Joseph Madamba
c80a25328d
Shorten label to just "matches"
2023-04-17 20:59:41 -07:00
Joseph Madamba
d0cbe206a9
Revert back to one number with "matching beatmap difficulties" label
2023-04-10 23:37:29 -07:00
Joseph Madamba
bfb7ead689
Add failing text box beatmap difficulty count test
2023-04-09 22:12:50 -07:00
Cootz
556964eae0
Merge branch 'master' into BitmapUpdatesOnScore
2023-03-16 12:16:42 +03:00
Dean Herbert
a14dede036
Ensure TestBeatmapCarousel.Items
only returns actually visible items (and in correct order)
...
Turns out that items could be in an order that isn't the same as how
things look on the carousel, so this change ensures that for testing
purposes they are sorted by Y position.
Also uses the `CarouselItem.Visible` flag to ensure that we don't have
to wait for drawable fade transitions after a filter operation.
2023-03-03 17:18:34 +09:00
Dean Herbert
7a092ea995
Add better coverage and more comments explaining the structure of test setup
2023-03-03 17:18:14 +09:00
Dean Herbert
82293c0c86
Don't filter away results with missing data when using "Date Submitted" or "Date Ranked" sort modes
...
From a user's perspective, changing a sort / order mode shouldn't filter
away results, but we were doing this.
In terms of UX expectations, in stable this kind of scenario would
results in a group being added to the end of son select with "Not
ranked" or "Unknown". I think we should aim to match this eventually.
2023-03-03 16:36:18 +09:00
mk56-spn
299023fce0
Improve visibility of wedge shading in test scene and fix an issue with excessive roundness on said shadow.
2023-02-21 16:07:26 +01:00
mk56-spn
6e6421caea
Change FooterV2.cs colour to use ColourProvider
instead of OsuColour
.
...
Remove unnecessary `FillFlowContainer`
2023-02-13 22:12:25 +01:00
mk56-spn
09cb6ca3a7
Clean up formatting and wedge placement in testscene a tad,
2023-02-11 18:15:21 +01:00
mk56-spn
468419896a
Separate ruleset changing tests into their own method.
...
Add small clarification for edge colouring in visibility test
2023-02-11 18:08:50 +01:00
mk56-spn
cb679ccc2b
Separate wedge visibility test into its own method
2023-02-11 18:03:27 +01:00
Dean Herbert
38031fdf23
Add test coverage of stores stored in database as well
2023-02-08 15:38:07 +09:00
Dean Herbert
d4d985ba0f
Improve test to also check that reverting hash restores old scores
2023-02-08 15:34:46 +09:00
Dean Herbert
c7eec371f5
Clean up tests somewhat
2023-02-08 15:22:17 +09:00
Cootz
338d96534a
Add leaderboard test on beatmap update
2023-02-08 05:01:54 +03:00
PC
7e127dafe2
Update reference
2023-02-07 11:52:47 +03:00
Cootz
cb26601cb4
Fix test's score generation
2023-02-07 02:29:28 +03:00
Dean Herbert
4ec46c7476
Merge branch 'master' into footer_V2_implementation
2023-02-03 16:30:16 +09:00
Dean Herbert
a1200b8fe8
Adjust footer button colour handling to read better and take into account mouse down
2023-02-03 16:27:20 +09:00
mk56-spn
f5d579144b
Remove free mods button
2023-01-30 12:57:24 +01:00
mk56-spn
bc94f1b773
add free mods button to test
2023-01-23 16:43:38 +01:00
Salman Ahmed
f0464b0340
Actually fix intermittent failure in beatmap options state test
2023-01-19 22:47:35 +03:00
Dean Herbert
3b27774561
Remove OnlineID
sort consideration
2023-01-18 19:21:02 +09:00
Dean Herbert
92fc439f82
Add test coverage of carousel sort expectations
...
This covers the fail case of removing and adding items (see
https://github.com/ppy/osu/issues/21926 ) but also covers the proposed
forward implementation, which now considers `DateAdded` and `OnlineID`.
2023-01-17 16:40:25 +09:00
mk56-spn
74b72e4ac0
Address issues that joehuu brought up
2023-01-16 22:46:18 +01:00
mk56-spn
7510201804
Add back null beatmap test
2023-01-16 22:24:21 +01:00
Salman Ahmed
1552726150
Fix intermittent failure in beatmap options state test
2023-01-16 14:06:02 +03:00
Salman Ahmed
e6ff262521
Fix potential nullref in certain beatmap carousel tests
2023-01-13 19:42:09 +03:00
mk56-spn
8bfe24ced0
Remove nullable disable in test.
2023-01-10 17:49:33 +01:00
mk56-spn
0199c19f74
Add a test scene and move colour bar to back and adjust positioning of it
2023-01-10 11:45:40 +01:00
mk56-spn
69260ca3c3
remove unnecessary usages of nullable forgiveness, add asserts for debugging
2023-01-09 18:36:55 +01:00
mk56-spn
a32c4a64e7
Fix errors in test
2023-01-08 19:18:28 +01:00
mk56-spn
47fb467012
Remove nullable disabling in carousel
2023-01-08 19:02:48 +01:00
Dean Herbert
877413524f
Cherry-picked android changes from #17462
2022-12-19 15:46:54 +09:00
mk56-spn
c5bad816db
Add button colouring whilst corresponding overlay is present
2022-12-02 18:44:21 +01:00
mk56-spn
d7cea51551
Add functionality of Random button
2022-12-01 16:29:52 +01:00
mk56-spn
1530495e7c
Add button "accent" colour, bottom bar, icon, text
2022-12-01 15:34:09 +01:00
mk56-spn
774eb178a1
Add basic button design and footer button addition flow
2022-12-01 13:13:37 +01:00
mk56-spn
18b4317e99
Create Basic V2 footer and test
2022-12-01 11:57:50 +01:00
mk56-spn
0aba119056
Merge remote-tracking branch 'origin/RangeSlider_implementation' into RangeSlider_implementation
...
# Conflicts:
# osu.Game.Tests/Visual/SongSelect/TestSceneDifficultyRangeFilterControl.cs
# osu.Game/Screens/Select/DifficultyRangeFilterControl.cs
2022-11-27 10:40:29 +01:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
mk56-spn
92ed2ed4ef
Refactor star "DifficultyRangeFilterControl" into generic range slider class
2022-11-26 12:19:08 +01:00
Bartłomiej Dach
b3667821eb
Add failing test case
2022-11-20 10:07:32 +01:00
Salman Ahmed
039ab83a46
Disable beatmap options button when none selected
2022-11-17 04:00:23 +03:00
Salman Ahmed
0e46614c57
Revert beatmap option button state changes
2022-11-17 03:57:01 +03:00
nanashi-1
46c7451ede
remove redundant code
2022-11-16 09:57:23 +08:00
nanashi-1
9101ad0cbd
fixed naming
2022-11-16 09:42:40 +08:00
nanashi-1
7aec5ca1e8
visual tests
2022-11-15 20:57:42 +08:00
Dean Herbert
20dd405c2b
Merge branch 'master' into maintain-common-mod-selection
2022-11-03 15:32:40 +09:00