This website requires JavaScript.
Explore
Help
Sign In
ZeroDream
/
CodeWalker
Watch
2
Star
0
Fork
0
You've already forked CodeWalker
mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced
2026-05-14 18:54:44 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
495
Commits
1
Branch
0
Tags
16982d721960ef3a087a8a45ad019db0786e3a1b
Commit Graph
129 Commits
Collisions editing progress
dexy
·
2020-01-11 19:20:14 +11:00
16982d7219
Collisions editing progress
dexy
·
2020-01-03 22:50:23 +11:00
0d066679cb
Collisions editing beginnings
dexy
·
2020-01-02 00:16:49 +11:00
d85f5eddb2
Collisions selection improvements
dexy
·
2020-01-01 00:00:04 +11:00
26c3c5edec
MLO editing progress
dexy
·
2019-12-30 00:56:29 +11:00
e31e401fa8
MLO editing progress
dexy
·
2019-12-28 04:08:45 +11:00
88a926202f
Fix for crash when changing entity archetypes
dexy
·
2019-12-27 20:33:13 +11:00
906602eb13
Fix for add/remove entities not applying to world view
dexy
·
2019-12-15 15:40:00 +11:00
3f445182f3
Removed unnecessary DepthSRV in GpuTexture, which was probably causing crash on DX10 hardware
dexy
·
2019-12-14 19:52:04 +11:00
1b59ef40d0
Fixed capsule lights rendering
dexy
·
2019-12-12 22:21:18 +11:00
6becfaea95
Fixed crash on AMD, unbinding lights buffers after use.
dexy
·
2019-12-12 03:18:33 +11:00
ee196a8e25
Added DataSize calculation to RenderableLODLights
dexy
·
2019-12-12 01:32:07 +11:00
73f763de43
Fixed LODs culling issue
dexy
·
2019-12-11 22:38:59 +11:00
2b02ad0091
Support for normal_only and spec_only decals in deferred mode
dexy
·
2019-12-11 21:38:40 +11:00
968a611aa9
Fix for LODs glitch
dexy
·
2019-12-11 17:15:02 +11:00
97c5294bf8
Removed alpha batches from shadow casters
dexy
·
2019-12-11 17:03:52 +11:00
93e5084ab9
Improved GameFileCache memory usage
dexy
·
2019-12-11 00:31:56 +11:00
0aa220e0c2
Collision detection refactoring and improvements
dexy
·
2019-12-10 18:33:45 +11:00
d5c0bc2477
Collisions rendering improvements and bug fixes
dexy
·
2019-12-09 17:06:59 +11:00
dd03e24fb0
LOD manager immersion improvement
dexy
·
2019-12-09 00:41:35 +11:00
5d0a3334a8
LOD manager performance improvements
dexy
·
2019-12-08 18:40:09 +11:00
b187ad919b
Added LOD manager, improved shadows performance
dexy
·
2019-12-08 05:42:06 +11:00
6c76726131
Added SRV to GpuTexture
dexy
·
2019-12-07 02:51:46 +11:00
ea1fe3b077
Fixed rendering of helpers in deferred mode
dexy
·
2019-12-07 00:02:24 +11:00
5fb8d25770
Change entity culling to use boxes instead of spheres
dexy
·
2019-12-06 22:36:11 +11:00
52f4563680
Interior lights improvements
dexy
·
2019-12-05 15:04:00 +11:00
d59663d87e
HD lights rendering in interiors
dexy
·
2019-12-05 03:40:52 +11:00
c6aa4c7baf
Hardware MSAA support for deferred render
dexy
·
2019-12-04 20:14:11 +11:00
f333e64812
Refactored deferred lights code, and skipping SSAA when sample count is 1
dexy
·
2019-12-04 17:54:48 +11:00
152d439f89
Added MSAA pass to deferred render
dexy
·
2019-12-04 04:33:27 +11:00
1843d70652
Fixed light falloff exponents
dexy
·
2019-12-04 02:47:20 +11:00
21ed53e00f
Deferred shading
dexy
·
2019-12-04 00:52:22 +11:00
9a53c2147b
Reversed depth buffer
dexy
·
2019-12-01 20:17:14 +11:00
442d623302
Cutscene peds legs fix
dexy
·
2019-11-29 21:36:20 +11:00
1eb8b0771b
Ped clothes not exploding
dexy
·
2019-11-29 20:47:11 +11:00
ef1debfb41
Cutscene viewer hide models partially working
dexy
·
2019-11-27 20:24:02 +11:00
2f12402a03
Peds and weapons rendering support for multiple skeleton instances
dexy
·
2019-11-27 15:01:43 +11:00
783248aeab
Cutscene viewer displaying weapons
dexy
·
2019-11-27 13:32:07 +11:00
0823702527
Weapon rendering improvements
dexy
·
2019-11-27 12:56:34 +11:00
dead879d99
Cutscene viewer vehicles
dexy
·
2019-11-26 20:47:47 +11:00
59a457cff8
Peds no longer sharing skeletons, Cutscene object AnimHash conflict resolution
dexy
·
2019-11-26 17:00:41 +11:00
91873ea87a
Cutscene viewer props using bone animations
dexy
·
2019-11-26 04:57:21 +11:00
96d34ec154
Cutscene viewer rendering peds
dexy
·
2019-11-26 01:26:28 +11:00
6467797c3d
Cutscene viewer progress, Hash updates
dexy
·
2019-11-25 20:44:16 +11:00
5a869fa836
Added ability to manually select animations in ModelForm
dexy
·
2019-11-21 19:01:43 +11:00
d025f1b8d8
Removed unnecessary anims updating during playback
dexy
·
2019-11-19 01:53:24 +11:00
5eaea931bf
Populating Models and Textures tabs on PedsForm
dexy
·
2019-11-17 23:53:53 +11:00
542b0c3210
Animations XML conversion progress
dexy
·
2019-11-17 22:14:00 +11:00
baf29066a7
Merge pull request
#64
from carmineos/vertexlayout
Dynamic generation of vertex layouts for GTAV vertex types
dexyfex
·
2019-11-14 19:30:13 +11:00
7be446cf04
Animations XML conversion
dexy
·
2019-11-14 18:58:20 +11:00
7e43271a67
First
Previous
1
2
3
Next
Last