Dean Herbert
|
a8569fe15c
|
Fix a couple of simple cases of incorrect TextureLoaderStore initialisation
|
2020-12-21 13:35:46 +09:00 |
|
smoogipoo
|
c29ad8edf8
|
Better API for dealing with the contained drawable samples
|
2020-11-30 19:26:25 +09:00 |
|
smoogipoo
|
a53848ef9b
|
Fix storyboard imlpementation
|
2020-11-19 22:30:41 +09:00 |
|
smoogipoo
|
730b14b5bb
|
Add initial hit sample pooling
|
2020-11-19 19:51:09 +09:00 |
|
Bartłomiej Dach
|
61093030ee
|
Remove redundant class name qualifier
|
2020-11-10 12:20:49 +01:00 |
|
Bartłomiej Dach
|
ce837eaba0
|
Rename variables
|
2020-11-10 12:20:26 +01:00 |
|
cadon0
|
539806e9d6
|
Rewrite - Add empty drawable whenever sprite not found
|
2020-11-10 23:52:37 +13:00 |
|
cadon0
|
6446074976
|
Fix paths for storyboard animation sprites
|
2020-11-10 23:52:37 +13:00 |
|
Dean Herbert
|
4f746792fb
|
Fix regression causing storyboard sprites to have incorrect origin support
|
2020-10-23 15:46:24 +09:00 |
|
Dean Herbert
|
1b84402b96
|
Centralise and share logic for storyboard frame lookup method
|
2020-10-23 15:34:00 +09:00 |
|
Bartłomiej Dach
|
58a54c5b6c
|
Utilise UseSkinSprites value in storyboard sprite logic
|
2020-10-20 23:01:25 +02:00 |
|
Bartłomiej Dach
|
e54836a63e
|
Use SkinnableSprite to avoid unnecessary reloads
|
2020-10-20 22:49:56 +02:00 |
|
Sebastian Krajewski
|
f41fc71e42
|
Allow storyboard animations to load textures from skins
|
2020-10-09 18:02:21 +02:00 |
|
Sebastian Krajewski
|
cf76d77762
|
Fix osu!classic skin elements not showing up in storyboards
|
2020-10-09 17:34:01 +02:00 |
|
Sebastian Krajewski
|
e0b5ead223
|
Merge branch 'master' into storyboard-skin-sprites
|
2020-10-09 16:55:45 +02:00 |
|
Dean Herbert
|
367b35bb10
|
Merge branch 'master' into fix-storyboard-sample-pausing
|
2020-09-30 22:42:26 +09:00 |
|
Dean Herbert
|
136843c8e4
|
Make DrawableStoryboardSample a SkinnableSound
Allows sharing pause logic with gameplay samples.
|
2020-09-29 14:25:39 +09:00 |
|
Dean Herbert
|
69cb9f3091
|
Fix potential crash if disposing a DrawableStoryboardSample twice
|
2020-08-21 18:19:47 +09:00 |
|
Sebastian Krajewski
|
7cf225520f
|
Change from BDL to Resolved
|
2020-08-08 02:43:39 +02:00 |
|
Sebastian Krajewski
|
e0ae2b3ebf
|
Switch to SkinReloadableDrawable
|
2020-08-06 17:07:36 +02:00 |
|
Sebastian Krajewski
|
19a0eaade9
|
Allow storyboard sprites to load textures from skins
|
2020-08-06 04:41:44 +02:00 |
|
Dean Herbert
|
0a1e6a8273
|
Fix storyboard video playback when not starting at beginning of beatmap
|
2020-07-16 14:25:45 +09:00 |
|
Ronnie Moir
|
f2a48a339e
|
Remove unused usings
|
2020-06-24 16:33:19 +01:00 |
|
Ronnie Moir
|
992ada4670
|
Revert UserPlaybackRate changes
|
2020-06-24 16:18:46 +01:00 |
|
Ronnie Moir
|
4c28347686
|
Adjust sample rate by UserPlaybackRate
|
2020-06-24 15:34:20 +01:00 |
|
Bartłomiej Dach
|
470d5bfce3
|
Invert if to reduce nesting
|
2020-06-19 20:15:14 +02:00 |
|
Bartłomiej Dach
|
53861cdde8
|
Privatise setter
|
2020-06-19 20:13:43 +02:00 |
|
Ronnie Moir
|
f04f2d2175
|
Add test scene
|
2020-06-18 21:46:32 +01:00 |
|
Ronnie Moir
|
9f4f3ce2cc
|
Handle IApplicableToSample mods
|
2020-06-16 14:54:50 +01:00 |
|
Dean Herbert
|
978636b90c
|
Fix storyboard sample playback failing when expected to play at 0ms
|
2020-06-15 09:38:33 +09:00 |
|
Bartłomiej Dach
|
2398f2e537
|
Expose drawable overlay layer
|
2020-05-19 19:47:50 +02:00 |
|
Dean Herbert
|
b7308f5ed4
|
Fix storyboard videos being offset incorrectly
|
2020-04-07 00:26:38 +09:00 |
|
Dean Herbert
|
51db361c32
|
Update usages of Animation and Video in line with framework changes
|
2020-04-03 16:00:06 +09:00 |
|
Bartłomiej Dach
|
522bbc1e9c
|
Support widescreen per-layer storyboard masking
|
2020-03-30 21:51:39 +02:00 |
|
Lucas A
|
01c9112f82
|
Add a null check to prevent NRE when playing the "no video" version of a beatmap.
|
2020-03-26 17:09:22 +01:00 |
|
Dean Herbert
|
6d81da5419
|
Merge branch 'master' into video-offset
|
2020-03-25 11:28:59 +09:00 |
|
Dean Herbert
|
368bf58521
|
Rename and make fields readonly
|
2020-03-25 11:08:08 +09:00 |
|
voidedWarranties
|
4bb15a8b93
|
Allow individual storyboard layers to disable masking
|
2020-03-23 22:51:37 -07:00 |
|
smoogipoo
|
424f9afbf4
|
Fix incorrect offset with custom clock
|
2020-03-11 17:55:20 +09:00 |
|
smoogipoo
|
ae7245a51b
|
Refactor + fix fade in too late
|
2020-03-11 15:11:54 +09:00 |
|
voidedWarranties
|
6de244389b
|
Use OffsetClock instead of ManualClock
|
2020-03-10 22:50:20 -07:00 |
|
voidedWarranties
|
4624582703
|
Revert position offset change for separate pull
|
2020-03-08 14:40:36 -07:00 |
|
voidedWarranties
|
22dd93a4f6
|
Code quality, read position offsets
|
2020-03-08 14:02:39 -07:00 |
|
voidedWarranties
|
48282dea8b
|
Remove individual setting to disable videos, fix tests
|
2020-03-07 22:08:38 -08:00 |
|
voidedWarranties
|
76c832518f
|
Render video as a part of the storyboard
|
2020-03-07 21:32:03 -08:00 |
|
Dean Herbert
|
cd5290b030
|
Enforce using get-only auto property where possible
|
2020-01-20 13:50:27 +09:00 |
|
smoogipoo
|
91735ff367
|
Update MathUtils namespace usages
|
2020-01-09 13:43:44 +09:00 |
|
Dean Herbert
|
69f888fc49
|
Fix storyboard flipping potentially not having an effect (#7260)
Fix storyboard flipping potentially not having an effect
|
2019-12-18 17:48:41 +09:00 |
|
smoogipoo
|
5aca523d35
|
Fix storyboard flipping potentially not having an effect
|
2019-12-18 17:27:13 +09:00 |
|
smoogipoo
|
602ce698d5
|
Fix storyboard vectorscale and scale cross-pollution
|
2019-12-18 17:21:38 +09:00 |
|
Huo Yaoyuan
|
caf3f774ba
|
CA1309: compare strings correctly.
|
2019-12-17 13:00:15 +08:00 |
|
Huo Yaoyuan
|
40a5c1fd96
|
Constrain transformable with class.
|
2019-12-09 17:45:26 +08:00 |
|
Huo Yaoyuan
|
c0fe91a84c
|
Merge branch 'master' into sharpen
|
2019-11-26 18:21:50 +08:00 |
|
Dean Herbert
|
8d1b11d4bd
|
Add storyboard lead-in tests
|
2019-11-21 18:50:54 +09:00 |
|
Huo Yaoyuan
|
bbeab6fa76
|
Use auto property.
|
2019-11-12 19:53:25 +08:00 |
|
Dean Herbert
|
4b2cb8854e
|
Fix storyboard samples not stopping on exit
|
2019-09-03 19:28:10 +09:00 |
|
iiSaLMaN
|
7b04fb1690
|
StoryboardSample -> StoryboardSampleInfo
|
2019-08-23 14:54:39 +03:00 |
|
Dean Herbert
|
48716f8f2b
|
Update framework
|
2019-08-21 13:29:50 +09:00 |
|
smoogipoo
|
93b26cd026
|
Reduce unnecessary allocations
|
2019-05-14 13:04:49 +09:00 |
|
smoogipoo
|
ad4b4f3422
|
Use nullable cancellation tokens
|
2019-05-10 17:42:45 +09:00 |
|
smoogipoo
|
d25d39b315
|
Add cancellation to storyboard/hitobject loading
|
2019-05-10 16:31:09 +09:00 |
|
Dean Herbert
|
612db31c38
|
Apply newline additions
|
2019-04-01 12:16:32 +09:00 |
|
Dean Herbert
|
92184adef5
|
Add stable sorting of storyboard elements
|
2019-03-26 16:37:52 +09:00 |
|
David Zhao
|
acc133896b
|
Correct null check
|
2019-03-18 18:19:59 +09:00 |
|
David Zhao
|
05147768d3
|
Permit nulls
|
2019-03-18 15:50:34 +09:00 |
|
David Zhao
|
6a26972284
|
DI gameplay clock for Storyboards
|
2019-03-18 15:25:54 +09:00 |
|
Dean Herbert
|
0788a7e9f1
|
Merge branch 'master' into more-inspections
|
2019-02-28 14:32:57 +09:00 |
|
Dean Herbert
|
42be7857d1
|
Use expression body for property get/set where possible
|
2019-02-28 13:58:19 +09:00 |
|
Dean Herbert
|
26d53d06a9
|
Fix remaining issues
|
2019-02-28 13:31:40 +09:00 |
|
smoogipoo
|
a07d797d75
|
Merge remote-tracking branch 'Joehuu/master' into use-lifetime-optimization
|
2019-02-27 12:08:43 +09:00 |
|
smoogipoo
|
d8c55bc729
|
Adjust namespaces
|
2019-02-21 19:05:52 +09:00 |
|
Dan Balasescu
|
c9c8cccd68
|
Merge branch 'master' into use-lifetime-optimization
|
2019-02-18 15:22:34 +09:00 |
|
Dean Herbert
|
ca5c8d37d1
|
Use leased bindables
|
2019-02-01 16:44:06 +09:00 |
|
ekrctb
|
504e79b968
|
Merge branch 'master' into use-lifetime-optimization
|
2019-01-29 12:15:02 +09:00 |
|
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
|
Roman Kapustin
|
4b5fc85875
|
Use Find instead of FirstOrDefault
|
2019-01-05 19:35:33 +03:00 |
|
ekrctb
|
6f8a2e6ff2
|
Use LifetimeManagementContainer
This is a significant performance boost for gameplay,
especially for long or stroyboard-heavy maps.
|
2018-12-13 15:23:06 +09:00 |
|
smoogipoo
|
f27bd3ef3e
|
OpenTK -> osuTK
|
2018-11-20 17:14:59 +09:00 |
|
Dean Herbert
|
841b2e8692
|
Merge branch 'master' into consistent-terminology-format
|
2018-10-10 19:19:36 +09:00 |
|
ekrctb
|
68980fc477
|
Adjust usage of Handle(Non)PositionalInput to follow framework update
|
2018-10-02 14:45:33 +09:00 |
|
smoogipoo
|
a8f156584b
|
Update framework with positional/non-positional changes
|
2018-09-26 14:01:15 +09:00 |
|
Joehu
|
f99eff1192
|
Use consistent terminology format
|
2018-09-15 07:30:11 -07:00 |
|
Dean Herbert
|
7cca990be4
|
Merge remote-tracking branch 'upstream/master' into framework-image-changes
|
2018-09-07 18:56:00 +09:00 |
|
Dean Herbert
|
4e012042ab
|
Fix renaming variables too eagerly
|
2018-09-06 17:57:09 +09:00 |
|
Dean Herbert
|
29b0d62f21
|
Changes in line with framework refcount changes
|
2018-09-06 13:29:57 +09:00 |
|
Dean Herbert
|
c160a61fb7
|
Merge branch 'master' into storyboard-samples
|
2018-07-13 18:34:51 +09:00 |
|
Dean Herbert
|
2d602c0e3c
|
Add todo regarding playback skip logic
|
2018-07-13 18:23:12 +09:00 |
|
Dean Herbert
|
fbc5250bf1
|
Update framework
|
2018-07-11 17:12:01 +09:00 |
|
smoogipoo
|
d879b96d9f
|
Implement storyboard samples
|
2018-06-28 13:43:56 +09:00 |
|
smoogipoo
|
72cc53aded
|
Rename GameBeatmap -> BindableBeatmap
|
2018-06-06 20:16:20 +09:00 |
|
smoogipoo
|
8004b8af4d
|
Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
|
2018-05-23 17:38:02 +09:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
Dean Herbert
|
659578e8fa
|
Add rewind support for storyboards
|
2018-03-04 01:48:31 +09:00 |
|
Dean Herbert
|
21b641b302
|
Give storyboards a BeatmapInfo to reduce weird method calls
Also removes unnecessary background texture (the actual storyboard background spec wasn't implemented correctly anyway).
|
2018-02-16 12:09:23 +09:00 |
|
TocoToucan
|
ae032cbf23
|
Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
|
2018-01-07 23:40:00 +03:00 |
|
Dean Herbert
|
37d393bca0
|
Update licence headers
|
2018-01-05 20:21:19 +09:00 |
|
Damnae
|
291486a4d1
|
Only create drawables for storyboard elements that will be visible.
|
2017-09-15 14:31:59 +02:00 |
|
Damnae
|
757a159516
|
Display a non-parallax background at the appropriate size when storyboards do not replace it.
|
2017-09-15 14:31:54 +02:00 |
|
Damnae
|
ddaf28d7f6
|
Integrate storyboards with gameplay.
|
2017-09-15 09:16:56 +02:00 |
|
Damnae
|
bab3ef0669
|
Rename storyboard classes.
|
2017-09-13 11:22:24 +02:00 |
|