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Correct null check

This commit is contained in:
David Zhao 2019-03-18 18:19:59 +09:00
parent 05147768d3
commit acc133896b

View File

@ -59,7 +59,7 @@ namespace osu.Game.Storyboards.Drawables
[BackgroundDependencyLoader(true)]
private void load(FileStore fileStore, GameplayClock clock)
{
if (Clock != null)
if (clock != null)
Clock = clock;
dependencies.Cache(new TextureStore(new TextureLoaderStore(fileStore.Store), false, scaleAdjust: 1));