This website requires JavaScript.
Explore
Help
Sign In
h1or4dme8
/
osu-lazer
Watch
1
Star
0
Fork
0
You've already forked osu-lazer
mirror of
https://github.com/ppy/osu.git
synced
2026-05-25 11:50:04 +08:00
Code
Issues
Releases
Wiki
Activity
33,493
Commits
4
Branches
796
Tags
d74c19e2d703f6e57139727692a3473ea7bd55fc
Commit Graph
385 Commits
Merge branch 'new-combo-editor-toggle' into fix-taiko-change-handling
Dean Herbert
·
2020-09-23 17:08:27 +09:00
ccb3ef5020
Fix incorrect cast logic
Dean Herbert
·
2020-09-23 17:08:25 +09:00
02201d0ec6
Add missing change handler scopings to taiko context menu operations
Dean Herbert
·
2020-09-23 16:58:22 +09:00
487fc2a2c6
Add xmldoc
Dean Herbert
·
2020-09-23 16:40:56 +09:00
2d67faeb72
Add the ability to toggle new combo state from composer context menu
Dean Herbert
·
2020-09-23 16:38:16 +09:00
a1ec167982
Merge branch 'editor-fix-multiple-selection' into editor-clipboard
Dean Herbert
·
2020-09-14 15:47:20 +09:00
62c55165d4
Update comment to make more sense
Dean Herbert
·
2020-09-14 15:47:10 +09:00
b7a06524fb
Add back accidentally removed remove
Dean Herbert
·
2020-09-14 15:47:04 +09:00
75e4f224e5
Select blueprint if object is already selected at the point of adding
Dean Herbert
·
2020-09-12 21:23:11 +09:00
81f30cd264
Remove unnecessary contains checks
Dean Herbert
·
2020-09-11 22:03:19 +09:00
94d929d8cd
Fix editor selected hitobjects containing the selection up to five times
Dean Herbert
·
2020-09-11 20:27:07 +09:00
22e6df02b6
Rename drag blueprint selection method for discoverability
Dean Herbert
·
2020-09-08 17:22:59 +09:00
c3123bf117
Merge remote-tracking branch 'upstream/master' into visible-playfield-boundary
Yao Chung Hu
·
2020-09-05 01:50:13 -05:00
96f39dd350
Merge branch 'master' into beatmap-track-rework
Dean Herbert
·
2020-09-02 15:24:46 +09:00
249ae5df1b
Fix potentially incorrect zoom level getting set on very short audio
track
Dean Herbert
·
2020-09-01 15:41:36 +09:00
d1f79a6a48
Revert some usages based on review feedback
Dean Herbert
·
2020-08-26 23:28:58 +09:00
f65991f31f
Revert non-track usage
Dean Herbert
·
2020-08-22 19:47:08 +09:00
122265ff0e
Restore remaining editor components to use Beatmap.Track
Dean Herbert
·
2020-08-21 17:11:29 +09:00
70697cf1a0
Switch timeline to use track directly from beatmap again
Dean Herbert
·
2020-08-21 14:49:34 +09:00
0b0ff62647
More cleanups
smoogipoo
·
2020-08-12 00:48:38 +09:00
070d71ec27
Update inspections
smoogipoo
·
2020-08-07 20:51:56 +09:00
5002d69f69
Ensure CurrentTrack is never null
smoogipoo
·
2020-08-07 19:43:16 +09:00
61b632516e
Expose track from MusicController
smoogipoo
·
2020-08-06 16:24:14 +09:00
5c05fe3988
Move track to MusicController, compiles
smoogipoo
·
2020-08-06 16:24:14 +09:00
6e42b8219c
Merge branch 'master' into editor-show-selected-count
Dan Balasescu
·
2020-07-17 18:00:35 +09:00
288c0402ee
Shift hue of selection handler box to not collide with blueprints
Dean Herbert
·
2020-07-17 17:51:39 +09:00
b4b230288b
Add a display of count of selected objects in editor
Dean Herbert
·
2020-07-17 17:48:27 +09:00
ea6f257dc2
Fix double-click incorrectly firing across disparate targets
Dean Herbert
·
2020-07-17 17:03:57 +09:00
222a22182e
Rename and Move EditorPlayfieldBorder to PlayfieldBorder for general purpose
Yao Chung Hu
·
2020-07-10 07:34:48 -05:00
0d95b768aa
Merge branch 'master' into fix-editor-drag-selection-while-playing
Dan Balasescu
·
2020-06-23 21:56:31 +09:00
fd9ac3503f
Fix exception when dragging after deleting object
smoogipoo
·
2020-06-23 20:36:09 +09:00
e7238e25f9
Make work for all editors based on track running state
Dean Herbert
·
2020-06-23 18:42:56 +09:00
a5eac716ec
Fix editor drag selection not continuing to select unless the mouse is moved
Dean Herbert
·
2020-06-23 18:04:50 +09:00
53d542546e
Fix drag scroll in editor timeline no longer working correctly
Dean Herbert
·
2020-06-14 13:20:58 +09:00
abe07b742e
Rename to IHasDuration
Dean Herbert
·
2020-05-29 16:45:47 +09:00
dd7dbfd548
Move sett from EndTime to Duration
Dean Herbert
·
2020-05-29 16:45:47 +09:00
534dccc0c3
Fix strong bindable changes for DrumRolls
Dean Herbert
·
2020-05-29 16:45:47 +09:00
a2eec5d963
Allow drag selections to occur from outside the playfield
Dean Herbert
·
2020-05-27 20:44:15 +09:00
9a060cfb3a
Allow HandleMovement by default
Dean Herbert
·
2020-05-26 17:04:31 +09:00
7e1e26de2a
Allow SelectionHandler to provide custom context menu items without local hover check
Dean Herbert
·
2020-05-26 13:53:09 +09:00
d041de63ce
Merge branch 'editor-clock-cache' into editor-clock-transform
Dean Herbert
·
2020-05-24 12:55:47 +09:00
decdc58de5
Merge branch 'master' into editor-clock-cache
Dean Herbert
·
2020-05-23 00:44:04 +09:00
a3a9810344
Fix incorrect rounding in DragBar
Dean Herbert
·
2020-05-22 19:23:07 +09:00
5ea33f4c04
Add tweening seek support to EditorClock
Dean Herbert
·
2020-05-22 16:47:52 +09:00
d18eb663b1
Cache and resolve editor clock as EditorClock in all cases
Dean Herbert
·
2020-05-22 16:44:06 +09:00
dd09d7830d
Move distance snap grid implementation to OsuHitObjectComposer
Dean Herbert
·
2020-05-21 17:13:22 +09:00
8a47e2431b
Pass down snap result and remove local TimeAt usage
Dean Herbert
·
2020-05-20 21:01:29 +09:00
82d6549161
Implement mania beat snapping support
Dean Herbert
·
2020-05-20 21:01:19 +09:00
23bf0d000e
Fix osu!mania editor placement regressions
Dean Herbert
·
2020-05-20 21:01:03 +09:00
ffb8d48fc3
Create SnapResult class to hold various snapping results
Dean Herbert
·
2020-05-20 21:00:47 +09:00
c46bfc2532
First
Previous
1
2
3
4
5
...
Next
Last