smoogipoo
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e23a75c64a
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Implement control point selection
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2019-10-31 16:23:54 +09:00 |
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Dean Herbert
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194e501f86
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Merge branch 'master' into snapping-refactor
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2019-10-26 14:20:08 +09:00 |
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smoogipoo
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da6ee05dd6
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Fix not being able to drag non-snaked sliders
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2019-10-25 18:37:44 +09:00 |
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smoogipoo
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607b4d874a
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Refactor flow of snapping through HitObjectComposer
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2019-10-25 16:40:30 +09:00 |
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smoogipoo
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a6458fdeab
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Re-use slider type
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2019-10-24 19:04:24 +09:00 |
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smoogipoo
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b7af4acdbf
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Allow not having a composer
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2019-10-24 19:04:00 +09:00 |
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smoogipoo
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0af5706db6
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Snap path during control point movement
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2019-10-24 19:02:59 +09:00 |
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smoogipoo
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f45f17339c
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Implement slider path distance snapping
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2019-10-24 18:17:30 +09:00 |
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smoogipoo
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436941cda3
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Add comment
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2019-10-23 17:58:44 +09:00 |
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smoogipoo
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b903edca45
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Don't snap slider control point placement
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2019-10-23 16:03:16 +09:00 |
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Dean Herbert
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e3fa5f1da3
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Merge branch 'master' into beatsnap-grid-integration
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2019-10-21 18:44:34 +09:00 |
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smoogipoo
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c34d3362df
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Fix hit circles selection area being too large
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2019-10-21 17:14:08 +09:00 |
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Dean Herbert
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b157aaead1
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Merge remote-tracking branch 'upstream/master' into beatsnap-grid-integration
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2019-10-21 17:09:43 +09:00 |
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smoogipoo
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38c2c328ff
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Rename HitObject -> DrawableObject in selection blueprints
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2019-10-21 17:04:56 +09:00 |
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smoogipoo
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96649e0a6a
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Fix selection blueprints not respecting stacking
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2019-10-21 15:03:49 +09:00 |
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smoogipoo
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5dd5a070e0
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Show placement grid from hitobjects at the current time
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2019-10-18 19:03:19 +09:00 |
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Dean Herbert
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99ea45da41
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Merge pull request #6474 from smoogipoo/osu-beatsnapping-grid
Implement osu!'s beat snapping grid
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2019-10-18 16:27:03 +09:00 |
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smoogipoo
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f1d7e7e7f6
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Merge branch 'placement-blueprint-starttime' into beatsnap-grid-integration
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2019-10-18 13:49:09 +09:00 |
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smoogipoo
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c4704f6a29
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Add beat snap grid to the composer
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2019-10-18 12:47:52 +09:00 |
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smoogipoo
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5ccdd2b203
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Mask the osu! beatsnap grid
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2019-10-18 12:38:43 +09:00 |
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Dean Herbert
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f3ed71d336
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Move scoring distance constant to a central/shared location
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2019-10-17 16:36:47 +09:00 |
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Dean Herbert
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f92331531c
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Rename grid to DistanceSnap to be more in line with its purpose
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2019-10-17 15:32:02 +09:00 |
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smoogipoo
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79b2c7b480
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Make BeginPlacement() set the hitobject start time
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2019-10-16 20:04:15 +09:00 |
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Dean Herbert
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f3c38ae089
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Merge branch 'master' into osu-beatsnapping-grid
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2019-10-13 18:38:57 +09:00 |
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smoogipoo
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45835f97a1
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Split out grids into separate files
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2019-10-11 18:41:17 +09:00 |
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smoogipoo
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2e2768870f
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Merge remote-tracking branch 'origin/master' into editor-selection-movement-params
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2019-10-10 16:38:41 +09:00 |
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smoogipoo
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8b661e624d
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Remove drag from class/method namings + refactor
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2019-10-08 19:08:31 +09:00 |
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smoogipoo
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08d043f447
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Move selection relative to the hitobject start positions
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2019-10-08 18:57:03 +09:00 |
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smoogipoo
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e265beb289
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Fix merge error
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2019-10-07 18:49:59 +09:00 |
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Dean Herbert
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179cde917b
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Merge branch 'master' into rework-selection-updates
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2019-10-06 15:00:56 +08:00 |
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smoogipoo
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652acac87f
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Move placement movement event to BlueprintContainer
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2019-10-03 16:14:42 +09:00 |
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smoogipoo
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90ad1c5166
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Add more tests for slider selection blueprint
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2019-10-01 19:33:27 +09:00 |
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smoogipoo
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ba5c9547e1
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Add more tests for hitcircle selection blueprint
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2019-10-01 19:33:15 +09:00 |
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smoogipoo
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bddaead72e
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Make hitobject pieces able to update dynamically
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2019-09-27 18:45:22 +09:00 |
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smoogipoo
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4fc37d1137
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Remove SliderPiece + HitObjectPiece
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2019-09-27 18:01:55 +09:00 |
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smoogipoo
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f64fe22f36
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Remove bindables from osu! selection blueprints
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2019-09-27 18:00:24 +09:00 |
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smoogipoo
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6641811125
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Add EditorWorkingBeatmap for reuse of the playable beatmap
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2019-08-29 19:41:12 +09:00 |
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Dean Herbert
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e50b70d615
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Centralise osu! circle radius specification
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2019-07-22 14:40:02 +09:00 |
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smoogipoo
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d7c09e7dbd
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Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
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2019-05-07 13:20:17 +09:00 |
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smoogipoo
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0222424aef
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Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
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2019-04-10 17:20:36 +09:00 |
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smoogipoo
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c584967eb1
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Remove mods from workingbeatmap
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2019-04-09 12:59:32 +09:00 |
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Dean Herbert
|
c39c37a18d
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Apply more missed cases
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2019-04-01 12:44:46 +09:00 |
|
Dean Herbert
|
612db31c38
|
Apply newline additions
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2019-04-01 12:16:32 +09:00 |
|
Dean Herbert
|
d53e6f7e0e
|
Remove unused references
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2019-03-31 01:34:50 +09:00 |
|
Dean Herbert
|
42eaabe24c
|
Fix editor blueprints being misplaced
Regressed with PlayfieldAdjustmentContainer changes.
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2019-03-31 01:29:37 +09:00 |
|
Dean Herbert
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785433bb74
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Merge branch 'master' into universal-playfield-adjust
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2019-03-29 11:25:54 +09:00 |
|
Dean Herbert
|
fbc97edc55
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Add base cursor class to retrieve true visibility state
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2019-03-26 13:41:30 +09:00 |
|
Dean Herbert
|
ed3746e166
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Make PlayfieldAdjustmentContainer universal
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2019-03-26 13:32:44 +09:00 |
|
Dean Herbert
|
7254b765b0
|
Fix gameplay cursor showing in editor
|
2019-03-20 19:26:24 +09:00 |
|
Dean Herbert
|
baea7230bc
|
Rename RulesetContainer to DrawableRuleset
|
2019-03-19 23:47:31 +09:00 |
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