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Commit Graph

706 Commits

Author SHA1 Message Date
Dean Herbert
e78391db7a Fix usage of DI before it's ready in combo colour tests 2021-05-31 19:58:19 +09:00
Dean Herbert
8336428574 Add regression test for spinner sample actually transforming its frequency 2021-05-24 15:10:33 +09:00
Dean Herbert
a96603f025
Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints
Rename hitobject blueprints and tie them to HitObjects
2021-05-18 16:30:58 +09:00
smoogipoo
532c41c82e Remove nested blueprints from sliders 2021-05-18 14:19:11 +09:00
smoogipoo
ffb6135a1b Rework hitobject blueprints to take in hitobject models 2021-05-13 19:53:32 +09:00
Naxess
19800f5f7f Move IBeatmap arg into context 2021-05-13 11:24:22 +02:00
Naxess
e7c7786db3
Merge branch 'master' into beatmap-verifier-context 2021-05-13 07:40:33 +02:00
Naxess
c13b93e6f1 Replace IWorkingBeatmap arg with BeatmapVerifierContext in checks
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.

See next commit for example.
2021-05-12 02:29:18 +02:00
Dean Herbert
77e422409c Add SkinInfo.InstantiationInfo to allow creating different skin types 2021-05-11 23:37:06 +09:00
Salman Ahmed
71d3b44c78 Add test coverage for legacy beatmap combo offsets 2021-05-05 09:22:19 +03:00
dependabot[bot]
1b3b07d6a9
Bump NUnit from 3.13.1 to 3.13.2
Bumps [NUnit](https://github.com/nunit/nunit) from 3.13.1 to 3.13.2.
- [Release notes](https://github.com/nunit/nunit/releases)
- [Changelog](https://github.com/nunit/nunit/blob/v3.13.2/CHANGES.md)
- [Commits](https://github.com/nunit/nunit/compare/v3.13.1...v3.13.2)

Signed-off-by: dependabot[bot] <support@github.com>
2021-04-29 03:51:12 +00:00
smoogipoo
bda8f68da4 Add failing test 2021-04-26 15:03:43 +09:00
Dean Herbert
68807a90ec
Merge pull request #12448 from smoogipoo/gcc-abstraction
Make GameplayClockContainer abstract and add MasterGameplayClockContainer
2021-04-22 16:20:52 +09:00
Dan Balasescu
cf55383fff
Merge pull request #12486 from ekrctb/unmanaged-hit-object-entry
Associate DrawableHitObject with HitObjectLifetimeEntry rather than HitObject
2021-04-21 17:08:21 +09:00
smoogipoo
31c5fb350f Merge branch 'master' into gcc-abstraction 2021-04-21 16:33:36 +09:00
ekrctb
3fbeadf318 Deprecate old overload of Apply 2021-04-21 14:32:37 +09:00
Naxess
5262d94e21 Fix wrong assert in offscreen test 2021-04-20 13:21:57 +02:00
Naxess
8656176ab8 Add the playable beatmap as check argument
This is different from the working beatmap's `.Beatmap` property in that it is mutated by the ruleset/editor.

So hit objects, for example, are actually of type `Slider` and such instead of the legacy `ConvertSlider`.

This should be preferred over `workingBeatmap.Beatmap`.
2021-04-20 01:31:51 +02:00
Naxess
448574e7e6 Use WorkingBeatmap instead of IBeatmap
This lets us access things like the background, track, etc. which are necessary for quality and filesize checks.

Also improves the structure of the `CheckBackgroundTest` class in the process.
2021-04-17 17:33:53 +02:00
smoogipoo
5e82f40d67 Merge branch 'master' into gcc-abstraction 2021-04-16 20:14:53 +09:00
Dean Herbert
b413ffae3e Fix test going offscreen in headless execution 2021-04-16 18:54:33 +09:00
Dean Herbert
30e00cc4aa Add test coverage of selection / scaling scenarios 2021-04-16 17:07:20 +09:00
Dean Herbert
401bf368a7 Merge branch 'fix-slider-scale-crash' into fix-slider-zero-length 2021-04-16 16:58:19 +09:00
Dean Herbert
ab1a1a1df4 Add failing test case due to div by zero 2021-04-16 16:55:17 +09:00
Dean Herbert
965a1ead36 Disallow zero-length slider blueprint placements 2021-04-16 14:38:30 +09:00
smoogipoo
1aa36818df Abstractify GameplayClockContainer 2021-04-14 17:47:11 +09:00
Salman Ahmed
4538e4b503 Remove wrong assert 2021-04-14 08:58:25 +03:00
Salman Ahmed
daf198fa77 Add osu! 2007 skin cursor for testing purposes 2021-04-14 08:18:24 +03:00
Salman Ahmed
b060b59dcf Return null values instead of throwing NIE 2021-04-14 08:17:35 +03:00
Salman Ahmed
df991bc0af Refactor gameplay cursor test scene and add visual coverage 2021-04-14 06:36:31 +03:00
Dean Herbert
1ff4e2076f Merge branch 'master' into verify-tab 2021-04-13 23:05:48 +09:00
Naxess
4618728bf0 Add test case 2021-04-13 11:35:12 +02:00
Naxess
98c25b2e71 Remove unused import 2021-04-13 10:33:08 +02:00
Dean Herbert
b45d7de4ec Update asserts to use better nunit specifications 2021-04-13 15:04:01 +09:00
Dean Herbert
4837cef095 Use static for playfield centre positioning 2021-04-13 14:44:52 +09:00
Naxess
6d3f9fa9ce Use is class instead of Equals with template index
Ensures ordering of `PossibleTemplates` does not affect tests.
2021-04-13 02:29:25 +02:00
Naxess
8a6dfcfae1 Add CheckOffscreenObjects tests 2021-04-13 01:22:36 +02:00
Dean Herbert
e2470d757e
Merge branch 'master' into legacy-spm-counter 2021-04-12 12:52:52 +09:00
Naxess
0af6d77192 Test for path type transfer 2021-04-09 11:03:38 +02:00
Naxess
2d94484566 Use lambda expression
Apparently CI dislikes this not being a lambda.
2021-04-08 12:49:46 +02:00
Naxess
7d2b54ca42 Add change to Bezier test 2021-04-08 12:32:45 +02:00
Naxess
4110d1675d Add path type menu test cases 2021-04-08 11:46:52 +02:00
Dean Herbert
a8839792fd
Merge branch 'master' into circular-arc-freeze 2021-04-08 14:33:03 +09:00
Naxess
9d02930709 Add regression test for type changes 2021-04-07 17:18:55 +02:00
smoogipoo
7d37c4df8c Fix broken osu tests 2021-04-07 20:17:20 +09:00
smoogipoo
42e816fcae Add failing tests 2021-04-05 17:48:29 +09:00
Dan Balasescu
345779b19a
Merge branch 'master' into diffcalc/fix/clockrate-adjusted-decay 2021-04-02 20:58:29 +09:00
Naxess
8621a6b4fe Add margin to large segment test
Test ran fine on my end, but apparently not on the CI. This should make results a bit more consistent, hopefully.
2021-04-01 20:34:04 +02:00
dependabot-preview[bot]
6a286c5e21
Bump Microsoft.NET.Test.Sdk from 16.9.1 to 16.9.4
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.9.1 to 16.9.4.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.9.1...v16.9.4)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-04-01 17:16:02 +00:00
Naxess
b8479a979f Remove unused blueprint variable 2021-04-01 18:06:12 +02:00
Naxess
7e47922fb7
Merge branch 'master' into circular-arc-freeze 2021-04-01 17:09:45 +02:00
Naxess
25afae5671 Fix broken test case
Seems this technically works, but only because of the edge case of being entirely linear, which the framework catches.

This fixes that.
2021-03-31 20:48:17 +02:00
Naxess
1718084dbc Update/remove determinant tests
We now only change the path type based on the bounding box.

If the control points are too linear, the framework now handles the fallback to Bezier.
2021-03-31 20:08:39 +02:00
Salman Ahmed
0bf84e473d Refactor spinner SPM counter for skinning purposes 2021-03-30 04:19:23 +03:00
Salman Ahmed
f49481e308 Add old skin spinner SPM background for testing 2021-03-29 09:32:44 +03:00
smoogipoo
1c1af98144 Update values 2021-03-26 11:47:41 +09:00
smoogipoo
8438fce764 Merge branch 'master' into diffcalc/fix/clockrate-adjusted-decay 2021-03-26 11:47:38 +09:00
Dean Herbert
c715b9b89e Merge branch 'master' into legacy-spinner-bonus 2021-03-25 18:09:25 +09:00
Naxess
0f4314c1d8 Add complete arc test
Ensures we can still make smaller circles properly.
2021-03-24 17:24:33 +01:00
Naxess
b4dc35f66b Update large arc tests
Should now be more robust and readable.
2021-03-24 17:24:05 +01:00
Naxess
415797aadd Fix broken control point drag test
Broken for 2 reasons:
- Assert checks the wrong control point.
- The exterior arc is now too big.

This fixes both.
2021-03-24 06:01:12 +01:00
Naxess
f80b3ada25 Add circular arc size tests 2021-03-24 05:54:48 +01:00
Naxess
7b395ed783 Add exterior arc test 2021-03-24 05:15:50 +01:00
Naxess
23a4d1c135 Shorten recovery test name 2021-03-24 05:15:28 +01:00
Naxess
6fbe530016 Fix coordinates 2021-03-24 05:14:35 +01:00
Naxess
847d44c7d9 Remove unnecessary length asserts
We don't actually care about the length (as this isn't what we're testing), just the type of the slider.
2021-03-24 05:13:37 +01:00
Naxess
7bae4ff43d Add control point dragging tests 2021-03-24 05:06:04 +01:00
Dean Herbert
08fcdc8ee4 Update difficulty calculator tests with floating point differences 2021-03-23 15:38:01 +09:00
Naxess
323b875cea Fix newlines/spaces 2021-03-22 17:32:40 +01:00
Naxess
15af57de95 Add path type recovery test 2021-03-22 15:59:59 +01:00
Naxess
3bddc4a75d Add path type test 2021-03-22 15:59:45 +01:00
Bartłomiej Dach
a16c0641b2 Revert EF Core to version 2.2
This reverts commit f3faad74d5, reversing
changes made to 712e7bc7bf.

Several issues arose after migrating to 5.0, including, but possibly not
limited to, performance regressions in song select, as well as failures
when attempting to save beatmaps after metadata changes in the editor.
2021-03-21 11:05:15 +01:00
Naxess
a294f328fb Add linear circular arc test 2021-03-21 06:30:17 +01:00
Bartłomiej Dach
aec859b4d1 Merge branch 'master' into fix-unsafe-skinnable-sample-play 2021-03-18 19:51:46 +01:00
smoogipoo
7fa5fd5647 Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Dean Herbert
1573298e68 Update remaining package references to point to efcore5 2021-03-15 13:12:10 +09:00
Salman Ahmed
c4048c9831 Merge branch 'master' into legacy-spinner-bonus 2021-03-13 05:54:34 +03:00
Salman Ahmed
97f56340af Add legacy score font to testing old skin 2021-03-06 20:27:56 +03:00
dependabot-preview[bot]
b03efd6940
Bump Microsoft.NET.Test.Sdk from 16.8.3 to 16.9.1
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.8.3 to 16.9.1.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.8.3...v16.9.1)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-03-02 00:43:45 +00:00
smoogipoo
ee6a94273d Merge branch 'master' into fix-unsafe-skinnable-sample-play 2021-02-22 18:31:27 +09:00
Samuel Cattini-Schultz
417bb07b36 Update tests with fixed diffcalc values 2021-02-20 20:23:49 +11:00
Samuel Cattini-Schultz
9d229a5ec2 Add tests for clockrate adjusted difficulty calculations 2021-02-20 16:27:58 +11:00
Dean Herbert
00574a5288 Use ISample everywhere in Skin GetSample lookup path 2021-02-18 18:32:28 +09:00
Dean Herbert
72b2123500 Update nunit in line with framework 2021-02-15 21:42:35 +09:00
smoogipoo
d3f0c0730d Merge branch 'master' into non-concurrent-sample-playback 2021-02-12 17:22:15 +09:00
Dean Herbert
aaa0362b12 Merge branch 'master' into autoplay-rate-independence 2021-02-11 17:39:45 +09:00
smoogipoo
321ca43b61 Update test 2021-02-10 20:28:00 +09:00
Dean Herbert
1cb51fa8d2
Merge branch 'master' into autoplay-rate-independence 2021-02-09 16:05:34 +09:00
Bartłomiej Dach
0df15b4d7a Add test coverage 2021-02-07 19:25:33 +01:00
Bartłomiej Dach
3fabe247b0 Allow OsuModGenerator to accept a mod list 2021-02-07 18:35:34 +01:00
Bartłomiej Dach
68c20a2a37 Allow autoplay score generation to access mod list 2021-02-07 18:35:34 +01:00
smoogipoo
6aece18f8d Add OOHP tests 2021-02-05 15:36:47 +09:00
smoogipoo
64a2c7825e Fix incorrect assert 2021-02-05 15:26:12 +09:00
smoogipoo
c9481ebbaf Rename test scene 2021-02-05 15:25:26 +09:00
smoogipoo
de9d075f94 Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
Dean Herbert
1e99357a97 Update build configurations to net5.0 paths 2021-01-19 12:13:27 +09:00
Dean Herbert
1364de1166
Merge branch 'master' into beatmap-colour-setting 2021-01-18 16:07:46 +09:00
Bartłomiej Dach
c80e9c08fd
Merge branch 'master' into net5.0 2021-01-16 16:07:44 +01:00
Mysfit
a3535f4b79 Further simplified beatmap colouring tests. 2021-01-16 02:09:35 -05:00
Mysfit
112967c1e8 Created base class for testing beatmap colours. 2021-01-15 23:46:46 -05:00