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Fix for crash when changing entity archetypes
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@ -2088,6 +2088,8 @@ namespace CodeWalker.Rendering
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private bool RenderIsEntityFinalRender(YmapEntityDef ent)
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{
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var arch = ent.Archetype;
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if (arch == null) return false;
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bool isshadowproxy = false;
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bool isreflproxy = false;
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uint archflags = arch._BaseArchetypeDef.flags;
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@ -2170,6 +2172,8 @@ namespace CodeWalker.Rendering
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private Renderable GetArchetypeRenderable(Archetype arch)
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{
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if (arch == null) return null;
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Renderable rndbl = null;
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if (!ArchetypeRenderables.TryGetValue(arch, out rndbl))
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{
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