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783248aeabadf01002a2077bd67893fd0538c3df
CodeWalker/Rendering
T
dexy 783248aeab Peds and weapons rendering support for multiple skeleton instances
783248aeab · 2019-11-27 15:01:43 +11:00
History
..
DirectX
Editing points and portals in navmesh, improved DX error message
2018-03-14 12:36:43 +11:00
Shaders
Weapon rendering improvements
2019-11-27 12:56:34 +11:00
Utils
Peds form progress, new MetaNames, ped ymt metas parsing
2019-11-07 03:51:35 +11:00
Renderable.cs
Peds no longer sharing skeletons, Cutscene object AnimHash conflict resolution
2019-11-26 17:00:41 +11:00
RenderableCache.cs
Stopped HD ytd's getting loaded when HD texture not enabled, changed cache stacks to queues, added distance property to entity
2019-01-08 18:57:24 +11:00
Renderer.cs
Peds and weapons rendering support for multiple skeleton instances
2019-11-27 15:01:43 +11:00
ShaderManager.cs
Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames.
2019-10-31 17:11:12 +11:00
VertexTypes.cs
dynamic generation of vertex layouts for GTAV vertex types
2019-11-11 12:28:37 +01:00
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