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Commit Graph

311 Commits

Author SHA1 Message Date
smoogipoo
741ec0021e Rename more judgement-related methods to "result" 2018-08-06 11:31:46 +09:00
smoogipoo
5fd4ed2f4e Rename judgement-related methods/events + commenting 2018-08-06 10:55:25 +09:00
smoogipoo
807794d512 Make Rulesets.Mania use the new judgement result structure 2018-08-02 20:36:54 +09:00
Dean Herbert
aead4be134 Merge remote-tracking branch 'upstream/master' into AlFasGD-mania-mask-container 2018-07-23 06:36:10 +02:00
smoogipoo
1139f0dbf2 Centralise method of disabling playfield judgements 2018-07-20 17:04:33 +09:00
smoogipoo
b7721edc80 Remove more unnecessary changes 2018-07-19 18:25:28 +09:00
smoogipoo
54e288f09b Correctly give note masks a scrolling info 2018-07-17 16:55:50 +09:00
smoogipoo
6437fdd9db Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
2018-07-17 16:46:48 +09:00
smoogipoo
827c5c4939 Remove scroll direction from ScrolingPlayfield constructor 2018-07-17 15:14:03 +09:00
smoogipoo
577ff4cc7f Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
#	osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
#	osu.Game.Rulesets.Mania/UI/ManiaStage.cs
2018-07-17 13:13:57 +09:00
Dean Herbert
24054246b8 Fix DI regression 2018-07-11 17:54:01 +09:00
Dean Herbert
fbc5250bf1 Update framework 2018-07-11 17:12:01 +09:00
smoogipoo
f007e71c87 Retrieve the mania key action through DI 2018-07-02 12:31:41 +09:00
Dean Herbert
a397827841 Reduce line length 2018-06-25 19:28:38 +09:00
Dean Herbert
57011ff13b
Merge branch 'master' into mania-playfield-inversions 2018-06-15 18:33:40 +09:00
Dean Herbert
30f7837b03
Merge branch 'master' into fix-taiko-hitexplosions 2018-06-15 17:52:53 +09:00
Dean Herbert
ae136e89a4
Merge branch 'master' into ruleset-configs 2018-06-12 13:13:18 +09:00
smoogipoo
7651819fb0 Add same change to mania's hit explosions 2018-06-12 12:53:53 +09:00
Dan Balasescu
9994c69d58
Merge branch 'master' into fix-object-ordering 2018-06-11 17:53:33 +09:00
smoogipoo
3bad319dd2 Fix filename 2018-06-11 16:19:57 +09:00
smoogipoo
10d1dfa7cd A bit of cleanup 2018-06-11 16:10:27 +09:00
smoogipoo
162237dc46 Fix bar lines being offset 2018-06-11 15:43:15 +09:00
smoogipoo
f49b7d6e16 Add mania direction to settings 2018-06-11 14:36:19 +09:00
smoogipoo
93696fb5e5 Merge branch 'ruleset-configs' into mania-playfield-inversions
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
2018-06-11 13:46:39 +09:00
smoogipoo
baaf431b9e Make IScrollingInfo and store direction as bindable 2018-06-11 13:42:13 +09:00
smoogipoo
ca5103615d DI the scrolling info rather than pass by ctor 2018-06-11 13:42:13 +09:00
smoogipoo
eca016ec6c Move ruleset config managers to Ruleset 2018-06-11 13:17:08 +09:00
smoogipoo
7deaffdb62 Fix hit explosions not following the scroll direction 2018-06-08 15:24:19 +09:00
smoogipoo
80a577f182 Fix notes not scrolling correctly 2018-06-08 15:16:45 +09:00
smoogipoo
ee64760406 Add mania stage test case 2018-06-08 14:28:27 +09:00
smoogipoo
32037701bf Make the column hitobject area follow the scroll direction 2018-06-07 21:40:12 +09:00
smoogipoo
0c35908802 Reorder fields 2018-06-07 21:19:31 +09:00
smoogipoo
207cdbdefe Make the column key area follow the scroll direction 2018-06-07 21:13:57 +09:00
smoogipoo
11f067d7d6 Fix background input 2018-06-07 21:13:29 +09:00
smoogipoo
d49758d149 Make background handle its own lit state 2018-06-07 20:59:04 +09:00
smoogipoo
4af8baefc1 Make the column background follow the scroll direction 2018-06-07 20:49:31 +09:00
smoogipoo
9b10cc4e0c Remove invertability of ManiaStage 2018-06-07 19:53:47 +09:00
smoogipoo
55475d129f Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
2018-06-07 19:19:20 +09:00
smoogipoo
485026da6f Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
2018-06-07 15:32:31 +09:00
Dan Balasescu
8d0161c2fc Refactoring 2018-06-07 15:11:48 +09:00
Dean Herbert
f9449e841a Improve overall visual clarity and explosion effects 2018-06-07 14:30:27 +09:00
Dean Herbert
81a3a8a1a4 Add corner radius 2018-06-07 11:57:30 +09:00
Dean Herbert
3567823759 Reverse order of exposed objects in HitObjectContainer
Closes #2740.
2018-06-06 15:03:47 +09:00
smoogipoo
31cbec99a1 Fix mania hold notes displaying judgements 2018-05-28 18:12:49 +09:00
AlFasGD
8aac1f50ee Remove more dependencies 2018-05-22 09:12:22 +03:00
AlFasGD
61a18b952f Remove useless things 2018-05-21 23:24:10 +03:00
AlFasGD
d504a44dfb Implement mask layering (incomplete) 2018-05-21 23:08:04 +03:00
smoogipoo
4ecdea8b2e Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer 2018-05-07 10:17:54 +09:00
smoogipoo
03a5df84c6 Initial rework of beatmap conversion process 2018-04-19 22:04:12 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
bb7618eb0c FIx mania playfield playing the wrong/duplicated sounds
Fixes #2266.
2018-03-29 16:13:31 +09:00
smoogipoo
187a025d36 Make hitobjects sorted by their start times 2018-03-29 16:07:31 +09:00
Dean Herbert
eb643b690a
Merge branch 'master' into more-skinning 2018-03-12 11:55:50 +09:00
Dean Herbert
fe3ab94afb Fix mania judgement regression 2018-03-07 19:19:56 +09:00
Dean Herbert
b62ed004f2 Remove judgements when deciding a new judgement for a HitObject
Generally happens when rewinding.
2018-03-07 19:14:42 +09:00
smoogipoo
a3c7755ade Implement a conversion process for ReplayFrames 2018-03-01 02:28:14 +09:00
smoogipoo
5faec5c2f1 Add a separate property to control playfield area 2018-02-21 20:54:33 +09:00
smoogipoo
cd2c9a9de6 Adjust xmldoc and rename to GetAspectAdjustedSize 2018-02-19 17:04:18 +09:00
smoogipoo
5742e61e68 Merge remote-tracking branch 'origin/master' into ruleset-configs 2018-01-26 15:39:09 +09:00
Dean Herbert
03154dbc63 Fix incorrect initial migration
Also adds variant to settings
2018-01-25 23:41:03 +09:00
smoogipoo
45e8a2b69b Remove ManiaPlayfield local scrollTime bindable
Now not needed due to having this databased.
2018-01-25 20:49:25 +09:00
smoogipoo
b77f08941c Make mania play the next note's sounds if no note is hit
Fixes #1911.

This follows what osu!stable does, which is rather unfortunate, since it just plays _every_ sound for the note :|.
2018-01-24 20:05:37 +09:00
Dean Herbert
5a00ae36d1 Add database-based configuration for rulesets 2018-01-24 17:45:28 +09:00
Dean Herbert
1fda45fe10 Fix broken formatting 2018-01-23 16:40:18 +09:00
Dean Herbert
c01f67b0d8 Merge remote-tracking branch 'upstream/master' into ruleset-configs 2018-01-23 16:23:25 +09:00
smoogipoo
68a6323168 Remove SpecialColumnPosition for now
This needs to be re-implemented in the future, perhaps in a way that allows it to be dynamically changed.
2018-01-22 16:19:05 +09:00
smoogipoo
8a8b3f25e7 SpecialColumn -> SpecialColumnPosition 2018-01-22 16:12:45 +09:00
smoogipoo
351be4308f Oops, forgot to commit OnJudgement change 2018-01-22 16:12:35 +09:00
smoogipoo
90d8ee8d36 Fix stage background being too transparent
This is the original colour for the background. Not sure why this was changed.
2018-01-22 16:12:15 +09:00
smoogipoo
583aa9922f IKeyBindingMod -> IPlayfieldTypeMod 2018-01-22 15:07:14 +09:00
smoogipoo
2674859b54 ManiaKeyBindingVariantType -> PlayfieldType 2018-01-22 14:59:17 +09:00
smoogipoo
286b1bb81f Solo -> Single, Coop -> Dual 2018-01-22 14:57:25 +09:00
smoogipoo
293023d99a Fix keybinding offsets due to special keys 2018-01-22 14:38:41 +09:00
smoogipoo
dee298c395 No more statics + better unregistration 2018-01-18 17:40:05 +09:00
smoogipoo
7910b47868 Move ConfigManager registration/dependency injection to RulesetContainer 2018-01-18 17:00:23 +09:00
ANDY840119-PC\andy840119
6c67f96fdb fix ci error 2018-01-18 02:01:01 +09:00
ANDY840119-PC\andy840119
3b291abf60 Merge branch 'master' of https://github.com/ppy/osu into mania_stage_fix
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
#	osu.Game/Rulesets/UI/Playfield.cs
2018-01-17 22:27:32 +09:00
smoogipoo
db27faa471 Add a ScrollTime config setting to osu!mania 2018-01-17 21:13:14 +09:00
smoogipoo
c309cc9454 Privatise OnJudgements as much as possible 2018-01-16 15:37:32 +09:00
smoogipoo
8c5ef0a330 Remove base OnJudgement from Playfield to properly accomodate nested playfields 2018-01-15 20:48:57 +09:00
smoogipoo
39b6425c3e Use a grid container to position the stages
Should be more flexible in the future + provides a more dual-stage feel.
2018-01-15 19:55:15 +09:00
smoogipoo
28586317dd Give stages a size again 2018-01-15 19:44:42 +09:00
smoogipoo
8a7892b66a Make variant keybindings work 2018-01-15 19:29:51 +09:00
smoogipoo
b9909ed1cf Refactor addition of hitobjects 2018-01-15 18:20:43 +09:00
smoogipoo
89c3fcbf6a Refactor column construction 2018-01-15 18:11:53 +09:00
ANDY840119-PC\andy840119
cf0d9e4d9b not sure is it a goodway to delete mania ManiaAction.Special or add more 2018-01-14 21:20:01 +09:00
ANDY840119-PC\andy840119
2d266a8604 fix :
1. Instead of this property, turn SpecialColumnPosition into a
2. special column does not display
2018-01-14 20:44:17 +09:00
ANDY840119-PC\andy840119
5ecfc3a57c fix CI error 2018-01-14 13:06:37 +09:00
ANDY840119-PC\andy840119
58bf611d17 This should be done in the stage instead of the playfield. 2018-01-14 12:51:55 +09:00
ANDY840119-PC\andy840119
d07636a105 Fix :
1. This (along with OnJudgement above) should be done in the following three steps:
2. How about giving the stages an Inverted BindableBool, and having them decide their scale?
2018-01-14 12:49:01 +09:00
ANDY840119-PC\andy840119
f7a908fbfa Fix :
This (along with OnJudgement above) should be done in the following three steps:
.
i'm not sure does it means the code i write
2018-01-14 12:08:09 +09:00
ANDY840119-PC\andy840119
4f0e1f03d2 fix the problem that smoogipoo suggest
1. Rename to stages
2. This should be checking for null or 0, with two exceptions:
3. Space before and after =.
4. foreach (var stage ...
5. Rename to getStageByColumn, and actualColumn -> column.
2018-01-14 11:49:23 +09:00
ANDY840119-PC\andy840119
e947e46566 fix :
1. Add space before {, before Duration, and after 1000
2. How about just ManiaStage?
3. This is really just Columns.Count, you're not saving much with this extra variable here.
2018-01-14 11:41:52 +09:00
ANDY840119-PC\andy840119
561c9f2233 update rom ppy master
.
Find out that has some problem long hit note will not show hit result
2018-01-14 11:32:54 +09:00
smoogipoo
712d586d41 Revert "Add OSD + config value for scroll speed"
This reverts commit a6d8b28221.
2018-01-12 12:28:43 +09:00
smoogipoo
a6d8b28221 Add OSD + config value for scroll speed 2018-01-11 13:40:46 +09:00
ANDY840119-PC\andy840119
118e0b63eb fix CI error 2018-01-11 00:07:27 +09:00
ANDY840119-PC\andy840119
cc0520d722 1. because set stage's width doesn't help, so use margin instead
2. adjust spacing when has different number of stages
2018-01-10 23:47:38 +09:00
smoogipoo
86b5591583 Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite 2018-01-10 18:02:49 +09:00
ANDY840119-PC\andy840119
d5b436d91b use public List<Column> Columns => listColumnStages.SelectMany(x => x.Columns).ToList(); instead 2018-01-08 23:11:20 +09:00