1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-19 01:03:02 +08:00
Commit Graph

277 Commits

Author SHA1 Message Date
smoogipooo
cd66e2af14 Update with pattern changes. 2017-05-22 10:17:08 +09:00
smoogipooo
9fd4ab2302 Merge branch 'mania-pattern-changes' into mania-distance-object-conversion 2017-05-22 10:14:32 +09:00
smoogipooo
0a0139aded Remove the concept of beatmap events, rename BreakEvent -> BreakPeriod. 2017-05-22 10:12:33 +09:00
smoogipooo
8c260e3364 Renamings + refactorings to Pattern. 2017-05-22 10:04:25 +09:00
smoogipooo
9de18d45a5 Use bitshifted notation. 2017-05-22 10:00:11 +09:00
smoogipooo
9f2ca1acbf Remove siblings. 2017-05-22 09:57:03 +09:00
Dean Herbert
93182e5da3 Merge branch 'master' into generic-interface 2017-05-22 09:52:40 +09:00
smoogipooo
f42cbd5f38 Merge branch 'remove-siblings' into mania-endtime-object-conversion 2017-05-22 09:51:36 +09:00
smoogipooo
3041b55aac Remove siblings. 2017-05-22 09:50:36 +09:00
smoogipooo
384295bdca Merge branch 'remove-siblings' into mania-distance-object-conversion 2017-05-22 09:49:00 +09:00
smoogipooo
e58ffbd87d Remove Note Siblings. 2017-05-22 09:46:34 +09:00
smoogipooo
ecf81fa8d2 Cleanup. 2017-05-22 08:25:48 +09:00
smoogipooo
8d94c2ef8b Fix CI errors (for now). 2017-05-19 21:17:14 +09:00
smoogipooo
f8270f31a9 Fix build errors. 2017-05-19 21:15:29 +09:00
smoogipooo
6ab7a91415 Add generator to generate patterns from HitObjects. 2017-05-19 20:57:20 +09:00
smoogipooo
e76cb4cc31 Update to match base branch. 2017-05-19 17:51:59 +09:00
smoogipooo
0a596ef1e4 Merge branch 'mania-beatmap-conversion' into mania-endtime-object-conversion
# Conflicts:
#	osu.Game.Rulesets.Mania/Beatmaps/LegacyBeatmapConverter.cs
2017-05-19 17:50:19 +09:00
smoogipooo
90270ac586 Update to match base branch. 2017-05-19 17:48:23 +09:00
smoogipooo
5d8f0a4707 Merge branch 'mania-beatmap-conversion' into mania-distance-object-conversion
# Conflicts:
#	osu.Game.Rulesets.Mania/Beatmaps/LegacyBeatmapConverter.cs
2017-05-19 17:42:24 +09:00
smoogipooo
7b05930fc2 Revert "Fix converters possibly not converting from new-style beatmaps that hold mode-specific objects."
This reverts commit 6821197a6a.
2017-05-19 17:38:06 +09:00
smoogipooo
860b607f45 A bit more cleanup. 2017-05-19 16:49:05 +09:00
smoogipooo
1cb3fc7262 Oops fix unused using. 2017-05-19 16:45:06 +09:00
smoogipooo
6821197a6a Fix converters possibly not converting from new-style beatmaps that hold mode-specific objects. 2017-05-19 16:40:01 +09:00
smoogipooo
2cea5f0fa3 Add comments. 2017-05-19 16:39:02 +09:00
smoogipooo
9191c4f3e3 Remove LegacyBeatmapConverter. 2017-05-19 16:31:56 +09:00
smoogipooo
67cf64062a Add flag to determine whether the beatmap requested for conversion is for the current ruleset. 2017-05-19 16:02:40 +09:00
Huo Yaoyuan
ff5854d6bf Merge branch 'master' into generic-interface 2017-05-18 19:19:40 +08:00
Dan Balasescu
e52b87bc58 Fix incorrect comment. 2017-05-18 19:47:16 +09:00
Dan Balasescu
b5674c8f30 Update DistanceObjectPatternGenerator.cs 2017-05-18 19:33:02 +09:00
smoogipooo
1f6939f57b Add IHasEndTime object pattern generation. 2017-05-18 19:31:56 +09:00
smoogipooo
a239411808 Fix warnings/errors. 2017-05-18 19:10:32 +09:00
smoogipooo
78453c7ce3 Merge branch 'mania-beatmap-conversion' into mania-distance-object-conversion
# Conflicts:
#	osu.Game.Rulesets.Mania/Beatmaps/LegacyBeatmapConverter.cs
2017-05-18 19:06:27 +09:00
smoogipooo
4e8ead9cf4 Fix possible nullref. 2017-05-18 19:05:03 +09:00
smoogipooo
c80e2e8f0a Attempt to solve warnings... 2017-05-18 18:46:50 +09:00
smoogipooo
35bd608a4a Simplify method parameters, make conversion work again. 2017-05-18 18:41:44 +09:00
smoogipooo
a30e49d21b Add hold end samples. 2017-05-18 18:19:29 +09:00
smoogipooo
53a2f34f8b Set siblings, removing warning. 2017-05-18 18:15:09 +09:00
smoogipooo
2c97313a20 Merge branch 'mania-beatmap-conversion' into mania-distance-object-conversion 2017-05-18 18:14:11 +09:00
smoogipooo
af129b3eab Add siblings, will be used in generator branches. 2017-05-18 18:13:08 +09:00
smoogipooo
eae4f8b412 Fix compilation due to previously-removed function. 2017-05-18 18:11:09 +09:00
smoogipooo
2af025e630 Add IHasDistance object pattern generation. 2017-05-18 18:09:13 +09:00
smoogipooo
afd3eb4b8d Implement things a bit more to remove warnings. 2017-05-18 18:04:32 +09:00
smoogipooo
873ff34487 This function can't be used for all pattern generations. So let's not use it. 2017-05-18 17:43:59 +09:00
smoogipooo
af34777f44 Trim whitespace. 2017-05-18 17:00:11 +09:00
smoogipooo
164a1bb743 Remove distance object pattern generator for now (next PR). 2017-05-18 15:38:15 +09:00
smoogipooo
1fa1897d71 Define the concept of patterns + additional comments. 2017-05-18 15:05:45 +09:00
smoogipooo
618c162535 Move more functions to ObjectConversion + resharper cleanup. 2017-05-18 14:17:23 +09:00
smoogipooo
de8271ad6b Fix out of range exceptions due to out-of-order hitobjects. 2017-05-18 14:08:48 +09:00
smoogipooo
6dae5cbacf Fix distance object conversion not calculating end time. 2017-05-18 14:08:32 +09:00
smoogipooo
6010243736 Fix incorrect uint_to_real factor. 2017-05-18 14:07:57 +09:00
smoogipooo
7c48fb2b92 General fixes. 2017-05-18 13:37:22 +09:00
smoogipooo
c1a44ea6b4 Renaming + commenting. 2017-05-18 13:25:55 +09:00
smoogipooo
16eda2467f Make compile. 2017-05-18 12:50:12 +09:00
smoogipooo
f6dc85c2f8 Fix incorrect note count probabilities. 2017-05-18 12:39:51 +09:00
smoogipooo
e9275138e1 Finish up DistanceObjectConversion. 2017-05-18 12:39:37 +09:00
smoogipooo
22128f158c Fix a few errors. 2017-05-18 12:10:01 +09:00
Huo Yaoyuan
88f8619e9a More missed exceptions. 2017-05-18 02:46:12 +08:00
smoogipooo
b52ec11260 Add (almost finished) basis of slider hit object conversion... 2017-05-17 20:47:02 +09:00
smoogipooo
2f8556a44a Fix hold notes + make it compile again. 2017-05-17 13:20:33 +09:00
smoogipooo
4d9aea6aec Remove while statement (came from fastrandom...). 2017-05-17 13:14:42 +09:00
smoogipooo
c5d823d7d9 Remove redundant parentheses. 2017-05-17 13:11:17 +09:00
smoogipooo
9565bb9572 Fix hold notes - remove glow for now.
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
2017-05-17 13:09:49 +09:00
smoogipooo
17466a662c Add hold note conversion. 2017-05-17 13:09:07 +09:00
smoogipooo
fdd98e23bd Fix generation. 2017-05-17 13:08:59 +09:00
smoogipooo
1ded043778 Add basic mania-specific beatmap conversion.
# Conflicts:
#	osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
2017-05-17 13:07:56 +09:00
smoogipooo
51f7904c13 Remove redundant parentheses. 2017-05-17 13:04:57 +09:00
smoogipooo
93e2b21084 Add FastRandom class for use in beatmap conversion. 2017-05-17 12:52:07 +09:00
smoogipooo
0eba553138 Comments? 2017-05-16 19:33:56 +09:00
smoogipooo
bc629d193d InternalChildren -> Children. 2017-05-16 19:26:46 +09:00
smoogipooo
9b0aed7c48 Add tween to time span changing. 2017-05-16 19:14:27 +09:00
smoogipooo
3c8d75effb Fix unused directive. 2017-05-16 18:36:38 +09:00
smoogipooo
6231a19b8c Merge remote-tracking branch 'origin/master' into mania-timing-sections 2017-05-16 18:35:32 +09:00
smoogipooo
be4ff5c038 Fix possible no-children-in-sequence exception. 2017-05-16 18:26:49 +09:00
smoogipooo
620b4bf863 Cleanup. 2017-05-16 18:17:34 +09:00
smoogipooo
60666dc824 Rename. 2017-05-16 18:05:09 +09:00
smoogipooo
f4a03ec1cf Fix usings. 2017-05-16 18:03:30 +09:00
smoogipooo
8ed97a8335 Let's invert the playfield by default for now. 2017-05-16 18:02:54 +09:00
smoogipooo
ac02d1ab10 TimeRelativeContainer -> ControlPointContainer, optimize AutoTimeRelativeContainer a little bit (only recompute on invalidation). 2017-05-16 17:50:09 +09:00
smoogipooo
7039205363 Invert the playfield by default to make calculations a bit simpler and clean up a lot of code. 2017-05-16 17:34:41 +09:00
smoogipooo
62139015fb Clamp TimeSpan. 2017-05-16 17:06:54 +09:00
smoogipooo
8d19bafc19 Add ability to hold down speed-changing keys. 2017-05-16 17:04:05 +09:00
smoogipooo
da932276e8 Make timing sections scroll again. 2017-05-16 17:03:43 +09:00
Dean Herbert
efab186384 Update namespaces in line with framework 2017-05-16 12:50:30 +09:00
smoogipooo
a25f11e809 Initial removal of TimingSection. 2017-05-12 22:23:32 +09:00
smoogipooo
0597a95db0 Resharper is too smart. 2017-05-11 22:17:10 +09:00
smoogipooo
d57bb7e5fd General cleanups. 2017-05-11 22:01:37 +09:00
smoogipooo
7b49ed1419 Fix up todo. 2017-05-11 21:57:28 +09:00
smoogipooo
f764ed8903 Remove unused class. 2017-05-11 20:05:11 +09:00
smoogipooo
0739a76497 Make the playfield work in TestCaseGamefield. 2017-05-11 20:04:45 +09:00
smoogipooo
ee219c18db Make the playfield mask for now. 2017-05-11 20:04:28 +09:00
smoogipooo
6a79c8b66c Make notes scroll with beat length. 2017-05-11 19:57:24 +09:00
smoogipooo
5dd83067ee Fix line endings. 2017-05-11 17:41:00 +09:00
smoogipooo
5f30a89f76 General refactoring + renaming of TimingSectionContainer. 2017-05-11 16:09:48 +09:00
smoogipooo
da4be2f9d6 Move notes above judgement area but below keys. 2017-05-11 14:32:31 +09:00
smoogipooo
623912b40a Fix playfield position. 2017-05-11 14:32:13 +09:00
smoogipooo
f6677125af Merge branch 'mania-notes' into mania-timing-sections 2017-05-11 14:11:58 +09:00
smoogipooo
a6b71f8ccb Resharper fixes. 2017-05-11 14:11:52 +09:00
smoogipooo
cdf827df8e CI fixes. 2017-05-11 13:55:52 +09:00
smoogipooo
7fcbf2d8d4 Add t=0 display to notes. 2017-05-11 12:57:07 +09:00
smoogipooo
8160f36a48 Fix notes scrolling from end of map -> start of map. 2017-05-11 12:56:51 +09:00
smoogipooo
b10df74079 Full rewrite of timing section code, partially working for now. 2017-05-11 12:33:19 +09:00
smoogipooo
185e98aa14 Add basic column conversion to ManiaBeatmapConverter. 2017-05-11 12:32:30 +09:00
smoogipooo
2867606913 Whoops wrong project. 2017-05-10 17:35:00 +09:00
smoogipooo
3b533de8ac Add xmldoc to HitWindows.cs. 2017-05-10 17:29:54 +09:00
smoogipooo
bcc8a94e36 Construct mania playfield with proper column count. 2017-05-10 16:32:11 +09:00
smoogipooo
2edc39ae16 Add timing sections. 2017-05-10 15:09:29 +09:00
smoogipooo
5b323ad483 Cleanups. 2017-05-09 20:55:20 +09:00
smoogipooo
d852567d1d Rewrite notes to have time-relative position and length. 2017-05-09 20:33:59 +09:00
smoogipooo
e3b01e7b8c Merge branch 'master' into mania-notes
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
2017-05-08 12:12:40 +09:00
EVAST9919
66c858030a Merge remote-tracking branch 'refs/remotes/ppy/master' into mods_refactor 2017-05-04 17:35:41 +03:00
smoogipooo
4ad3e3d64e Basic implementation of hold notes (not finalized yet). 2017-05-04 18:02:43 +09:00
smoogipooo
f945c636c2 Make note accent colour work again. 2017-05-04 15:36:37 +09:00
smoogipooo
72b2467e74 Throw exception if SpecialColumnPosition is set after IsLoaded. 2017-05-04 15:18:20 +09:00
smoogipooo
e307b6d563 Make SpecialColumnPosition only have an effect during load(). 2017-05-04 15:12:32 +09:00
smoogipooo
a2bdd020e5 ColumnStyle -> ColumnPosition. 2017-05-04 14:54:31 +09:00
smoogipooo
956a7288fb Add basic DrawableNote. 2017-05-03 20:12:27 +09:00
Dan Balasescu
5024a74192 Update ManiaPlayfield.cs 2017-05-03 20:11:24 +09:00
smoogipooo
8aa6bb636c Reset column key when it can't be set. 2017-05-03 19:43:20 +09:00
smoogipooo
14e4714f08 Rewrite a lot of ManiaPlayfield/Column to support left/right special styles and arbitrary number of columns. 2017-05-03 19:38:15 +09:00
smoogipooo
d11e5d0060 Add hit windows to Note/HoldNote. 2017-05-03 13:51:44 +09:00
Dan Balasescu
d21c3358b9 Less array explicivity. 2017-05-03 13:03:46 +09:00
smoogipooo
7de36b7aa2 CI cleanups. 2017-05-03 12:58:46 +09:00
smoogipooo
5328793693 ManiaBaseHit -> ManiaHitObject. 2017-05-03 12:44:19 +09:00
smoogipooo
64c677a29d Add IHasColumn. 2017-05-03 12:42:37 +09:00
smoogipooo
71acf1c57d Move classes out of test case. 2017-05-03 12:37:47 +09:00
EVAST9919
00a8dbbacf Added ModType for each mode 2017-05-02 21:36:55 +03:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00