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52f4563680fe283d5b0eaa6a35aa0ce1e99f9767
CodeWalker/Rendering
T
dexy 52f4563680 Change entity culling to use boxes instead of spheres
52f4563680 · 2019-12-06 22:36:11 +11:00
History
..
DirectX
Hardware MSAA support for deferred render
2019-12-04 20:14:11 +11:00
Shaders
HD lights rendering in interiors
2019-12-05 03:40:52 +11:00
Utils
Hardware MSAA support for deferred render
2019-12-04 20:14:11 +11:00
Renderable.cs
Interior lights improvements
2019-12-05 15:04:00 +11:00
RenderableCache.cs
Deferred shading
2019-12-04 00:52:22 +11:00
Renderer.cs
Change entity culling to use boxes instead of spheres
2019-12-06 22:36:11 +11:00
ShaderManager.cs
HD lights rendering in interiors
2019-12-05 03:40:52 +11:00
VertexTypes.cs
dynamic generation of vertex layouts for GTAV vertex types
2019-11-11 12:28:37 +01:00
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