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Cutscene viewer props using bone animations
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@@ -2403,7 +2403,7 @@ namespace CodeWalker.Rendering
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return true;
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}
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public bool RenderArchetype(Archetype arche, YmapEntityDef entity, Renderable rndbl = null, bool cull = true)
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public bool RenderArchetype(Archetype arche, YmapEntityDef entity, Renderable rndbl = null, bool cull = true, ClipMapEntry animClip = null)
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{
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//enqueue a single archetype for rendering.
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@@ -2472,6 +2472,14 @@ namespace CodeWalker.Rendering
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if (rndbl != null)
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{
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if (animClip != null)
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{
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rndbl.ClipMapEntry = animClip;
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rndbl.ClipDict = animClip.Clip?.Ycd;
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rndbl.HasAnims = true;
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}
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res = RenderRenderable(rndbl, arche, entity);
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