CodeWalker/Rendering
2019-12-11 21:38:40 +11:00
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DirectX Hardware MSAA support for deferred render 2019-12-04 20:14:11 +11:00
Shaders Support for normal_only and spec_only decals in deferred mode 2019-12-11 21:38:40 +11:00
Utils LOD manager performance improvements 2019-12-08 18:40:09 +11:00
Renderable.cs Collision detection refactoring and improvements 2019-12-10 18:33:45 +11:00
RenderableCache.cs Collisions rendering improvements and bug fixes 2019-12-09 17:06:59 +11:00
Renderer.cs Fix for LODs glitch 2019-12-11 17:15:02 +11:00
ShaderManager.cs Removed alpha batches from shadow casters 2019-12-11 17:03:52 +11:00
VertexTypes.cs dynamic generation of vertex layouts for GTAV vertex types 2019-11-11 12:28:37 +01:00