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2f12402a03fd88756a4fbb8aafa2322fafaae0df
CodeWalker/Rendering
T
dexy 2f12402a03 Cutscene viewer hide models partially working
2f12402a03 · 2019-11-27 20:24:02 +11:00
History
..
DirectX
Editing points and portals in navmesh, improved DX error message
2018-03-14 12:36:43 +11:00
Shaders
Weapon rendering improvements
2019-11-27 12:56:34 +11:00
Utils
Peds form progress, new MetaNames, ped ymt metas parsing
2019-11-07 03:51:35 +11:00
Renderable.cs
Peds no longer sharing skeletons, Cutscene object AnimHash conflict resolution
2019-11-26 17:00:41 +11:00
RenderableCache.cs
Stopped HD ytd's getting loaded when HD texture not enabled, changed cache stacks to queues, added distance property to entity
2019-01-08 18:57:24 +11:00
Renderer.cs
Cutscene viewer hide models partially working
2019-11-27 20:24:02 +11:00
ShaderManager.cs
Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames.
2019-10-31 17:11:12 +11:00
VertexTypes.cs
dynamic generation of vertex layouts for GTAV vertex types
2019-11-11 12:28:37 +01:00
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