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Commit Graph

264 Commits

Author SHA1 Message Date
Dean Herbert
1a0171fb2d Fix tests specifying steps in their constructors 2020-10-02 18:23:18 +09:00
smoogipoo
f439c1afbc Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
smoogipoo
4ef7ab2872 Fix tests 2020-09-29 16:33:38 +09:00
Bartłomiej Dach
0563a488f4 Add failing test case 2020-09-26 20:45:18 +02:00
Bartłomiej Dach
b1e02db874 Extract base taiko drawable ruleset scene 2020-09-26 20:36:38 +02:00
Bartłomiej Dach
095686a320 Hide test hit directly in explosion scene 2020-09-26 17:26:26 +02:00
Bartłomiej Dach
b64e69fabd Add test hits to playfields directly where possible 2020-09-26 17:18:50 +02:00
Dean Herbert
a72629437d
Merge pull request #10250 from smoogipoo/fix-taiko-crash
Fix potential taiko crash on rewind
2020-09-25 20:24:22 +09:00
smoogipoo
0853f0e128 Remove comment 2020-09-25 19:38:23 +09:00
smoogipoo
acfa62bb50 Fix potential taiko crash on rewind 2020-09-25 19:25:58 +09:00
Dean Herbert
c41fb67e73 Move all ruleset editor tests to their own namespace 2020-09-25 18:51:26 +09:00
Bartłomiej Dach
a0573af0e1 Fix test failure due to uninitialised drawable hit object 2020-09-20 20:44:31 +02:00
Bartłomiej Dach
026fc2023b Add visual tests for strong hit explosions 2020-09-20 19:40:30 +02:00
Bartłomiej Dach
64b1a009ef Adjust diffcalc test case to pass 2020-09-10 20:56:55 +02:00
smoogipoo
d700ae55fb Merge branch 'master' into morth-taiko-changes 2020-09-10 16:34:09 +09:00
smoogipoo
679dc34aa4 Add test timeouts 2020-09-07 17:18:54 +09:00
smoogipoo
d387c0cba0 Merge branch 'master' into morth-taiko-changes 2020-09-03 17:35:26 +09:00
dependabot-preview[bot]
66c0d12da6
Bump Microsoft.NET.Test.Sdk from 16.7.0 to 16.7.1
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.7.0 to 16.7.1.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.7.0...v16.7.1)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-09-01 17:19:46 +00:00
smoogipoo
90189fc40c Merge branch 'master' into morth-taiko-changes 2020-08-13 00:31:10 +09:00
dependabot-preview[bot]
d7de8b2916
Bump Microsoft.NET.Test.Sdk from 16.6.1 to 16.7.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.6.1 to 16.7.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.6.1...v16.7.0)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-08-10 17:17:07 +00:00
Bartłomiej Dach
566c5310bf Add test coverage for taiko sample lookups 2020-07-30 21:34:57 +02:00
smoogipoo
c1a4f2e6af Update expected SR in test 2020-07-29 20:53:50 +09:00
Bartłomiej Dach
f7a330becd Fix tests failing due to not checking state early enough 2020-07-25 13:32:06 +02:00
Bartłomiej Dach
897ab4a9bb Add example test resources to demonstrate fail case 2020-07-25 11:53:38 +02:00
Dean Herbert
c1442568b9 Make perfect mod ignore all non-combo-affecting hitobjects 2020-07-21 17:04:45 +09:00
Dean Herbert
cc62d8911a
Merge pull request #9573 from smoogipoo/taiko-diffcalc-fixes-2 2020-07-16 14:59:06 +09:00
smoogipoo
dcd345eed9 Add a few tests 2020-07-16 01:35:38 +09:00
dependabot-preview[bot]
8087a75c35
Bump NUnit3TestAdapter from 3.15.1 to 3.17.0
Bumps [NUnit3TestAdapter](https://github.com/nunit/nunit3-vs-adapter) from 3.15.1 to 3.17.0.
- [Release notes](https://github.com/nunit/nunit3-vs-adapter/releases)
- [Commits](https://github.com/nunit/nunit3-vs-adapter/compare/V3.15.1...V3.17)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-07-13 17:22:39 +00:00
Salman Ahmed
741fa20149
Use CreateRuleset() for editor test scenes as well 2020-06-04 00:47:10 +03:00
Salman Ahmed
84b40ea2c6
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
# Conflicts:
#	osu.Game.Rulesets.Catch.Tests/TestSceneBananaShower.cs
#	osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs
#	osu.Game/Tests/Visual/ModTestScene.cs
#	osu.Game/Tests/Visual/OsuTestScene.cs
2020-06-03 22:00:02 +03:00
Dean Herbert
da289c474e Split files out 2020-05-29 16:45:47 +09:00
Dean Herbert
3487c1fd1b Add menus to mark as rim and strong 2020-05-29 16:45:47 +09:00
Dean Herbert
90acba8c36 Introduce initial placement blueprint logic 2020-05-29 16:45:39 +09:00
Dean Herbert
7d4e60f05e Add basic setup for TaikoHitObjectComposer 2020-05-29 16:45:39 +09:00
Dean Herbert
76080368e9 Mark test as headless 2020-05-20 10:14:08 +09:00
Dean Herbert
db4e3047dd Add test for final sample output 2020-05-19 23:28:13 +09:00
Dean Herbert
e9710b6f83 Add taiko type conversion test coverage 2020-05-19 09:43:05 +09:00
Dean Herbert
be3a0a3c1d Merge branch 'master' into remove-requiredtypes 2020-05-16 18:28:14 +09:00
smoogipoo
648999a2de Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
smoogipoo
4bf5477252 Merge branch 'master' into fix-taiko-scroller-time-control 2020-05-14 17:04:09 +09:00
Dean Herbert
134a94e86d Rename enum members (no idea what a TaikoDon is) 2020-05-14 10:02:47 +09:00
Dean Herbert
76af6f25f1 Remove pointless test resources 2020-05-14 09:58:58 +09:00
Dean Herbert
e28e89213f Fix incorrect spawning when scale adjustments are applied to child sprites 2020-05-12 16:58:47 +09:00
Dean Herbert
949e17cc0e Rework scroller to support backwards playback 2020-05-12 15:23:47 +09:00
Bartłomiej Dach
e5821ff2b2 Integrate GameplayBeatmap changes 2020-05-11 22:53:05 +02:00
Dan Balasescu
d697de29a6
Merge branch 'master' into taiko-don 2020-05-11 13:24:27 +09:00
Dean Herbert
8243dc239a
Merge branch 'master' into taiko-don 2020-05-10 22:34:47 +09:00
Dean Herbert
cea6be5e52 Expose as JudgementResult instead of "passing" state 2020-05-03 23:55:44 +09:00
Dean Herbert
ff1d63060d Add and consume passing state in GameplayBeatmap 2020-05-01 20:08:18 +09:00
Dean Herbert
3033ab80ce Add passing/failing test 2020-05-01 19:49:30 +09:00
Dean Herbert
5e430c726c Add testing resources 2020-05-01 19:25:55 +09:00
Dean Herbert
8955b98cbb Add basic taiko scroller implementation 2020-05-01 17:56:09 +09:00
Bartłomiej Dach
05183c6e6f Final test touch-ups 2020-05-01 00:24:39 +02:00
Bartłomiej Dach
db4c8b2ba5 Fix transition out of clear state 2020-04-30 22:16:25 +02:00
Bartłomiej Dach
5cfc05e12a Ensure correct initial state 2020-04-30 22:03:39 +02:00
Bartłomiej Dach
22fde8d2a0 Implement partial clear transition logic 2020-04-30 21:58:05 +02:00
Bartłomiej Dach
99677ac171 Expand test coverage of state transitions 2020-04-30 21:41:57 +02:00
Dean Herbert
d0a8c0fa71 Add kiai support to osu!taiko skinned playfields 2020-04-30 16:43:00 +09:00
Bartłomiej Dach
b0e97793b6 Implement transitions into and from clear state 2020-04-30 00:14:27 +02:00
Bartłomiej Dach
47b040b7d8 Cover strong hit miss exemption in tests 2020-04-29 21:42:28 +02:00
Bartłomiej Dach
e81d33dcec Refactor mascot animations to split logic paths 2020-04-29 21:27:02 +02:00
Bartłomiej Dach
6e2ed0c4f3 Refactor mascot to only contain state transitions 2020-04-29 20:28:46 +02:00
Craftplacer
c61584bc2f Merge branch 'taiko-don' of https://github.com/Craftplacer/osu into taiko-don 2020-04-28 23:51:34 +02:00
Bartłomiej Dach
d7b072dd6e Fix post-merge test regression 2020-04-29 00:00:01 +02:00
Bartłomiej Dach
5f0a4103c2 Merge branch 'master' into taiko-don 2020-04-28 23:46:42 +02:00
Bartłomiej Dach
e7e529ab99 Remove unnecessary null checks 2020-04-28 23:26:10 +02:00
Bartłomiej Dach
15bbedca87 Remove unnecessary beatmap field 2020-04-28 23:24:21 +02:00
Bartłomiej Dach
24216b6600 Remove unnecessary lists 2020-04-28 23:22:50 +02:00
Craftplacer
902326e7ac Slight refactoring 2020-04-28 22:24:19 +02:00
Dean Herbert
f387fe310f Fix regressing hits test 2020-04-28 11:07:31 +09:00
Craftplacer
c8ee941952 Fix formatting 2020-04-27 23:17:33 +02:00
Craftplacer
0972442b3a Use test scene beatmap bindable 2020-04-27 23:17:19 +02:00
Dean Herbert
df55439f8b Remove undetected usings 2020-04-27 23:24:12 +09:00
Dean Herbert
be59ee945a Add taiko hit explosion skinning support 2020-04-27 22:36:27 +09:00
Craftplacer
ece6e2db5c Change removed class 2020-04-27 13:12:31 +02:00
Craftplacer
e8a0b77729 Merge remote-tracking branch 'upstream/master' into taiko-don 2020-04-27 12:43:51 +02:00
dependabot-preview[bot]
03863d901b
Bump Microsoft.NET.Test.Sdk from 16.5.0 to 16.6.1
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.5.0 to 16.6.1.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.5.0...v16.6.1)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-04-27 08:59:09 +00:00
Dean Herbert
b9f28c8373 Combine hit types and remove old drumroll hits using a more efficient method 2020-04-27 16:13:28 +09:00
Dean Herbert
1cd4fd2ac4
Merge branch 'master' into taiko-drumroll-party 2020-04-27 13:27:10 +09:00
smoogipoo
81df22d2a7 Improve test scene 2020-04-27 12:17:36 +09:00
Craftplacer
e830c7d833 Merge remote-tracking branch 'upstream/master' into taiko-don 2020-04-27 02:13:09 +02:00
Craftplacer
dc6acf6ec9 Various code changes, fixes 2020-04-27 01:40:57 +02:00
Dean Herbert
75c588c59d Remove stray space 2020-04-27 08:36:48 +09:00
Dean Herbert
743b4f05b3 Rename out of place variable 2020-04-27 08:36:36 +09:00
Dean Herbert
4ca7ce7715
Merge branch 'master' into taiko-barline-skinning 2020-04-25 18:58:44 +09:00
Craftplacer
dbf39be607 Decide on the name "Mascot", add testing, bug fixed, etc. 2020-04-24 06:59:05 +02:00
Dean Herbert
dba737105e Update test scene for dynamic compilation 2020-04-24 08:57:01 +09:00
Salman Ahmed
227503c0af
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-04-23 16:25:33 +03:00
Salman Ahmed
2fa47992dc
Seal the ruleset creation methods and let abstract method take their place
Also makes `CreatePlayerRuleset()` and `CreateRulesetForSkinProvider()` not-null to avoid unwanted behaviour with their derivers
2020-04-23 13:27:12 +03:00
Dean Herbert
712331a2fe Add metric barline element 2020-04-23 15:26:20 +09:00
Dean Herbert
ab93c819b5 Add metric right background element 2020-04-23 15:26:03 +09:00
Dean Herbert
8f31846def Add playfield background to test scene to better understand bounds 2020-04-23 14:39:34 +09:00
Dean Herbert
2a1cc35541 Add test scene 2020-04-23 14:01:50 +09:00
Dean Herbert
559487b205 Move playfield background implementation to its own file 2020-04-23 13:23:49 +09:00
Dean Herbert
37f7e0a734 Restructure TaikoPlayfield for better skin support 2020-04-23 12:49:53 +09:00
Dean Herbert
ca56e6c0d2 Rename taiko HitTarget classes to avoid conflict with mania 2020-04-23 12:11:30 +09:00
Dean Herbert
bfc17bf4c0 Add taiko hit target skinning 2020-04-21 19:06:43 +09:00
Dean Herbert
e74f902483 Add playfield test scene 2020-04-21 18:40:18 +09:00
Dean Herbert
d1c701a997 Rename existing test to something more relevant 2020-04-21 18:34:56 +09:00
Dean Herbert
af32f51116
Merge pull request #8800 from iiSaLMaN/allow-cancelling-completion
Fix results screen pushed after rewinding in-between push delay
2020-04-21 12:49:49 +09:00