Cutscene viewer props using bone animations

This commit is contained in:
dexy
2019-11-26 04:57:21 +11:00
Unverified
parent 7e240682d0
commit 96d34ec154
2 changed files with 12 additions and 2 deletions
+9 -1
View File
@@ -2403,7 +2403,7 @@ namespace CodeWalker.Rendering
return true;
}
public bool RenderArchetype(Archetype arche, YmapEntityDef entity, Renderable rndbl = null, bool cull = true)
public bool RenderArchetype(Archetype arche, YmapEntityDef entity, Renderable rndbl = null, bool cull = true, ClipMapEntry animClip = null)
{
//enqueue a single archetype for rendering.
@@ -2472,6 +2472,14 @@ namespace CodeWalker.Rendering
if (rndbl != null)
{
if (animClip != null)
{
rndbl.ClipMapEntry = animClip;
rndbl.ClipDict = animClip.Clip?.Ycd;
rndbl.HasAnims = true;
}
res = RenderRenderable(rndbl, arche, entity);