PercyDan54
d7acfd5413
Remove retires from ModEasy
2020-11-16 18:15:15 +08:00
smoogipoo
1e05fd48e2
Fix hidden mod crash
2020-11-13 23:08:27 +09:00
Bartłomiej Dach
0ae6f82291
Fix incorrect fade of slider ends after a rewind
2020-11-12 09:33:39 +01:00
smoogipoo
5d55af5818
Fix hitobjects sometimes not fading in completely with HD mod
2020-11-11 16:35:48 +09:00
smoogipoo
d1fa391d25
Make OsuModHidden apply fadein adjustment on custom state update
2020-11-05 16:12:55 +09:00
smoogipoo
f513c95ab2
Use class with transform and wiggle mods
2020-11-05 16:04:42 +09:00
smoogipoo
cc518feca7
Make methods abstract
2020-11-05 16:03:10 +09:00
smoogipoo
77a618dd71
Use class with other osu! mods
2020-11-05 15:52:06 +09:00
smoogipoo
628b8be15d
Implement ModWithVisibilityAdjustment
2020-11-05 15:40:25 +09:00
Bartłomiej Dach
164370bc7d
Resolve more CA1805 inspections
2020-11-01 20:51:23 +01:00
Dean Herbert
606a4304a8
Remove unused usings
2020-10-27 14:33:16 +09:00
Dean Herbert
9cfb81589e
Use bindable flow instead
2020-10-27 14:10:12 +09:00
Bartłomiej Dach
5ef1b5dcb5
Remove unused locals
2020-10-25 23:55:22 +01:00
Bartłomiej Dach
0a23e994e2
Hide sliderend & repeat circles in traceable mod
2020-10-25 23:30:26 +01:00
Dean Herbert
febfe9cdd0
Don't fade the approach circle on increased visibility
2020-10-09 18:43:16 +09:00
Dean Herbert
2d0275ba95
Fix first hitobject in osu! hidden mod not getting correct fade applied
2020-10-09 03:07:01 +09:00
Dean Herbert
5a6c45e2ff
Fix hidden mod support for sliderendcircle
2020-10-02 18:41:28 +09:00
Bartłomiej Dach
4f3f95540b
Check for zero rate to prevent crashes on unpause
2020-08-11 22:34:46 +02:00
Bartłomiej Dach
bcaaf25278
Fix Spun Out mod being affected by rate-changing mods
2020-08-11 22:04:18 +02:00
Dean Herbert
ec0d7760af
Move todo?
2020-07-30 13:07:11 +09:00
Dean Herbert
41c0f7557a
Remove traceable spinner reference for now
2020-07-30 12:56:30 +09:00
Dean Herbert
023feaf438
Refactor to centralise implementation into a single component
...
Turns out this is a better way forward.
2020-07-29 22:31:52 +09:00
Dean Herbert
f97656351d
Merge branch 'master' into scaleMod
2020-07-28 18:55:07 +09:00
Dean Herbert
72c8f0737e
Fix Autopilot mod incompatibility with WindUp/WindDown
2020-07-28 14:18:21 +09:00
Fabian
56b0094d43
Update slider labels & descriptions
2020-07-18 23:10:05 +02:00
Fabian
0975610bf7
Increased maximum start modifier higher (15x -> 25x)
...
Tried playing around with higher values and personally had quite fun when the circles covered the whole screen so I raised the max modifier to 25. Works best with an AR of <6.
2020-07-18 02:21:55 +02:00
Fabian
a6cf77beae
Clarified what the slider value is
2020-07-17 17:53:20 +02:00
Fabian
9857779d42
Added slider for the grow/deflate mod
2020-07-17 16:12:01 +02:00
Dean Herbert
b59e4f8a7e
Change difficulty adjust mod to match stable range of 0-10
2020-07-14 08:15:14 +09:00
Dean Herbert
cbd563e80b
Rename to IHasDuration
2020-05-27 12:38:39 +09:00
Dean Herbert
de50b725d5
Fix mod failure checks executing actual game logic
2020-05-12 20:08:35 +09:00
smoogipoo
f195933844
Fix hardrock potentially taking a long time to load
2020-05-11 13:03:59 +09:00
alex
0e2ccac33b
Add spaces to comments
2020-05-04 18:36:24 -07:00
Dean Herbert
1f0b7465e2
Add back missing line
2020-04-21 16:06:40 +09:00
Dean Herbert
5e3fad86cf
Fix relax replays playing back incorrectly
2020-04-21 15:28:25 +09:00
Dean Herbert
9dda7da489
Fix spinners being considered the "first object" for increased visibility in hidden
2020-04-16 14:11:38 +09:00
Dean Herbert
8a998d600d
Fix relax mod pressing too many keys
2020-03-31 15:17:27 +09:00
Dan Balasescu
03cd9aa060
Merge branch 'master' into spun-out
2020-03-30 12:31:53 +09:00
Dean Herbert
d1b01095ee
Rewrite to reduce code changes and complexities in hit object implementation
2020-03-29 14:31:03 +09:00
杜Nate
9ea0137b01
Merge branch 'master' into spun-out
2020-03-23 18:13:53 +08:00
Liam DeVoe
1da590c63f
use N1 format instead of 0.#
2020-03-22 22:54:21 -04:00
Liam DeVoe
afe7397d89
remove unnecessary using statements
2020-03-22 22:50:52 -04:00
Liam DeVoe
67667b3d22
enforce precision for ModDifficultyAdjust and derived classes
2020-03-22 21:22:46 -04:00
Liam DeVoe
63e9b2a299
use string.Empty, use base SettingDescription for [Osu/Catch]ModDifficultyAdjust
2020-03-22 18:50:09 -04:00
Liam DeVoe
a440d15620
simplify array initializationstatement
2020-03-20 16:58:02 -04:00
Liam DeVoe
e84b40f8ed
remove unnecessary ToString calls
2020-03-20 16:53:40 -04:00
Liam DeVoe
cda1efef0b
move overridability to SettingDescription method
2020-03-20 16:34:36 -04:00
Liam DeVoe
7bdbdd25f8
Revert "use SettingSource to define IconTooltip format"
...
This reverts commit 5a6d8f1932
.
2020-03-20 16:05:12 -04:00
Liam DeVoe
52469fccbe
Merge branch 'master' into show-mod-settings-tooltip
2020-03-20 13:41:04 -04:00
Liam DeVoe
5a6d8f1932
use SettingSource to define IconTooltip format
2020-03-20 12:47:17 -04:00
Dean Herbert
08b5ab8ec4
SliderRepeatPoint -> SliderRepeat
2020-03-19 14:42:02 +09:00
Dean Herbert
94c3ffb6e5
Fix slider ticks contributing to accuracy
2020-03-19 14:36:15 +09:00
Liam DeVoe
7a0a633ef9
don't use ToString, proper indent level
2020-03-19 00:06:55 -04:00
Liam DeVoe
18bf7c913b
show mod settings in ModIcon tooltip
2020-03-18 23:43:26 -04:00
杜Nate
cf88e3ff19
Merge branch 'master' into spun-out
2020-03-04 17:38:35 +08:00
mcendu
e2ea92e21f
Use framework method to convert rad to deg
2020-03-04 13:51:12 +08:00
杜Nate
b6378c7ae2
fix speed
...
* Original /40 is due to documentation error.
Co-Authored-By: clayton <me@clayton.cc>
2020-02-16 17:50:52 +08:00
Dean Herbert
6cfa182fe4
Don't transform repeat points
2020-02-16 15:35:12 +09:00
Dean Herbert
cd4643593f
Fix transform mod not being applied correctly
2020-02-16 11:58:41 +09:00
Dean Herbert
61a7f04efb
Add a sane key up delay to relax mod
2020-02-14 17:13:50 +09:00
Dean Herbert
4ce687d608
Move public methods up
2020-02-14 17:03:23 +09:00
Dean Herbert
cd2d1b0669
Fix 2B maps not playing correctly with relax mod enabled
2020-02-14 17:00:55 +09:00
Dean Herbert
9ea6912520
Improve overall readability of OsuModeRelax
2020-02-14 16:58:56 +09:00
Dean Herbert
53b62816f8
Add index constants for cross-class safety
2020-02-13 14:07:37 +09:00
voidedWarranties
ca237fd987
Simplify ordering by using only numbers, add xmldoc
2020-02-10 16:21:49 -08:00
Bartłomiej Dach
686040d8ad
Extract auto-spin logic to method
2020-02-10 21:42:34 +01:00
mcendu
9aa5db88d4
move auto fade in to mod
2020-02-10 14:14:04 +08:00
voidedWarranties
ea521b466f
Switch numerical consts to an enum
2020-02-09 21:37:40 -08:00
voidedWarranties
88a56d00bf
Allow specifying order to SettingSource
2020-02-09 20:11:37 -08:00
mcendu
10a1948720
remove using directive
2020-02-09 16:19:21 +08:00
mcendu
e78d94d469
return to use if for casting
2020-02-09 14:56:47 +08:00
mcendu
596f4f7d2e
use spinner's clock to drive spinner
2020-02-09 14:54:46 +08:00
mcendu
d314b38699
rename trackable to enabled and cleanup code
2020-02-09 13:46:06 +08:00
mcendu
c9520b299a
replace if check with variable decl
2020-02-09 13:35:36 +08:00
mcendu
8e20e641f4
move spun out to automation
2020-02-09 13:33:43 +08:00
杜Nate
8d480c794a
Merge branch 'master' into spun-out
2020-02-08 13:54:39 +08:00
mcendu
d821b6a15a
make frameDelay a float
2020-02-08 11:16:48 +08:00
mcendu
fbdf07dc20
Correct speed of spun out
2020-02-08 11:06:37 +08:00
mcendu
204c2f0bde
add tests
2020-02-08 10:16:04 +08:00
mcendu
ca09ae6849
fix formatting
2020-02-08 09:53:20 +08:00
mcendu
4d9232a895
Move autospin logic to mods
2020-02-08 09:51:32 +08:00
mcendu
0dee6ceab7
Remove unnecessary using
2020-02-08 09:06:29 +08:00
mcendu
25a930c438
Implement OsuModSpunOut
2020-02-08 08:59:35 +08:00
Dean Herbert
9a2d85e7d9
Remove usage of snapchat icon
2020-01-18 15:12:31 +09:00
mcendu
5d160376c0
nullable-ize Mod.Icon
2020-01-14 21:22:00 +08:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
Dean Herbert
2c8879f0fb
Lock user adjusted difficulty settings when changing beatmap
2019-12-27 19:05:17 +09:00
Dean Herbert
3d5561b02e
Separate health and score processing components ( #7358 )
...
Separate health and score processing components
2019-12-26 23:48:55 +09:00
Huo Yaoyuan
9a013acb26
Fix name typo of OsuModObjectScaleTween
2019-12-26 14:25:41 +08:00
smoogipoo
7414a6aadd
Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
...
# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Mania/ManiaRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
Dean Herbert
911dc2d98d
Fix code inspections
2019-12-25 15:20:10 +09:00
Dean Herbert
52ba0cd816
Rename method to be more appropriate
...
Also adds xmldoc.
2019-12-25 15:20:04 +09:00
unknown
fe73b9f8d3
make HP and OD generic and instantiate CS and AR to modes that need it
2019-12-22 16:45:32 +08:00
unknown
0eef218945
add missing new line
2019-12-20 18:42:29 +08:00
unknown
08b477ed52
make ModDifficultyAdjust abstract
2019-12-20 18:30:23 +08:00
smoogipoo
76f2fb378f
Separate score and health parts of ScoreProcessor
2019-12-19 20:03:14 +09:00
smoogipoo
2a128340d0
Merge remote-tracking branch 'refs/remotes/origin/master' into nightcore-beats
2019-12-18 17:58:37 +09:00
smoogipoo
527ab1a72f
Fix traceable mod not working on skin change
2019-12-17 19:49:13 +09:00
smoogipoo
7c2884700e
Fix various display issues by abstracting further
2019-12-17 19:29:27 +09:00
unknown
01c036b0b0
implement backing beats for nightcore mods
2019-12-15 16:56:02 +08:00
Albie
a61f8cc2c3
Merge branch 'master' into cinema-mod
2019-12-10 17:06:53 +00:00
smoogipoo
3ebbf62b2a
Initial game-wide update with the new SliderPath
2019-12-05 19:53:36 +09:00
Albie
7864899249
Merge branch 'master' into cinema-mod
2019-11-28 16:42:01 +00:00
Huo Yaoyuan
c0fe91a84c
Merge branch 'master' into sharpen
2019-11-26 18:21:50 +08:00
Albie
09158b6b08
Merge branch 'master' into cinema-mod
2019-11-26 06:57:47 +00:00
Dean Herbert
709ec1404f
Centralise End/StartTime retrieval to extension method
2019-11-25 19:09:14 +09:00
Albie
0a70ec0b11
Merge branch 'master' into cinema-mod
2019-11-25 07:25:30 +00:00
Berkan Diler
fccdbffa93
Use MathF instead of Math- functions when possible
...
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Albie Spriddell
3b9f59cb33
add cinema mod support
2019-11-23 17:34:53 +00:00
Huo Yaoyuan
4cd7d67fe4
Use early return for if-pattern-matching.
2019-11-22 00:02:40 +08:00
Huo Yaoyuan
818553027b
Merge branch 'master' into sharpen
2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
Huo Yaoyuan
144812669d
Use static local functions.
2019-11-12 19:56:54 +08:00
Huo Yaoyuan
e5e8e70704
Use pattern matching.
2019-11-12 19:55:19 +08:00
Huo Yaoyuan
ccc8aa6fa4
Apply brace style.
2019-11-11 20:13:13 +08:00
smoogipoo
db24cfbead
Merge remote-tracking branch 'origin/master' into auto-restart-mod-perfect
...
# Conflicts:
# osu.Game/Screens/Play/Player.cs
2019-09-19 17:57:04 +09:00
Dean Herbert
1150e9fdfb
Bring other mods up-to-date
2019-09-19 01:45:42 +09:00
Dean Herbert
aa1a625643
Add back incompatibility marker
2019-09-18 20:07:44 +09:00
Dean Herbert
cfdac956c2
Fix issues with colour and skin application
2019-09-18 20:04:49 +09:00
Dean Herbert
9c9cb8e217
Merge remote-tracking branch 'upstream/master' into traceable-mod
2019-09-18 19:36:07 +09:00
Dean Herbert
05ed9d3802
Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements
2019-09-03 13:07:58 +09:00
smoogipoo
8302658186
Fix other potential nullref cases that rider missed
2019-09-02 18:31:33 +09:00
Dean Herbert
70e417533f
Update naming
2019-08-30 15:13:29 +09:00
Dean Herbert
707911acac
Tidy up code formatting / variable naming
2019-08-12 15:05:27 +09:00
Dean Herbert
31fe121fe9
Merge remote-tracking branch 'RedMindZ/master' into autopilot
2019-08-12 14:40:52 +09:00
Dean Herbert
3e74079d02
Add incompatibility with scale tween mods
2019-07-29 01:15:57 +09:00
Dean Herbert
07f905d21c
Tidy up code and fix explode animations not playing correctly
2019-07-29 01:00:41 +09:00
Dean Herbert
4204ba6014
Merge branch 'master' into spin-in
2019-07-28 22:51:09 +09:00
Dean Herbert
d5ee4cbc9c
Move TouchDevice mod to new "system" category
2019-07-23 13:14:28 +09:00
MaxOhn
581ffb7fb0
Adjusted slider border colour
2019-07-08 13:52:15 +02:00
MaxOhn
130c50eee4
Merge branch 'master' of https://www.github.com/ppy/osu into traceable-mod
2019-07-08 13:43:16 +02:00
Salman Ahmed
dfabed3d85
Merge branch 'master' into applicable-to-hud
2019-07-06 16:30:02 +03:00
MaxOhn
5b4640d3ea
Traceable no longer inherits from OsuModHidden and is no longer multi mod
2019-07-03 21:40:14 +02:00
MaxOhn
b63a7593eb
Merged with upstream master
2019-07-03 18:56:11 +02:00
MaxOhn
664257fbbe
Sliders no longer modified by HD but have transparent body now
2019-07-03 18:42:02 +02:00
Dean Herbert
cc9a28afa8
Add shared base class for both mod imlpementations
2019-07-03 19:42:16 +09:00
MaxOhn
4145173ac9
Combined hidden with traceable as multi mod
2019-07-02 04:04:07 +02:00
Salman Ahmed
a8e8650ddd
Move blocking fail logic into a base class
2019-07-02 01:47:39 +03:00
MaxOhn
d753f446e4
Updated license header
2019-07-01 20:20:25 +02:00
MaxOhn
5496b8bc58
Rewrote traceable mod to inherit from hidden
2019-07-01 20:11:50 +02:00
MaxOhn
845bf21f7f
Resolved merge with upstream master
2019-07-01 20:00:52 +02:00
MaxOhn
48a828b746
Removed redundant imports and fixed indentation
2019-07-01 17:49:37 +02:00
MaxOhnh
02b9e89f43
Removed old unnecessary change, updated license header and apply deflating onto first object regardless
2019-07-01 14:46:17 +02:00
MaxOhnh
cd5e1bc4b1
Replace deflate progress with modified copy-paste of grow mod
2019-07-01 13:55:09 +02:00
MaxOhnh
93b780c9a8
Resolved merge
2019-07-01 13:53:40 +02:00
iiSaLMaN
9c9334a8ba
Hide health bar in relax mod
2019-06-29 04:26:24 +03:00
Dean Herbert
b29b1bf254
Merge branch 'master' into mod-grow-improvement
2019-06-12 13:18:02 +09:00
Arphox
07e17518e9
Fix all "Maintainability" CodeFactor issues
2019-06-11 10:28:16 +02:00
Dean Herbert
8cdcf251b5
Make local bindable private
2019-06-09 16:30:04 +09:00
Ganendra Afrasya
afc3a08953
Use existing setting instead
...
Now it read IncreaseFirstObjectVisibility bindable instead
2019-06-09 13:11:40 +07:00