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Merge branch 'master' into taiko-explosion-skinning

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Dan Balasescu 2020-04-28 12:17:09 +09:00 committed by GitHub
commit 79e1b16119
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@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning
{
Texture = skin.GetTexture("approachcircle"),
Scale = new Vector2(0.73f),
Alpha = 0.7f,
Alpha = 0.47f, // eyeballed to match stable
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning
{
Texture = skin.GetTexture("taikobigcircle"),
Scale = new Vector2(0.7f),
Alpha = 0.5f,
Alpha = 0.22f, // eyeballed to match stable
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},