..
Components
Use consistent decimal places in BeatmapAttributeText
2024-11-21 14:04:42 +13:00
Triangles
Move skinnable interface specification to non-abstract
classes
2024-03-08 10:23:46 +08:00
ArgonProSkin.cs
Add support for Argon hitsounds
2024-03-08 21:43:18 +09:00
ArgonSkin.cs
Component
-> Lookup
2024-08-23 14:48:50 +09:00
BeatmapSkinProvidingContainer.cs
Expand explanation in inline comment
2024-07-05 10:09:06 +09:00
DefaultLegacySkin.cs
Change ResourceStore
provided to Skin
to be a fallback, not replacement
2023-11-16 20:19:01 +09:00
DefaultSkinComponentsContainer.cs
Simplify and rename SkinnableTargetComponentsContainer
2023-02-15 17:30:21 +09:00
FontAdjustableSkinComponent.cs
Rename FontColour to TextColour
2024-09-20 16:50:17 +02:00
GlobalSkinColours.cs
Apply nullability to skinning support classes
2022-11-09 13:59:13 +09:00
GlobalSkinnableContainerLookup.cs
Component
-> Lookup
2024-08-23 14:48:50 +09:00
GlobalSkinnableContainers.cs
Move GlobalSkinnableContainers
to global scope
2024-08-22 18:46:07 +09:00
IAnimationTimeReference.cs
Add support for limiting skin texture/animation dimensions
2023-09-03 02:21:47 +03:00
IPooledSampleProvider.cs
Warm up pool with argon-specific drum samples
2023-07-05 18:44:27 +09:00
ISerialisableDrawable.cs
Remove SupportsClosestAnchor
for the time being
2024-08-09 15:30:21 +09:00
ISerialisableDrawableContainer.cs
Remove unused method
2024-04-19 20:36:24 +09:00
ISkin.cs
Fix incorrect colour fallback handling
2024-08-06 15:43:39 +09:00
ISkinComponentLookup.cs
Rename GameplaySkinComponentLookup
-> SkinComponentLookup
2024-08-22 18:46:03 +09:00
ISkinSource.cs
Reword and fix typos in some new xmldoc
2023-02-16 15:27:30 +09:00
ISkinTransformer.cs
Fix sprite dropdown not showing resources from non-legacy skins during gameplay
2022-09-22 18:53:43 +09:00
LegacyAccuracyCounter.cs
Fix legacy sprite texts not matching stable with respect to fixed width
2023-10-27 20:14:39 +02:00
LegacyBeatmapSkin.cs
Component
-> Lookup
2024-08-23 14:48:50 +09:00
LegacyColourCompatibility.cs
Apply nullability to skinning support classes
2022-11-09 13:59:13 +09:00
LegacyDefaultComboCounter.cs
Revert default combo counter code to pre-abstractification (and nuke eldritch abstract entity)
2024-09-11 11:44:59 +02:00
LegacyFont.cs
Apply nullability to skinning support classes
2022-11-09 13:59:13 +09:00
LegacyHealthDisplay.cs
Remove vertex update overheads
2024-01-09 17:35:01 +09:00
LegacyJudgementPieceNew.cs
Revert "Remove dead code" (mostly)
2024-01-29 19:43:40 +09:00
LegacyJudgementPieceOld.cs
Adjust slider tick / end misses to show slightly longer
2024-01-31 17:41:26 +09:00
LegacyKeyCounter.cs
Sanitise font sizes / weights
2024-08-06 15:17:43 +09:00
LegacyKeyCounterDisplay.cs
Fix legacy key counter's background being visible when intended to be hidden
2024-08-06 16:12:00 +09:00
LegacyKiaiFlashingDrawable.cs
Fix incorrect application layer causing completely discoloured circles
2023-01-11 19:29:17 +09:00
LegacyManiaSkinConfiguration.cs
Add legacy mania combo counter lookups
2023-12-30 05:29:22 +03:00
LegacyManiaSkinConfigurationLookup.cs
Merge branch 'master' into mania-combo-counter
2024-08-09 00:19:17 +09:00
LegacyManiaSkinDecoder.cs
Merge branch 'master' into mania-combo-counter
2024-08-09 00:19:17 +09:00
LegacyNoteBodyStyle.cs
Add comment regarding unused enum members in LegacyNoteBodyStyle
2023-02-13 17:43:52 +09:00
LegacyRankDisplay.cs
Adjust transitions
2024-06-07 17:04:16 +08:00
LegacyRollingCounter.cs
Apply NRT to all simple auxiliary skin classes
2023-01-26 17:53:04 +09:00
LegacyScoreCounter.cs
Fix legacy sprite texts not matching stable with respect to fixed width
2023-10-27 20:14:39 +02:00
LegacySkin.cs
Revert "Migrate legacy health bar display to per-ruleset target"
2024-11-25 23:23:38 -05:00
LegacySkinDecoder.cs
Apply NRT to all simple auxiliary skin classes
2023-01-26 17:53:04 +09:00
LegacySkinExtensions.cs
Fix potential texture corruption when cropping gameplay textures of weird aspet ratios
2023-10-31 17:36:23 +09:00
LegacySkinTransformer.cs
Add back removed xmldoc
2024-08-08 16:36:54 +09:00
LegacySongProgress.cs
Update usage of CircularProgress.Current
2024-03-06 12:13:10 +08:00
LegacySpriteText.cs
Use zero baseline for legacy sprite text display
2024-08-15 13:07:42 +09:00
LegacyTextureLoaderStore.cs
Update ImageSharp usages
2024-03-06 12:13:12 +08:00
MaxDimensionLimitedTextureLoaderStore.cs
Update ImageSharp usages
2024-03-06 12:13:12 +08:00
PausableSkinnableSound.cs
Partial everything
2022-11-27 00:00:27 +09:00
PoolableSkinnableSample.cs
Bring back and make use of clearPreviousSamples()
2023-03-23 18:46:48 +01:00
RealmBackedResourceStore.cs
Add inline comments for iOS locals
2024-09-26 16:48:42 +09:00
ResourceStoreBackedSkin.cs
Revert "Update GetTexture
signature rather than creating new overload"
2023-09-19 03:21:19 +03:00
RulesetSkinProvidingContainer.cs
Fix classic fallback not having a transformer (and only add if required)
2024-07-04 20:17:39 +09:00
SerialisableDrawableExtensions.cs
Update HasFlag
usages
2024-07-03 00:19:04 +09:00
SerialisedDrawableInfo.cs
Update HasFlag
usages
2024-07-03 00:19:04 +09:00
Skin.cs
Revert "Refactor skin migration to allow mutating multiple layouts at once"
2024-11-25 23:23:39 -05:00
SkinComboColourLookup.cs
Apply nullability to skinning support classes
2022-11-09 13:59:13 +09:00
SkinComponentLookup.cs
Rename GameplaySkinComponentLookup
-> SkinComponentLookup
2024-08-22 18:46:03 +09:00
SkinConfigManager.cs
Apply nullability to skinning support classes
2022-11-09 13:59:13 +09:00
SkinConfiguration.cs
Simplify input overlay text colour decode (and fix incorrect default)
2024-07-24 14:53:01 +02:00
SkinCustomColourLookup.cs
Apply NRT to all simple auxiliary skin classes
2023-01-26 17:53:04 +09:00
SkinImporter.cs
Store layout version in SkinLayoutVersion
instead and refactor migration code
2024-07-01 08:30:37 +03:00
SkinInfo.cs
Add extensive test scene for skin migrations
2024-11-25 23:23:39 -05:00
SkinLayoutInfo.cs
Revert "Migrate legacy health bar display to per-ruleset target"
2024-11-25 23:23:38 -05:00
SkinManager.cs
Add inline comments for iOS locals
2024-09-26 16:48:42 +09:00
SkinnableContainer.cs
Remove requirement of base
calls to ensure user skin container layouts are retrieved
2024-08-22 19:14:30 +09:00
SkinnableDrawable.cs
Partial everything
2022-11-27 00:00:27 +09:00
SkinnableSound.cs
Fix old looping samples not stopping when replacing a SkinnableSound
's Samples
2024-10-22 14:35:21 +02:00
SkinnableSprite.cs
Add size limitation for approach circles
2023-09-19 04:38:10 +03:00
SkinnableSpriteText.cs
Partial everything
2022-11-27 00:00:27 +09:00
SkinProvidingContainer.cs
Fix nullability failure
2024-07-04 20:17:40 +09:00
SkinReloadableDrawable.cs
Add xmldoc for new method and reorder methods in SkinReloadableDrawable
2023-03-16 15:58:42 +09:00
SkinTransformer.cs
Revert "Update GetTexture
signature rather than creating new overload"
2023-09-19 03:21:19 +03:00
SkinUtils.cs
Apply nullability to skinning support classes
2022-11-09 13:59:13 +09:00
TrianglesSkin.cs
Component
-> Lookup
2024-08-23 14:48:50 +09:00
UnsupportedSkinComponentException.cs
Remove LookupName
from base ISkinComponentLookup
2022-11-09 17:46:43 +09:00
UserSkinComponentLookup.cs
Remove requirement of base
calls to ensure user skin container layouts are retrieved
2024-08-22 19:14:30 +09:00