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mirror of https://github.com/ppy/osu.git synced 2025-03-07 01:57:19 +08:00

1324 Commits

Author SHA1 Message Date
Bartłomiej Dach
db4c8b2ba5 Fix transition out of clear state 2020-04-30 22:16:25 +02:00
Bartłomiej Dach
5cfc05e12a Ensure correct initial state 2020-04-30 22:03:39 +02:00
Bartłomiej Dach
22fde8d2a0 Implement partial clear transition logic 2020-04-30 21:58:05 +02:00
Dan Balasescu
68efdd145d
Merge pull request #8909 from peppy/fix-legacy-explosion-rewind
Fix skinned taiko hit explosions not being removed on rewind
2020-04-30 21:00:41 +09:00
Dean Herbert
d0a8c0fa71 Add kiai support to osu!taiko skinned playfields 2020-04-30 16:43:00 +09:00
Dean Herbert
48af4d4eb4 Fix skinned taiko hit explosions not being removed on rewind 2020-04-30 16:18:15 +09:00
Dean Herbert
49a98fde73 Move to non-legacy class 2020-04-30 09:57:14 +09:00
Dean Herbert
783dc58ef0 Move taiko additive blending locally to avoid applying to legacy skins 2020-04-30 09:41:56 +09:00
Bartłomiej Dach
b0e97793b6 Implement transitions into and from clear state 2020-04-30 00:14:27 +02:00
Bartłomiej Dach
0d917ca339 Ensure correct behaviour for clear animation 2020-04-29 21:52:09 +02:00
Bartłomiej Dach
9d6720e7e6 Scope up parameter 2020-04-29 21:30:13 +02:00
Bartłomiej Dach
e81d33dcec Refactor mascot animations to split logic paths 2020-04-29 21:27:02 +02:00
Bartłomiej Dach
6e2ed0c4f3 Refactor mascot to only contain state transitions 2020-04-29 20:28:46 +02:00
Dean Herbert
48733a7e2f Change taiko hit explosion animation to match stable for skins 2020-04-29 17:53:37 +09:00
Bartłomiej Dach
5f0a4103c2 Merge branch 'master' into taiko-don 2020-04-28 23:46:42 +02:00
Dan Balasescu
79e1b16119
Merge branch 'master' into taiko-explosion-skinning 2020-04-28 12:17:09 +09:00
Dean Herbert
84641765c5 Adjust exceptions and fix capitalisation 2020-04-28 11:08:19 +09:00
Craftplacer
6de6f068fd Merge branch 'taiko-don' of https://github.com/Craftplacer/osu into taiko-don 2020-04-27 23:19:22 +02:00
Craftplacer
74d36cad78 Change state variables 2020-04-27 23:19:18 +02:00
Craftplacer
96660b2cca Flip frame count check 2020-04-27 23:18:40 +02:00
Craftplacer
834eeb6d98 Reduce duplicate texture retrieval code 2020-04-27 23:18:26 +02:00
Craftplacer
9b3c1e4126 Remove unused bindables 2020-04-27 23:17:52 +02:00
Craftplacer
5caa4dedc2
Update osu.Game.Rulesets.Taiko/UI/DrawableTaikoMascot.cs
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-04-27 22:27:03 +02:00
Craftplacer
c049302650
Update osu.Game.Rulesets.Taiko/UI/TaikoMascotTextureAnimation.cs
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-04-27 22:23:04 +02:00
Dean Herbert
be59ee945a Add taiko hit explosion skinning support 2020-04-27 22:36:27 +09:00
Craftplacer
e8a0b77729 Merge remote-tracking branch 'upstream/master' into taiko-don 2020-04-27 12:43:51 +02:00
Dean Herbert
ca055581af Fix taiko hit target alpha on legacy skins 2020-04-27 18:18:11 +09:00
Dean Herbert
52cf1e1859 Fix hit type not being provided and hit time offset not being considered 2020-04-27 16:48:27 +09:00
Dean Herbert
b9f28c8373 Combine hit types and remove old drumroll hits using a more efficient method 2020-04-27 16:13:28 +09:00
Dean Herbert
ff736a22dd Fix typos in comment 2020-04-27 14:41:19 +09:00
Dean Herbert
1cd4fd2ac4
Merge branch 'master' into taiko-drumroll-party 2020-04-27 13:27:10 +09:00
smoogipoo
20ae973e4a Use max result instead of GOOD 2020-04-27 12:29:11 +09:00
smoogipoo
2630fc1405 Break instead of return for consistency 2020-04-27 12:27:43 +09:00
smoogipoo
7dc090cc24 Add support for hit explosions 2020-04-27 12:23:53 +09:00
smoogipoo
dd36b839b9 Refactor 2020-04-27 12:01:31 +09:00
Craftplacer
e830c7d833 Merge remote-tracking branch 'upstream/master' into taiko-don 2020-04-27 02:13:09 +02:00
Craftplacer
d46643ec52 Rework special case for strong hits 2020-04-27 02:10:12 +02:00
Craftplacer
dc6acf6ec9 Various code changes, fixes 2020-04-27 01:40:57 +02:00
Dean Herbert
4ca7ce7715
Merge branch 'master' into taiko-barline-skinning 2020-04-25 18:58:44 +09:00
Tim Oliver
c1c930c472 Fixed linting warnings 2020-04-25 13:47:20 +08:00
Tim Oliver
2a197db481 Merge branch 'master' into taiko-drumroll-party
# Conflicts:
#	osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs
2020-04-25 13:31:50 +08:00
Tim Oliver
3cc0b21eae Added more smart checking to removing rewound drumroll hits 2020-04-25 13:18:02 +08:00
Craftplacer
364f5bf788
Update osu.Game.Rulesets.Taiko/UI/TaikoMascotTextureAnimation.cs
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-04-24 22:57:23 +02:00
Tim Oliver
477fe72fcf Changed note playback to happen on new result 2020-04-25 00:15:59 +08:00
Tim Oliver
2be3a8184d Removed modifications to drum roll object 2020-04-25 00:15:37 +08:00
Dan Balasescu
b3175f9dfa
Merge branch 'master' into taiko-playfield-background-skinning 2020-04-24 19:27:38 +09:00
Dean Herbert
05b3db0147 Remove masking 2020-04-24 16:56:18 +09:00
Craftplacer
8ae119ab62 Fix last formatting error 2020-04-24 08:05:57 +02:00
Craftplacer
84aa37d7c3 Fix all local tests 2020-04-24 07:57:16 +02:00
Craftplacer
ac44185f09 Fix formatting 2020-04-24 07:09:20 +02:00