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Add playfield background to test scene to better understand bounds

This commit is contained in:
Dean Herbert 2020-04-23 14:39:34 +09:00
parent 12f156dcec
commit 8f31846def

View File

@ -7,10 +7,12 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.Objects.Drawables;
using osu.Game.Rulesets.Taiko.UI;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Tests.Visual;
@ -36,11 +38,19 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
{
AddStep("Bar line ", () => SetContents(() =>
{
var hoc = new ScrollingHitObjectContainer
ScrollingHitObjectContainer hoc;
var cont = new Container
{
RelativeSizeAxes = Axes.Both,
Height = 0.8f,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Height = 0.8f
Children = new Drawable[]
{
new TaikoPlayfield(new ControlPointInfo()),
hoc = new ScrollingHitObjectContainer()
}
};
hoc.Add(new DrawableBarLine(createBarLineAtCurrentTime())
@ -49,16 +59,24 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
Origin = Anchor.Centre,
});
return hoc;
return cont;
}));
AddStep("Bar line (major)", () => SetContents(() =>
{
var hoc = new ScrollingHitObjectContainer
ScrollingHitObjectContainer hoc;
var cont = new Container
{
RelativeSizeAxes = Axes.Both,
Height = 0.8f,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Height = 0.8f
Children = new Drawable[]
{
new TaikoPlayfield(new ControlPointInfo()),
hoc = new ScrollingHitObjectContainer()
}
};
hoc.Add(new DrawableBarLineMajor(createBarLineAtCurrentTime(true))
@ -67,7 +85,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
Origin = Anchor.Centre,
});
return hoc;
return cont;
}));
}
@ -76,7 +94,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
var drumroll = new BarLine
{
Major = major,
StartTime = Time.Current + 1000,
StartTime = Time.Current + 2000,
};
var cpi = new ControlPointInfo();