CodeWalker/Rendering
2019-12-06 22:36:11 +11:00
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DirectX Hardware MSAA support for deferred render 2019-12-04 20:14:11 +11:00
Shaders HD lights rendering in interiors 2019-12-05 03:40:52 +11:00
Utils Hardware MSAA support for deferred render 2019-12-04 20:14:11 +11:00
Renderable.cs Interior lights improvements 2019-12-05 15:04:00 +11:00
RenderableCache.cs Deferred shading 2019-12-04 00:52:22 +11:00
Renderer.cs Change entity culling to use boxes instead of spheres 2019-12-06 22:36:11 +11:00
ShaderManager.cs HD lights rendering in interiors 2019-12-05 03:40:52 +11:00
VertexTypes.cs dynamic generation of vertex layouts for GTAV vertex types 2019-11-11 12:28:37 +01:00