1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-31 01:23:22 +08:00
Commit Graph

1288 Commits

Author SHA1 Message Date
Dean Herbert
328561f5c8
Merge pull request #18263 from frenzibyte/spotlight-beatmap-badge
Add support for "spotlight" label in beatmap overlay/listing
2022-05-15 12:32:20 +09:00
Dean Herbert
b6575c216b Allow selecting all mods at free mod select using ctrl+a 2022-05-15 03:25:14 +09:00
Dean Herbert
8a01050168 Refactor mod select button initialisation to allow shared usage of deselect button 2022-05-15 03:16:43 +09:00
Salman Ahmed
88ba84ac9c Replace Pill with Badge everywhere 2022-05-14 20:52:38 +03:00
Dean Herbert
d05cd69087 Change multiplayer leaderboard to always hide during gameplay unless holding-for-HUD 2022-05-11 16:12:54 +09:00
Bartłomiej Dach
76c63f1d0a
Rename ModSelect{Screen -> Overlay} in place of removed old design 2022-05-10 22:56:50 +02:00
Bartłomiej Dach
4a3447f59f
Remove old free mod select overlay 2022-05-10 21:45:57 +02:00
Dan Balasescu
a16f2349aa Fix next queued item not selecting after gameplay 2022-05-09 17:55:42 +09:00
Dean Herbert
ab1d46b71c
Merge pull request #17270 from frenzibyte/multiplayer-disable-adaptive-speed
Disable mod "Adaptive Speed" in multiplayer
2022-05-09 17:31:47 +09:00
Dean Herbert
0d32bf91eb Hardcode hide key handling in ModSelectScreen 2022-05-08 01:35:11 +09:00
Bartłomiej Dach
9a56f6db44
Merge branch 'mod-overlay/back-button' into mod-overlay/integration 2022-05-07 13:15:13 +02:00
Salman Ahmed
d4c9de8596 Move button width in mod select to constant 2022-05-07 13:23:48 +03:00
Bartłomiej Dach
e7e7486a8e
Merge branch 'mod-overlay/back-button' into mod-overlay/integration 2022-05-07 10:59:30 +02:00
Bartłomiej Dach
6ad990dfc3
Add basic localisation strings for new mod select 2022-05-07 10:17:24 +02:00
Bartłomiej Dach
4ff96f82be
Dim other buttons if customisation panel is open 2022-05-07 09:50:09 +02:00
Bartłomiej Dach
852e4a9766
Add select/deselect all buttons to free mod select screen 2022-05-07 09:29:33 +02:00
Dean Herbert
dd63657dfb
Merge pull request #18065 from huoyaoyuan/code-style
Enforce code style analysis shipped with .NET SDK
2022-05-07 14:58:19 +09:00
Dean Herbert
641584a049
Merge branch 'master' into multiplayer-disable-adaptive-speed 2022-05-06 14:00:44 +09:00
Bartłomiej Dach
34cf4c6a38
Fix mod overlay not closing on toggle hotkey 2022-05-05 22:16:56 +02:00
Bartłomiej Dach
0caea77176
Fix mod selects not hiding when their owner screens exit 2022-05-05 22:16:55 +02:00
Bartłomiej Dach
a56eab2c47
Extract interface for overlay management 2022-05-05 22:16:55 +02:00
Bartłomiej Dach
66473972da
Use new user mod select design in multiplayer lobby 2022-05-05 22:16:55 +02:00
Bartłomiej Dach
4eefbd5bc2
Use new free mod select design in room creation flow 2022-05-05 22:16:54 +02:00
Bartłomiej Dach
ac08498f35
Use plum colour scheme in multiplayer to match rest of multiplayer screens 2022-05-05 22:16:54 +02:00
Bartłomiej Dach
407db7ff9d
Replace old mod select overlay with new design 2022-05-05 22:16:54 +02:00
Bartłomiej Dach
a859ca0b89
Merge branch 'master' into playlist-keyboard-traversal 2022-05-05 14:45:58 +02:00
Salman Ahmed
8501a41619 Bring back separate bool properties as non-cascading 2022-05-05 14:37:38 +03:00
Salman Ahmed
ac6342ff8d Add workaround for item scrolling issue 2022-05-05 10:16:16 +03:00
Salman Ahmed
f28978b856 Handle against playlists which disallow selection
`SelectedItem.Disabled` is also not checked against in the select-via-click flow inside `DrawableRoomPlaylistItem` (only `AllowSelection` is checked).
2022-05-05 05:48:35 +03:00
Salman Ahmed
464b3af5f3 Rename local correctly 2022-05-05 05:42:20 +03:00
Salman Ahmed
20e277d2e5 Apply proposed naming changes 2022-05-04 17:12:17 +03:00
Salman Ahmed
e9ecf26b6a Merge branch 'master' into multiplayer-disable-adaptive-speed 2022-05-04 17:12:03 +03:00
Bartłomiej Dach
e6fdef2d7a
Fix test failures due to selection/item collection desyncs 2022-05-04 13:51:47 +02:00
Bartłomiej Dach
0405c1c34a
Ensure selected playlist item is always scrolled into view 2022-05-04 13:15:26 +02:00
Bartłomiej Dach
3b04daddaa
Fix self-reference in region name 2022-05-04 12:36:43 +02:00
Dean Herbert
df1f4aecdc Add support for traversing playlist items using next/previous bindings
Addresses https://github.com/ppy/osu/discussions/18061.
2022-05-04 19:09:44 +09:00
Bartłomiej Dach
e3641213e1
Always hide unimplemented mods on mod select screen 2022-05-03 21:45:40 +02:00
Huo Yaoyuan
5513710b2e Fix IDE0055 2022-05-03 13:09:19 +08:00
Ganendra Afrasya
81be69e72e Update search textbox implementation to use BasicSearchTextBox instead 2022-05-03 06:18:42 +07:00
Dean Herbert
c4c62ff4e7 Fix countdown sounds playing every minute, rather than only on the last minute 2022-05-02 22:46:14 +09:00
Dan Balasescu
1d8ac6917d Send Loaded state from PlayerLoader on update thread 2022-04-28 20:10:47 +09:00
Dan Balasescu
b293d3923c Merge branch 'master' into multiplayer-force-start-2 2022-04-23 01:03:55 +09:00
Dean Herbert
832d37b2c2 Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00
Dan Balasescu
ef1955d8ab Make buttons only respond to MatchStartCountdown 2022-04-21 23:14:37 +09:00
Dan Balasescu
41355384bd Add support for gameplay abort/force start 2022-04-21 23:14:37 +09:00
Dan Balasescu
08d250fe58 Rename MatchStarted() -> GameplayStarted() 2022-04-21 22:39:24 +09:00
Dan Balasescu
8c3b541312 Add state for when user is ready for gameplay 2022-04-21 22:35:52 +09:00
Dean Herbert
5c0e5eb6f4
Merge pull request #17899 from Joehuu/localise-most-strings
Use existing web localisation for most hardcoded strings
2022-04-21 14:48:12 +09:00
Joseph Madamba
5e5c8e78a6 Use existing web localisation for most hardcoded strings 2022-04-20 16:31:11 -07:00
Dean Herbert
4466e15bfc Rename AllowConfiguration to AllowCustomisation and simplify drawable addition 2022-04-20 23:17:29 +09:00
Dean Herbert
b722ff8dc5 Merge branch 'master' into mod-overlay/extension-points 2022-04-20 23:17:04 +09:00
Dean Herbert
e315313266 Split out IDialogOverlay to allow for easier testing 2022-04-18 18:36:26 +09:00
Bartłomiej Dach
7eebc20124
Add replacements for mod overlays used by game 2022-04-17 23:28:51 +02:00
Dan Balasescu
9de4d416e2 Merge branch 'master' into fix-spectator-seeks 2022-04-14 18:54:52 +09:00
Dean Herbert
d4286255a0 Expose and set GameplayStartTime directly, rather than via Reset parameter 2022-04-13 13:58:44 +09:00
Dean Herbert
9c68b3edc5 Merge branch 'master' into fix-spectator-seeks 2022-04-13 12:33:41 +09:00
Dean Herbert
8b1cee75fa Use BindableLong instead of BindableInt for user score tracking 2022-04-12 14:13:07 +09:00
Dean Herbert
2b74dbca28 Fix potential crash in DrawableRoom due to lack of null check on post-lookup beatmap 2022-04-11 13:44:34 +09:00
Dean Herbert
24c2d465a9 Move null assert in MultiplayerPlayer on to update thread 2022-04-08 14:53:14 +09:00
Jamie Taylor
8a73831115
Add MP lobby 'warning' SFX for the final seconds of countdown 2022-04-07 13:12:33 +09:00
Dean Herbert
2b8a5833dd Fix back-to-front conditional check 2022-04-06 15:13:02 +09:00
Dean Herbert
a3695c7e97
Merge branch 'master' into fix-spectator-seeks 2022-04-06 12:58:43 +09:00
Dean Herbert
c540810943
Merge branch 'master' into fix-multiplayer-unobserved 2022-04-06 11:33:10 +09:00
Dean Herbert
01da3924cc Simplify IsCurrentScreen check to only apply to relevant call 2022-04-06 11:32:35 +09:00
Dean Herbert
3d8ae0465f Reword comment slightly 2022-04-05 15:51:04 +09:00
Dean Herbert
8e543204cd Remove debounce logic (not required after switching to Update clock time) 2022-04-05 15:49:47 +09:00
Dean Herbert
5f415cbe53 Full potential null reference and add better commentary on countdown scheduling 2022-04-05 15:48:18 +09:00
Dean Herbert
d0f83885ce Appease the CI 2022-04-05 13:20:34 +09:00
Dean Herbert
31bf0c4a9b Disable "final" sample in countdown for the time being 2022-04-05 13:16:06 +09:00
Dean Herbert
174dc1641c Fix multiple issues with timekeeping
- Using realtime (`DateTimeOffset.Now`) meant that values would be
  changing in the same frame, causing misfirings or incorrect displays
- No debounce on sample playback meant that scheduling edge cases could
  potentially cause samples to be played more than once.
2022-04-05 11:49:58 +09:00
Dean Herbert
64ba24c4f7 Merge branch 'master' into mp-countdown-sfx 2022-04-05 01:04:57 +09:00
Dan Balasescu
cbcbcd1a4a
Merge pull request #17643 from peppy/stable-countdown
Stabilise countdown updates to be based on when whole seconds change
2022-04-04 22:19:06 +09:00
Dean Herbert
0abebe4d23 Stabilise countdown updates to be based on when whole seconds change 2022-04-04 14:41:32 +09:00
Jamie Taylor
0f4b75ab15
Add multiplayer lobby countdown SFX 2022-04-01 21:33:57 +09:00
Dan Balasescu
16d4544ff9 Prevent reloads when playlist item order changes 2022-04-01 17:06:37 +09:00
Dean Herbert
0b6db31511 Guard other multiplayer client calls with exception handling 2022-03-31 19:45:38 +09:00
Dean Herbert
e0c125a628 Replace existing usage with helper method 2022-03-31 19:27:45 +09:00
Dean Herbert
ef5e37c47a Fix multiplayer sounds playing too much after gameplay
Regressed in https://github.com/ppy/osu/pull/15936.

Closes #17295.
2022-03-31 16:18:28 +09:00
Salman Ahmed
0f144f6801
Merge branch 'master' into fix-countdown-refresh 2022-03-30 16:26:12 +03:00
Dean Herbert
671386ba6c Fix MultiplayerMatchSongSelect potentially attempting to exit when not the current screen 2022-03-30 20:36:12 +09:00
Dan Balasescu
375a752e24 Fix countdown timer not refreshing on new countdown 2022-03-29 11:27:26 +09:00
Dean Herbert
01980effe2
Merge pull request #17449 from smoogipoo/countdown-button-ux
Improve multiplayer ready button/countdown button UX
2022-03-27 13:42:10 +09:00
Bartłomiej Dach
f400249f32
Fix multiplayer match settings overlay dropdown Z-ordering 2022-03-26 18:28:38 +01:00
Dean Herbert
5725cc36ff Add animation to countdown button when countdown is active 2022-03-26 14:29:53 +09:00
Dean Herbert
03f24c8b58
Merge branch 'master' into countdown-button-ux 2022-03-26 10:34:51 +09:00
Dean Herbert
a30d6256f4
Merge pull request #17447 from peppy/countdown-button-icon
Use more appropriate icon on countdown button (and give tooltip)
2022-03-26 10:20:07 +09:00
Dean Herbert
f92a31cd39
Merge pull request #17402 from smoogipoo/multiplayer-auto-countdown
Add multiplayer auto-start countdown timer
2022-03-25 20:31:14 +09:00
Dan Balasescu
11ee78b395
Merge branch 'master' into countdown-button-icon 2022-03-25 19:40:25 +09:00
Dan Balasescu
3986dfd160
Merge pull request #17444 from peppy/fix-countdown-counting
Update multiplayer countdown button text more often
2022-03-25 19:40:04 +09:00
Dean Herbert
f989158a31 Add back playlist availability control (because it's hooked up half way?) 2022-03-25 19:20:16 +09:00
Dan Balasescu
9963efce51 Improve ready/countdown button UX 2022-03-25 18:40:32 +09:00
Dean Herbert
320110f179 Remove "room visibility" from playlists settings to match 2022-03-25 18:37:46 +09:00
Dean Herbert
b13408aed0 Add back "room visibility" control commented out for now 2022-03-25 18:37:20 +09:00
Dan Balasescu
3ad092d808 Always show the countdown button when host 2022-03-25 18:29:00 +09:00
Dean Herbert
463091bde2 Use more appropriate icon on countdown button (and give tooltip) 2022-03-25 18:25:48 +09:00
Dean Herbert
aa9e642e40
Merge branch 'master' into pin-multiplayer-host 2022-03-25 16:49:35 +09:00
Dean Herbert
4a30b6ef56 Update multiplayer countdown button text more often
At once a second, it regularly skips whole seconds (because scheduler
isn't guaranteed to run exactly as often as specified). 10 updates a
second seems amicable and less noticeable to my eye.
2022-03-25 16:25:20 +09:00
Dean Herbert
b1f0f89fdd Simplify AutoStart and Host checks 2022-03-25 15:41:01 +09:00
Bartłomiej Dach
878e8d21a3
Remove assertion to fix "expression always true" inspection 2022-03-24 21:51:10 +01:00
Dan Balasescu
1abf3f7bf4 Fix cancel tooltip showing for autostart countdowns 2022-03-24 20:25:17 +09:00