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Commit Graph

244 Commits

Author SHA1 Message Date
Dean Herbert
eb1fbdacde Remove unintentional edge effect 2020-04-11 15:29:52 +09:00
Dean Herbert
3457d341b2
Merge branch 'master' into fix-async-playlist-enumeration 2020-02-19 23:38:39 +09:00
Dean Herbert
2f4c252fc0 Fix playlist items potentially not updating to the correct selected state 2020-02-18 19:19:04 +09:00
smoogipoo
5ca93758dc Fix music playlist being enumerated asynchronously 2020-02-17 16:59:35 +09:00
recapitalverb
7c9569c9a3
Merge branch 'master' into remove-duplicated-load 2020-02-15 12:10:34 +07:00
recapitalverb
c753cb46c5 Use [Resolved] wherever possible 2020-02-14 20:14:00 +07:00
smoogipoo
eb75d26c8f Extract common rearrangeable list design 2020-02-14 15:36:16 +09:00
Dean Herbert
48350638a2 Hide drag handles of all playlist items not currently being dragged 2020-02-06 18:38:00 +09:00
smoogipoo
b6cfb987f3 Make drag handles not pop into existence 2020-02-04 17:00:36 +09:00
smoogipoo
0c4540b551 Rename PlaylistItem 2020-01-30 19:23:53 +09:00
smoogipoo
00a7adcdca Further refactorings 2020-01-30 19:21:24 +09:00
smoogipoo
f6ba98eec0 Apply refactorings for framework-side changes 2020-01-30 19:00:59 +09:00
smoogipoo
ebf15c6a1c General work towards completion + framework updates 2020-01-29 12:17:03 +09:00
smoogipoo
2b2cfd91a6 Initial re-implementation using rearrangeable list 2020-01-28 17:59:14 +09:00
smoogipoo
bfb056c612 Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
Huo Yaoyuan
ecfc6dfa3d CA1825: use Array.Empty. 2019-12-17 12:59:48 +08:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
Joehu
efc201ec85 Make PlaylistOverlay a VisibilityContainer 2019-10-14 16:40:53 -07:00
Dean Herbert
7e4f0c01b8
Avoid excess background updates in playlist overlay (#6424)
Avoid excess background updates in playlist overlay
2019-10-08 14:11:02 +09:00
Dean Herbert
3ec78388e8 Avoid excess background updates in playlist overlay 2019-10-08 11:03:23 +09:00
Roman Kapustin
e00992dfd8 Remove FollowPlayback setting 2019-10-07 19:44:22 +03:00
Roman Kapustin
bdea75b995 Autoscroll playlist on song change 2019-10-05 23:53:05 +03:00
Joehu
5f700f2ae9 Simplify exit logic of screens with textboxes using back button receptor 2019-10-01 08:26:34 -07:00
smoogipoo
4b97327b37 Cleanup draggedItem usages and make them more safe 2019-09-19 13:53:52 +09:00
smoogipoo
0644443979 Use resolved attribute for music controller 2019-09-19 13:51:50 +09:00
Dean Herbert
91bdece9af Localise OrderChanged handling and fix callbacks
The dragged item's position now only updates after the drag finishes. Local handling changes were required to ignore the bindable remove/add events that are fired as a result.
2019-09-18 13:15:39 +09:00
Dean Herbert
3ab352ffe5 Randomise beatmap playback order on startup
Closes #6135.
2019-09-17 23:15:03 +09:00
Joehu
6ca17bdfd5 Center icon and text using anchor and origin instead of margin 2019-09-02 10:42:21 -07:00
Roman Kapustin
0c95dff3d6 Make FlowContainer insertion cleaner 2019-07-01 18:41:08 +03:00
Dean Herbert
9e1cb90dd8 Remove existing argument for ItemAdded event
For all usages, it looks like this was unnecessary.
2019-06-26 11:40:41 +09:00
Dean Herbert
609a82bc94 Update VisibilityContainer usage in line with framework 2019-06-11 15:13:58 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
772bef91fa Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
# Conflicts:
#	osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
Dean Herbert
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
smoogipoo
a56e29347f Adjust namespaces 2019-04-02 14:51:28 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
2f5668f4e7 Fix remaining framework changes 2019-03-29 00:29:14 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert
9a11a08acc Update textbox usages 2019-03-23 02:00:27 +09:00
Dan Balasescu
fd147dae21
Merge branch 'master' into fix-disabled-set-crash 2019-03-05 17:25:13 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
80737b9ef8 Remove "silent" parameter; consolidate import logic 2019-02-25 18:24:06 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage 2019-02-22 18:09:23 +09:00
Dean Herbert
452caabd40
Apply suggestions from code review
Co-Authored-By: smoogipoo <1329837+smoogipoo@users.noreply.github.com>
2019-02-22 17:06:49 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
smoogipoo
dbfa95b9e7 Made medium the default font weight 2019-02-20 16:52:36 +09:00
smoogipoo
0693ab8e7d Merge remote-tracking branch 'origin/master' into osu-fontusage
# Conflicts:
#	osu.Game/Screens/Multi/Components/BeatmapTitle.cs
2019-02-20 15:04:08 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
Dean Herbert
e2e615cc5c
Merge branch 'master' into leased-bindables-dont-work 2019-02-11 16:30:12 +09:00
Roman Kapustin
4c866e7940 Add PlaylistItemHandle.HandlePositionalInput override 2019-02-01 22:37:27 +03:00
Dean Herbert
ca5c8d37d1 Use leased bindables 2019-02-01 16:44:06 +09:00
Dean Herbert
260034a80e Don't auto-focus textboxes when on screen keyboard would cause inconvenience 2019-01-25 19:20:29 +09:00
Dean Herbert
82d944dc89 Fix textbox colours not always being set corrrectly 2019-01-25 19:20:29 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
450e4cd223 Hook up API 2018-12-12 19:04:11 +09:00
smoogipoo
9af2b49c01 Merge remote-tracking branch 'peppy/polling-component' into timeshift-api-integration
# Conflicts:
#	osu.Game/osu.Game.csproj
2018-12-12 16:22:14 +09:00
smoogipoo
41c7d10dff Fix compilation issues (+ use updated framework) 2018-12-10 13:48:05 +09:00
Dean Herbert
2a2561e5c8 Update framework and otehr nuget packages 2018-12-07 19:39:54 +09:00
smoogipoo
a8ad7d4670 Add silent import parameter 2018-11-30 18:27:13 +09:00
smoogipoo
a88b69ec43 Notify of existing imports 2018-11-28 20:19:35 +09:00
Dean Herbert
7755242a43
Merge branch 'master' into osuTK 2018-11-21 18:53:11 +09:00
smoogipoo
5ad96afea0 Fix crashes when importing/deleting from model managers 2018-11-20 18:09:23 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
aff5fa6169 Update with osu!-side dropdown changes 2018-11-14 18:02:38 +09:00
ekrctb
50091252e2 Adapt signature change of event handlers 2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
smoogipoo
28f31540c4 Apply changes in-line with framework localisation changes 2018-09-19 14:07:46 +09:00
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
smoogipoo
ff60f69f47 Explicitly construct local beatmaps rather than using GetBoundCopy 2018-06-06 20:19:30 +09:00
smoogipoo
72cc53aded Rename GameBeatmap -> BindableBeatmap 2018-06-06 20:16:20 +09:00
smoogipoo
a3470f9ec3 Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
#	osu.Game/Overlays/Music/PlaylistOverlay.cs
#	osu.Game/Screens/OsuScreen.cs
2018-05-28 18:01:15 +09:00
Dean Herbert
bcdbd97da9
Merge branch 'master' into fix-playlist-pause 2018-05-27 11:00:50 +09:00
Dean Herbert
568d4882c6
Remove unnecessary null coalesce 2018-05-25 11:00:56 +09:00
smoogipoo
fb78854485 Fix audio playback getting paused if playlist changes beatmap 2018-05-23 19:41:13 +09:00
smoogipoo
8004b8af4d Privatise the OsuGame beatmap, add local beatmap to OsuTestCase 2018-05-23 17:38:02 +09:00
smoogipoo
f894d73501 Fix possible MusicController nullref 2018-05-23 14:36:09 +09:00
smoogipoo
6eb7590ab0 Make MusicController handle all movement to previous/next tracks 2018-05-14 17:42:01 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
b97c4e8b44 Fix all possible cases of crossthread import data races 2018-04-09 12:45:44 +09:00
smoogipoo
78d73d4c11 Additional fixes for flow ordering after framework changes 2018-03-06 17:20:58 +09:00
Dean Herbert
d340509b1d Move ArchiveReaders to a more global namespace
Also moves delete and action logic to a shared implementation
2018-02-15 14:22:39 +09:00
Dean Herbert
f4ddc0717b Fix incorrect PlaylistItem drag handling 2018-02-13 20:08:59 +09:00
Aergwyn
ae1adfd2f2 remove unnecessary empty lines
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
87e790080b Remove manual audio thread synchronisation logic
No longer required as calls are blocking.
2017-12-21 22:22:28 +09:00
Dean Herbert
c1b607fed9 Wait until track has restarted before continuing operation
I removed this from my previous PR thinking it was not required, but it turned out to be required after all. Just isn't so noticeable when it fails.
2017-12-05 14:06:40 +09:00
Dean Herbert
caee6c1cf1 Use Restart instead of Start 2017-12-04 21:40:26 +09:00
Dean Herbert
a83add8540 Tidy up events 2017-12-04 20:30:56 +09:00
Aergwyn
14096c90cc removed looping if only one song is in the list (temporarily)
It had one problem in relation to SongSelect disabling it when left and in general that topic belongs to another PR.
2017-12-03 16:41:21 +01:00
Aergwyn
9d13bf3602 remove redundant expression 2017-12-03 14:35:23 +01:00
Aergwyn
dfa7448716 use ?: expression 2017-12-03 14:25:12 +01:00
Aergwyn
0c9ebcd58c fix possible NullRef 2017-12-03 14:15:08 +01:00
Aergwyn
a1dbd7916b fixes MusicController constantly trying to start a track
In Detail:
It tried to start a track if the current one ended even if no BeatmapSets were present.
Also if only one BeatmapSet is present if will loop by itself now.
2017-12-03 14:03:43 +01:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
MrTheMake
89b5a6670e Changed type of IHasFilterTerms.FilterTerms according to framework update 2017-09-13 16:18:02 +02:00
smoogipooo
1904b5edfe Only store native position instead of input state. 2017-09-05 10:38:19 +09:00
smoogipooo
e9f0762440 Don't query GetContainingInputManager every Update. 2017-09-05 10:29:51 +09:00