 2023-05-17 21:40:52 +09:00
Dean Herbert
3054348c73 Add text hints to accuracy heat map to better describe travel direction 2023-05-17 15:22:48 +09:00
Dean Herbert
9fe787acd8 Enable NRT on AccuracyHeatmap 2023-05-17 15:03:59 +09:00
Dean Herbert
dc51d5ecf3 Rename GetSampleInfo to better describe what method does
Also add full xmldoc
2023-05-17 14:07:48 +09:00
Bartłomiej Dach
a6ddb107cd
Merge branch 'master' into master 2023-05-14 19:45:31 +02:00
alix
d503312788 updates and add changes 2023-05-14 13:37:44 -04:00
Dean Herbert
f443cfb93e Move blueprint validity conditions to allow more correct external usage of EndPlacement
Until now, these were haphazardly enforce inline in blueprint
implementations. The only thing stopping complete breakage is that
`EndPlacement` wasn't called (too much) from outside the blueprint,
leaving them responsible for their own placement.

By moving this conditional out of the provided paramters to
`EndPlacement`, it allows more flexible usage of that method externally.
Coming in a future PR.
2023-05-12 16:02:22 +09:00
alix
b3a5e4d305 nest class outside of OsuModRandom 2023-05-12 00:29:00 -04:00
alix
53ab780796 fix indents 2023-05-11 23:50:45 -04:00
alix
e50cab9e81 move class to the bottom of the file 2023-05-11 23:48:31 -04:00
alix
a4954e64ac fix precision from making mouse input also go 0.5 2023-05-11 23:45:41 -04:00
js1086
3bce7ac589 Copy SliderVelocity to strict tracking sliders 2023-05-11 19:07:22 +01:00
alix
4732c8a06c fix angle sharpness slider value from not always scaling by 0.5 2023-05-11 13:46:07 -04:00
Bartłomiej Dach
808a44ac0c
Resolve code quality inspection 2023-05-06 16:23:00 +02:00
Bartłomiej Dach
a45f0b65a1
Merge pull request #23372 from peppy/fix-slider-end-circle-appear-delay
Fix fade in delay for first slider end circle being incorrect when snaking disabled
2023-05-03 19:06:39 +02:00
Bartłomiej Dach
2add8e119f
Merge pull request #23379 from peppy/legacy-skin-reverse-arrow-colour-flip
Add support for flipping colour of reverse arrow on legacy default skin when combo colour is too bright
2023-05-03 08:48:32 +02:00
Dean Herbert
6b017ac05f
Merge pull request #23308 from OliBomby/sample-control-points
Remove SampleControlPoint and DifficultyControlPoint from HitObject
2023-05-03 14:21:51 +09:00
Dean Herbert
9c4312b407 Add support for flipping colour of reverse arrow on legacy default skin when combo colour is too bright 2023-05-03 12:37:07 +09:00
Dean Herbert
e42b0cc5b1
Merge pull request #23370 from peppy/fix-editor-playfield-padding
Add more padding around playfield in editor to avoid overlap with tool areas
2023-05-03 11:44:55 +09:00
Bartłomiej Dach
03459a4f19
Merge pull request #23371 from peppy/argon-slider-ball-fade-faster
Increase the rate of slider ball fade on argon skins to match other implementations
2023-05-02 19:03:47 +02:00
Dean Herbert
e44672bdd5 Avoid using Schedule in transforms (doesn't handle rewind well) 2023-05-02 17:08:49 +09:00
Dean Herbert
7830711c8e Tidy up various code quality issues in OsuModBubbles 2023-05-02 17:08:37 +09:00
Dean Herbert
fb0e90913d Ensure lifetime start is also updated when reverting judgements 2023-05-02 17:07:12 +09:00
Dean Herbert
b2b9f2a036 Merge branch 'master' into bubble_mod_implementation_clean 2023-05-02 16:59:55 +09:00
Dean Herbert
a619812cab Fix nullability and remove extra preempt from SliderEndCircle calculation 2023-05-02 16:36:43 +09:00
Dean Herbert
1a04be15c7 Fix fade in delay for first slider end circle being incorrect when snaking disabled 2023-05-02 16:27:17 +09:00
Dean Herbert
bd72c67d68 Increase the rate of slider ball fade on argon skins to match other implementations 2023-05-02 15:47:35 +09:00
Dean Herbert
67f83f246b Add more padding around playfield in editor to avoid overlap with tool areas
Closes #23130.
2023-05-02 15:37:02 +09:00
Dean Herbert
e3c384c6b5 Merge branch 'master' into sample-control-points 2023-05-02 14:38:39 +09:00
OliBomby
27cfadca16 add sample info to Banana and SpinnerBonusTick 2023-05-01 14:54:06 +02:00
Dean Herbert
0a70734331 Adjust ripple size with cursor scale (including CS) 2023-05-01 14:43:49 +09:00
Dean Herbert
5cbfefbcb4 Adjust metrics of default ripple to match stable default better 2023-05-01 13:29:50 +09:00
Dean Herbert
b8ae508639 Fix incorrect starting scale for ripples 2023-05-01 13:09:00 +09:00
OliBomby
41d4894aa3 add min and max value to SliderVelocity 2023-04-30 19:32:24 +02:00
OliBomby
4a0ff046ae pass new hitobject properties through beatmap converters 2023-04-30 19:20:42 +02:00
OliBomby
1eb2e35dff fix ticks not being generated by default 2023-04-30 16:03:58 +02:00
Dean Herbert
72b472a756 Change default scaling and add note about legacy cursor-ripple scale 2023-04-30 14:48:03 +09:00
Dean Herbert
6a62949fcd Fix positioning and rewinding support for ripples 2023-04-30 14:48:03 +09:00
Dean Herbert
c994adfc22 Add pooling support for ripples 2023-04-30 14:48:03 +09:00
Dean Herbert
a4ae9e409b Implement ripples (legacy and default) 2023-04-30 14:48:03 +09:00
Dean Herbert
b39a9d816e Add basic structural requirements for cursor ripples 2023-04-30 14:48:03 +09:00
OliBomby
c44f71a737 remove all regular usage of DifficultyControlPoint 2023-04-26 17:55:38 +02:00
OliBomby
9f8d7bccba fix usings 2023-04-26 17:34:02 +02:00