Fixed capsule lights rendering

This commit is contained in:
dexy
2019-12-12 22:21:18 +11:00
Unverified
parent 66b512e8b6
commit 6becfaea95
8 changed files with 44 additions and 5 deletions
+1 -1
View File
@@ -1503,7 +1503,7 @@ namespace CodeWalker.Rendering
spots.Add(light);
break;
case LightType.Capsule:
light.OuterAngleOrCapExt = ll.coneOuterAngleOrCapExt[i] * 0.1f;//is this right?
light.OuterAngleOrCapExt = ll.coneOuterAngleOrCapExt[i] * 0.25f;
caps.Add(light);
break;
default: break;//just checking...