TocoToucan
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887aa7496b
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Rework EF Core usage in model classes
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2017-10-06 00:23:26 +03:00 |
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TocoToucan
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6a4198d0d6
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Initial EF Core commit
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2017-10-04 22:52:12 +03:00 |
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Dean Herbert
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6d3d485565
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
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smoogipooo
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093d82ac45
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Set depths from playfield add methods instead of DrawableHitObject
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2017-09-13 16:17:01 +09:00 |
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smoogipooo
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3ef65a1e5d
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Cleanup TaikoPlayfield a bit
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2017-09-12 18:49:31 +09:00 |
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Dean Herbert
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f32d444d68
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Remove generics from Playfield (fixes catch)
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2017-09-12 18:19:28 +09:00 |
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Dean Herbert
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1194e46ef1
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Merge remote-tracking branch 'upstream/master' into judgement-revamp
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2017-09-12 17:46:21 +09:00 |
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Dean Herbert
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b01233eddc
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Fix CI issues
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2017-09-11 14:48:01 +09:00 |
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smoogipooo
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19db7a8f72
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Update in line with framework changes.
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2017-09-07 22:46:21 +09:00 |
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smoogipooo
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0cc443e618
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Remove all generic judgements.
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2017-09-06 18:05:51 +09:00 |
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smoogipooo
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ac8ec31b61
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Make judgements able to be "added" plus make everything compile and run.
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2017-09-06 17:02:13 +09:00 |
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Dean Herbert
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84c22df3f5
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Combine Judgement.HitResults into one.
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2017-09-06 17:01:48 +09:00 |
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smoogipooo
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68c7226d12
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Fix cherry pick issues.
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2017-08-22 14:18:17 +09:00 |
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Dean Herbert
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7903f49d27
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Merge branch 'master' into action-key-counter
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2017-08-21 17:47:19 +09:00 |
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smoogipooo
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6a7e868a2e
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Make taiko major bar line triangles show up again. Fixes #1081
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2017-08-21 15:36:01 +09:00 |
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Dean Herbert
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16e96888ab
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Update KeyCounterCollection to support action-based buttons
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2017-08-21 12:39:22 +09:00 |
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Dean Herbert
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a18b2bd5f0
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Hook everything up
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2017-08-20 22:21:16 +09:00 |
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Dean Herbert
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59fc6cbed7
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Add action support to InputDrum
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2017-08-20 21:51:56 +09:00 |
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smoogipooo
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bb8c533802
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Fix CI issues.
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2017-08-09 17:34:09 +09:00 |
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smoogipooo
|
e9a98358b3
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Don't move completed drum rolls above the playfield.
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2017-08-09 17:26:59 +09:00 |
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smoogipooo
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2334c109e5
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Set better TaikoPlayfield default VisibleTimeRange.
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2017-08-09 16:46:08 +09:00 |
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smoogipooo
|
ef29d9c093
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Merge remote-tracking branch 'origin/master' into taiko-timingchanges-2
# Conflicts:
# osu.Game.Rulesets.Taiko/UI/TaikoRulesetContainer.cs
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2017-08-09 16:18:27 +09:00 |
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Dean Herbert
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723e27353c
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HitRenderer -> RulesetContainer
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2017-08-09 13:28:29 +09:00 |
|
Dean Herbert
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7c0e7ebcd0
|
Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
|
2017-08-09 13:05:52 +09:00 |
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smoogipooo
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a95ee7494f
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Initial conversion of taiko to use ScrollingPlayfield.
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2017-08-08 16:01:18 +09:00 |
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smoogipooo
|
dc0d0a3602
|
CI.
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2017-08-03 14:31:20 +09:30 |
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smoogipooo
|
b2d69dfa02
|
Fix HitExplosion.
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2017-08-03 13:36:49 +09:30 |
|
smoogipooo
|
14639ff8e3
|
Fix HitTarget.
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2017-08-03 13:36:36 +09:30 |
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smoogipooo
|
d796730e36
|
Fix KiaiHitExplosion.
|
2017-08-03 13:36:15 +09:30 |
|
smoogipooo
|
324fd456a7
|
Rework border + fillmodes + size in TaikoPlayfield.
|
2017-08-03 13:35:07 +09:30 |
|
smoogipooo
|
358b7c9d3d
|
Better InputDrum sizing + positioning.
|
2017-08-03 09:35:42 +09:30 |
|
smoogipooo
|
5352da277d
|
Remove ScaleFixContainer.
|
2017-08-03 08:16:19 +09:30 |
|
Dean Herbert
|
64f2e2dc32
|
Use Colour instead of ColourInfo
|
2017-07-23 13:06:16 +02:00 |
|
Thomas Müller
|
e68675f970
|
Rename EasingTypes to Easing
|
2017-07-22 20:53:53 +02:00 |
|
Thomas Müller
|
440878945e
|
Remove remaining usages of AddDelay
|
2017-07-17 18:16:15 +03:00 |
|
Thomas Müller
|
032e9df67b
|
ApplyDelay -> AddDelay
|
2017-07-16 17:47:29 +03:00 |
|
Thomas Müller
|
71105bb9ee
|
Delay -> ApplyDelay; DelayReset -> ResetDelay
|
2017-07-16 14:06:46 +03:00 |
|
Thomas Müller
|
a5e610a7ba
|
Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
|
2017-07-14 19:18:12 +03:00 |
|
Thomas Müller
|
9d523ea012
|
Update framework
|
2017-07-12 11:06:13 +09:00 |
|
paparony03
|
62dee59672
|
Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
|
2017-06-20 15:54:23 +10:00 |
|
smoogipooo
|
ffbb46f668
|
Update in line with framework.
|
2017-06-12 12:48:47 +09:00 |
|
John Neijzen
|
431d225a60
|
Keyword Spacing and Brackets Fixing
|
2017-06-08 14:35:10 +08:00 |
|
smoogipooo
|
7afa1766e1
|
Make HitExplosion circular again, keep it masked to the stage.
|
2017-05-24 15:48:47 +09:00 |
|
smoogipooo
|
56fe97a147
|
Make kiai hit explosions slightly more prominent.
|
2017-05-24 15:48:27 +09:00 |
|
smoogipooo
|
4224143136
|
Add faint kiai explosion on the hit marker.
|
2017-05-24 14:56:07 +09:00 |
|
smoogipooo
|
9255297075
|
Cleanup.
|
2017-05-23 17:59:45 +09:00 |
|
smoogipooo
|
ae94e6ea85
|
Redesign hit explosions.
|
2017-05-23 17:57:34 +09:00 |
|
smoogipooo
|
4c66157a07
|
Merge branch 'beat-sync-container-improvements' into taiko-visual-update
|
2017-05-23 16:51:45 +09:00 |
|
smoogipooo
|
61348ff08d
|
Restructure playfield so that various elements are masked.
|
2017-05-23 16:42:17 +09:00 |
|
smoogipooo
|
836bf930a0
|
More cleanups.
|
2017-05-23 15:29:38 +09:00 |
|